$10.00
YES! We'd love to see your Glory To Rome card idea
Ed Carter
United States
Groton
Massachusetts
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UPDATE / NEXT STEPS
Lots of great suggestions here - exactly what we were hoping for. Also, sorry I've not been able to get involved in the discussion - I've been PRETTY BUSY recently!

So let's work to the following provisional timeline:

SAT AUG 6TH, 12:00PM (EST) - this round closes and Rob and I will review the entries and suggestions listed here.

Saturday Afternoon / Evening - Rob and I will post a new Geek List, with 3 to 5 finalists at each power level (so 9 to 15 powers in total). We'll base our decisions on both the Thumbs different entries have received and our opinion of how they would work in play.

We'll run the second round for a week for both thumbs and comments, ending on:

SAT AUG 13TH, 12:00PM (EST).

Rob and I will review the final list and announce our decision by the end of the weekend.


I'm sure there are other rules I haven't told you like judges decision is final and stuff. If you have questions, ask and I'll come up with something reasonable. Why are you still reading the small print.

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

Mark Twain wrote:
The difference between the almost right word and the right word is really a large matter—'tis the difference between the lightning-bug and the lightning.

A couple of weeks ago I got into a discussion about variant cards for Glory To Rome and made the following comment:

Ed Carter wrote:
Any other suggestions out there? No promises, but I actually have 6 cards free on the plate for the Barons reprint we're about to submit, so if you guys can come up with a viable power for each color then we could offer it as an 18 card BGG exclusive promo pack - obviously it would have to be on a We Didn't Playtest This At All basis!

Unfortunately, something came up and then...


Black Box Edition on Kickstarter

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

Glory To Rome Card Ideas

It's time to restart this process!

We got some great suggestions from the initial discussion - which I have posted below - but I'm quite sure there are more ideas out there we haven't thought about yet. The expansion will be 3 each of six different cards (one for each color) to make 18 cards in total.

We'd like you to do three things:

1) Propose new card ideas! One of the best ways to get to really good ideas is to just throw lots of suggestions against the wall and see what sticks - so the more ideas the better!

2) Suggest adjustments to card powers / building names thats other people have come up with - it's often the case that small changes make the difference between "lightening bug" and "lightening" powers; we may not be playtesting this but we can still get it as good as possible!

3) Thumb stuff you like the sound of! I don't promise to simply select the cards and powers with the most Thumbs, but I will certainly take thumb popularity into account when picking which cards to use.

If you contribute to a card name or power that makes it into the final list then we'll be extremely grateful and send you a Glory To Rome, Black Box Edition when they arrive (along with the one you already pledged for, right?) - although note that we'd like to get contributions from as many people as possible so we're not offering more than one extra copy to people contributing to multiple cards.

Oh, and have fun!

By the way, Kickstarter just hit it's initial target of $21,000 after just two days (and a few hours). If it gets to $25,000 then we'll also print these bonus cards on the right card stock for the new edition and send them out to all existing contributors and anyone new who signs up before we hit $25K. If you sign up after $25K you'll have a choice of either the bonus cards or the badge.

Finally, these cards really haven't been playtested so we're not going to include them in the official box / rules - the exercise is really just to see what fun stuff BGG can come up with!

Cheers,

Ed Carter
Managing Director
Cambridge Games Factory
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76. Board Game: Glory to Rome [Average Rating:7.53 Overall Rank:91]
Simon
Australia
Hornsby
NSW
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Mint

If you are not the Leader, your Laborer clients count as Merchants and your Merchant clients count as Laborers. Does not affect Forum or Forum Romanum.
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77. Board Game: Glory to Rome [Average Rating:7.53 Overall Rank:91]
Simon
Australia
Hornsby
NSW
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Concilium

May place one card used to petition in stockpile and one card used to petition in vault.
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78. Board Game: Glory to Rome [Average Rating:7.53 Overall Rank:91]
Simon
Australia
Hornsby
NSW
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Comitia

May perform thinker action immediately after petitioning.
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79. Board Game: Glory to Rome [Average Rating:7.53 Overall Rank:91]
Simon
Australia
Hornsby
NSW
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Portico

When performing architect role to build structure, may use any material.

