The Dungeon of Doom Adventure
Dave Bernazzani (@rpggeek)
United States
Plainville
Massachusetts
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DUNGEON OF DOOM


They say if you stare into the black abyss of the dungeon entrance long enough you will see it. The Runes of the great Dwarven Stronghold of Tinnis-Kur are etched into the pure black stone. They are normally not visible but occasionally, when the moon is right, they shine.



You have stood outside the dungeon entrance long enough. Mustering your courage, you utter the magic phrase that was given to you by the old man in the nearby village. The huge stone door slowly swings opens. A musty smell emanates from the damp, dark corridor beyond. You light your torch, take a deep breath and move cautiously into the darkness. Stepping down you have arrived in the first room on Level 1 of the dungeon.


CHARACTERS
Players may choose any one of the four characters to start their adventure.
All characters have 15 hitpoints to start. When a character reaches zero (or below) they are dead.

Brute - Strength +5, Dexterity +1, Intelligence -5, Attack +6
Notes: The strongest character. Since monsters make up the largest percentage of challenges, Brute is built to survive.
Background: Learned early that he could pick up heavy things. Or smash them to bits. Sometimes both.

Flair - Strength +0, Dexterity +5, Intelligence +0, Attack +4
Notes: No real weaknesses and built to take what the dungeon dishes out with a reasonable chance of success.
Background: At home in forests but equally adept at navigating dungeons. What Flair's attacks lack in brawn they more than make up for in style.

Nimble - Strength -2, Dexterity +5, Intelligence +2, Attack +2
Notes: Can overcome any one skill challenge (not a monster nor a role-play encounter) instantly and unerringly. Can only be used once in the entire adventure and must be done in place of a challenge roll (not after).
Background: Lurking in shadows and being opportunistic has allowed Nimble to thrive. Let the others do the hard work and be there for the cleanup.

Fizzle - Strength -2, Dexterity +5, Intelligence +5, Attack -2
Notes: Can defeat any one monster with a Fireball instantly and unerringly. Can only be used once in the entire adventure and must be done in place of an attack roll (not after).
Background: Believes that Arcane Magic is the key to life and is far more sophisticated and effective than a clumsy sword or awkward bow.

Please pick a character now to start your adventure. Add your single entry to this geeklist to begin.


EDIT: Please be patient as there are a limited number of Game Masters for the adventure. As the early people exit the dungeon, some will come on board as additional game masters to help run the adventure.

The Dungeon has been capped at 800 adventurers total. Fire and Zoning laws prevent any more players. Thanks for your understanding.
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76. Video Game: Shadow of the Colossus [Average Rating:8.44 Overall Rank:35]
Mark Meredith
United States
Spokane
Washington
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Kasen Lightcloak, Ranger - Strength +0, Dexterity +5, Intelligence +0, Attack +4
Notes: No real weaknesses and built to take what the Dungeon throws at him with a reasonable chance of success.
Background: At home in the forests but equally adept at navigating dungeons. What Flair’s attacks lack in brawn he more than makes up for in style.

Kasen stood before the Dungeon of Doom, fearful for what awaited him, but ready.
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77. RPG Item: Brute Squad [Average Rating:10.00 Unranked]
andy vercruysse
Belgium
bredene
West Vlaanderen
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Do you not see?
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andy the brute is here to save the day.
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78. Board Game: Prince of Chaos: Battle for Tae Orn [Average Rating:6.57 Overall Rank:6406]
Gunther Schmidl
Austria
Linz
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Straug the Fizzle ready for adventure!
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79. RPG Item: Corum [Average Rating:8.33 Unranked]
Magister Ludi
Australia
Fremantle
Western Australia
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Corum Flairs his nostrils and enters...
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80. Board Game: HeroQuest [Average Rating:6.96 Overall Rank:495]
Dustin Gervais
United States
Brooklyn
New York
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Zargon the Fizzle has arrived.

"I'm tired of hiding behind my minions. It is time to face the hoard that a pathetic band of heroes seems to vanquish with such ease."

Fizzle - Strength -2, Dexterity +5, Intelligence +5, Attack -2
Notes: Can defeat any one monster with a Fireball instantly and unerringly. Can only be used once in the entire adventure and must be done in place of an attack roll (not after).
Background: Believes that Arcane Magic is the key to life and is far more sophisticated and effective than a clumsy sword or awkward bow.
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81. Board Game: Nimble Numbers [Average Rating:0.00 Unranked]
Snooze Fest
United States
Hillsborough
North Carolina
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Snooze be Nimble,
Snooze be quick,
Snooze die soon,
With a candlestick to the brain
and blood and guts everywhere
oh my!

Nimble
Strength -2, Dexterity +5, Intelligence +2, Attack +2
Notes: Can overcome any one challenge instantly and unerringly. Can only be used once in the entire adventure and must be done in place of a challenge roll (not after).
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Brad Miller
United States
Eureka
Montana
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Astor the Fizzle is ready for adventure.

Fizzle - Strength -2, Dexterity +5, Intelligence +5, Attack -2
Notes: Can defeat any one monster with a Fireball instantly and unerringly. Can only be used once in the entire adventure and must be done in place of an attack roll (not after).
Background: Believes that Arcane Magic is the key to life and is far more sophisticated and effective than a clumsy sword or awkward bow.
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83. Board Game: Jack Be Nimble [Average Rating:0.00 Unranked]
Emanon
United States
Lancaster
Pennsylvania
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Emanon the Nimble cautiously, yet acrobatically, enters the Dungeon of Doom...

Strength -2, Dexterity +5, Intelligence +2, Attack +2

Notes: Can overcome any one challenge instantly and unerringly. Can only be used once in the entire adventure and must be done in place of a challenge roll (not after).