(So it's kind of like a beefed-up version of a Road, but specifically designed to improve the Architect role.)

(Also, the reason I've called it a Portico is that once your architects start fronting all your buildings with Porticos, nobody will notice the shoddy materials you're using inside them. A deceptive façade for deceptive - and increasingly powerful - Architects.)
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80. Board Game: Glory to Rome [Average Rating:7.53 Overall Rank:91]
Simon
Australia
Hornsby
NSW
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Pantheon

If you have six different Sites in your Influence, no Victory Points are awarded for cards in Vaults or Merchant Bonuses. You gain 3 VPs.
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81. Board Game: Glory to Rome [Average Rating:7.53 Overall Rank:91]
Simon
Australia
Hornsby
NSW
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Barracks

After you perform a Legionary action, perform one Thinker action for each of your neighbours who said 'Glory to Rome!'.
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82. Board Game: Glory to Rome [Average Rating:7.53 Overall Rank:91]
Simon
Australia
Hornsby
NSW
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Uchronium

If any of your structures contain dinosaurs, you lose.
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83. Board Game: Glory to Rome [Average Rating:7.53 Overall Rank:91]
Simon
Australia
Hornsby
NSW
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Necropolis

Whenever one of your Clients performs its role, instead of taking the action, you may move the Client into your Vault.

OR

In addition, after one of your Clients performs its role, you may move it into your Vault.
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84. Board Game: Easy Money [Average Rating:4.87 Overall Rank:10771]
James 3
United States
Atlanta
Georgia
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Moneylender
(2 or 3 cost building)
When you lead or follow a role, you may put a material of the matching color from your stockpile into your vault. Do this no more than once per turn.


more ways to get stuff in the vault aside from merchant role please
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85. Board Game: Dash-N-Dine [Average Rating:0.00 Unranked]
Randall Bart
United States
Winnetka
California
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Triclinium
May take client from stockpile instead of pool
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86. Board Game: Pantheon [Average Rating:6.86 Overall Rank:919]
Thibaut Palfer-Sollier
France
Unspecified
Unspecified
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Hadrien's Pantheon (Stone) [][][] : when counting VPs, substract the VPs you get from your Vault and multiple the VPs you get from the marble and stone sites in your influence. VPs from other sites are awarded normally.
 
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87. Board Game: Crocodile Pool Party [Average Rating:4.42 Overall Rank:10963]
James 3
United States
Atlanta
Georgia
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Surveyor
1 wood/rubble
when you perform laborer role, you may first discard a card to the pool.

some ways to power up the laborer role.
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88. Board Game: Say Anything [Average Rating:6.93 Overall Rank:542]
Christopher Bird
Canada
Toronto
Ontario
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RHETORICUM (Rubble) - Whenever you Think, draw a card from the Deck and add it to the Pool.
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89. Board Game: Scrappers [Average Rating:6.14 Overall Rank:5996]
Christopher Bird
Canada
Toronto
Ontario
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SCRAPHEAP (Rubble) - When you complete this building, discard your hand to the Pool and draw cards from the deck equal to your hand limit.
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90. Board Game: Negotiator [Average Rating:3.29 Unranked]
Christopher Bird
Canada
Toronto
Ontario
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NEGOTIATIORE (Marble) - Before someone leads a role, if there are less than four cards in the Pool, draw cards from the Deck and place them into the Pool until there are four cards in the Pool.
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91. Board Game: The Supreme Commander [Average Rating:6.78 Overall Rank:4198]
Thibaut Palfer-Sollier
France
Unspecified
Unspecified
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Castra Praetoria (concrete) [][] : when you lead Legionary using a Legionary card, no immunity can stop your Legionaries, all players are affected and you can demand any material matching your incomplete buildings. Can only be started on an out-of-town site.
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92. Board Game: Ex Libris [Average Rating:6.64 Overall Rank:5399]
Robin Ashby
Canada
Kemptville
Ontario
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[Marble]
ARCHIVE

In Addition:
When performing
ARCHITECT
action may use material from STOCKPILE as Foundation.