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84. Board Game: Munchkin 6: Demented Dungeons [Average Rating:6.51 Unranked] [Average Rating:6.51 Unranked]
Keith Koene
United States
New Holstein
Wisconsin
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Eneok the Bald -- Strength +5, Dexterity +1, Intelligence -5, Attack +6
Notes: The strongest character. Since monsters make up the largest percentage of challenges, Brute is built to survive.
Background: Learned early that he could pick up heavy things. Or smash them to bits. Sometimes both.
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85. Board Game: Nanuk [Average Rating:6.28 Overall Rank:2483]
PO
Australia
Strathfield
NSW
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Nanuk, the great polar bear, descends to the murky depths with Flair.
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86. Board Game: Ninja Versus Ninja [Average Rating:6.07 Overall Rank:2731]
Perry Tan
New Zealand
Auckland
North Island
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farseer the nimble! Armed and kranky. Bwahahahahaaa


Strength -2, Dexterity +5, Intelligence +2, Attack +2

Notes: Can overcome any one challenge instantly and unerringly. Can only be used once in the entire adventure and must be done in place of a challenge roll (not after).
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87. Board Game: Atmosfear: The Harbingers [Average Rating:5.85 Overall Rank:6141]
Captain Ameritrash
United States
Statesboro
Georgia
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Trash kicks down the dungeon door with grace and flair, MAGGOTS!!!

Strength +0, Dexterity +5, Intelligence +0, Attack +4
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88. RPG: Brute Squad [Average Rating:0.00 Unranked]
Jason K
Singapore
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Me Ogluk.
Me Brute.
Me uhhhh, me not know what else to say.
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89. Board Game: Through the Desert [Average Rating:7.07 Overall Rank:319]
Alex Treacher
United Kingdom
Moorlinch
Somerset
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Amazzar the Intellectual, after dusting off his trusty pointy hat and lining it with fresh tin-foil, waited outside the dread portal, trying to ignore the knocking of his knees...


Fizzle - Strength -2, Dexterity +5, Intelligence +5, Attack -2
Notes: Can defeat any one monster with a Fireball instantly and unerringly. Can only be used once in the entire adventure and must be done in place of an attack roll (not after).
Background: Believes that Arcane Magic is the key to life and is far more sophisticated and effective than a clumsy sword or awkward bow.
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90. Board Game: War of the Ring [Average Rating:6.52 Overall Rank:1804]
pɹɐɥɔᴉɹ
England
Reading
Berkshire
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Orchunter the bold, a Brute steps forth to accept the challenge.

Brute - Strength +5, Dexterity +1, Intelligence -5, Attack +6
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91. Video Game: Blood & Magic [Average Rating:5.33 Unranked]
Simon Lundström
Sweden
Täby
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Quackshot the FIZZLE mage enters the dungeon.
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92. Board Game: Arkham Horror: The King in Yellow Expansion [Average Rating:7.66 Unranked] [Average Rating:7.66 Unranked]
Artur Borges
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Hastur, the Flair in yellow, descends into the dungeon.
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93. RPG: Fate Core [Average Rating:7.86 Overall Rank:8]
Derek Drury
United States
Williamson
New York
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Solace the Nimble awaits your orders!
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94. Video Game: King's Quest VI: Heir Today, Gone Tomorrow [Average Rating:7.92 Overall Rank:339]
Eric Engstrom
United States
Morton Grove
Illinois
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Paint it red; RED 'UNS GO FASTER!!!
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Fizzle - Strength -2, Dexterity +5, Intelligence +5, Attack -2
Notes: Can defeat any one monster with a Fireball instantly and unerringly. Can only be used once in the entire adventure and must be done in place of an attack roll (not after).


Background: Believes that Arcane Magic is the key to life and is far more sophisticated and effective than a clumsy sword or awkward bow. And also that it is the most effective way to create satisfying baked goods.

Grumpwich the fizzlewizard/baker prepared to enter the dungeon. Somewhere inside were the rumored fields of sungrains, which, when ground into flour, could be baked and subsequently dried into the most radiant croutons the world has ever known. Armed with his spells and his yeast, he descended into the darkness.
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95. RPG Item: Song and Silence: A Guidebook to Bards and Rogues [Average Rating:5.68 Overall Rank:6014]
Brian Cooksey
United States
Nashville
Tennessee
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I'm on a podcast! - www.playontarget.com
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Arno the nimble thief reporting for duty.
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96. RPG Item: Teenage Mutant Ninja Turtles & Other Strangeness [Average Rating:6.72 Overall Rank:1070]
United States
Redford
Michigan
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DoomTurtle the Flair is ready to enter!

Reminder: Flair - Strength +0, Dexterity +5, Intelligence +0, Attack +4
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97. Board Game: Descent: The Road to Legend [Average Rating:8.05 Unranked] [Average Rating:8.05 Unranked]
Asger Kreiner-Møller
Denmark
København Ø
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Nimble Flutas is checking his gear, well knowing that this might very well be his final journey. All precautions are taken and he knocks on the door to the first room...
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98. Board Game: Cursed! [Average Rating:5.22 Unranked]
Pere
Spain
La Nucia
Alicante
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Flair Fray Dominicus is ready for the darkness! My runed keyboard is at your service.
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99. Board Game: 1812: The Invasion of Canada [Average Rating:7.43 Overall Rank:426]
Jeph Stahl
Canada
Grimsby
Ontario
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Claire the Flair wipes the sweat from her eyes, rubs her hands and lunges forth.
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100. Board Game: Vocabulantis [Average Rating:6.00 Unranked]
Jens
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I just heard the word "flair" for the first time other than in the meaning of panache, so I'll enter the dungeon as one.


Fongus the Flailing Flair is fit for felling a few fascinating monsters.
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