Yep, it's broken. This card breaks one of the few sacred cows in the game, the inability of cards in the pool to be used as buildings. I'm a little unclear on the proper terminology, but it think it's clear.
At this power level it coud only be a 3-cost card, and since Patrons are highly sought after it's a better choice than Merchant.
It also restricts it to the Stockpile to limit the power a bit and keep it feeling natural with Architect's normal function.
 
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93. Board Game: Nero [Average Rating:3.71 Overall Rank:10986]
Dany Majard
Czech Republic
Brno
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Rotating Dining Room (Concrete)

Upon completion :Invite one client of each type from opponent's clienteles to your clientele.

For the curious :
http://www.dailymail.co.uk/sciencetech/article-1216986/Roman...
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94. Board Game: The Stock Market Game [Average Rating:5.30 Overall Rank:10145]
Thibaut Palfer-Sollier
France
Unspecified
Unspecified
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Great market (stone) [][][] : Your Laborer and Merchant clients count twice. When you lead Laborer using a Laborer card, you can discard a material from your stockpile to the pool before your turn. If you do so, move all matching cards from the draw deck to the pool.
 
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95. Board Game: Festival [Average Rating:5.54 Overall Rank:8748]
Randall Bart
United States
Winnetka
California
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Bacchanalia (marble)
Upon Completion: Draw four cards. Place one in your clientele, one in your stockpile, one in your vault, and one in your hand. If you don't have space in your clientele or vault, discard to the pool.
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96. Board Game: Oratory [Average Rating:6.00 Unranked]
Christopher Bird
Canada
Toronto
Ontario
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Oratorium (Stone) - If you are not the Leader, whenever you Think you may draw three additional cards from the Deck and add them to your Stockpile. If you do, you may not follow with Clientele.
 
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97. Board Game: MUNERA: Familia Gladiatoria [Average Rating:6.36 Overall Rank:5514]

Lacombe
Louisiana
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Suddenly a shot rang out! A door slammed. The maid screamed. Suddenly a pirate ship appeared on the horizon! While millions of people were starving, the king lived in luxury. Meanwhile, on a small farm in Kansas, a boy was growing up.
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MUNERA GLADIATORIA (Stone)

Upon completion, you may move any number of LEGIONARY clients from your clientele into your Vault (respecting Vault limit). For each you move, you may perform one additional MERCHANT action.
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98. Board Game: Assassin [Average Rating:3.42 Overall Rank:11009]
Dr. UDO
United States
Chandler
Arizona
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Assassins guild

3 cost building, when performing the patron role, may eliminate anothers client instead.
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99. Board Game: Busen Memo [Average Rating:4.83 Overall Rank:10822]
Robert Seater
United States
Ashland
Massachusetts
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publisher
Director of Game Development at Cambridge Games Factory
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Meretrix
[][] Brick

At the end of the game, for each color, score +1 if you have exactly 2 copies of that color in your vault, +1 if you have exactly 2 clients of that type, +1 if you have exactly 2 material of that type in your stockpile, and +1 if you have exactly 2 competed buildings of that color.

http://en.wikipedia.org/wiki/Meretrix
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100. Board Game: Hot Potato [Average Rating:5.62 Overall Rank:8632]
Robert Seater
United States
Ashland
Massachusetts
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publisher
Director of Game Development at Cambridge Games Factory
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Feed me...games...
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Hot Potato
[]

At the beginning of your turn, pass this building (not its influence) to the player on your right. Whenever you use a Jack, you may immediately trigger any one of your clients.
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