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Spiel 2011 Preview
W. Eric Martin
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Spiel, held in the town of Essen each October, is one of Germany's two major game conventions, the other being the Nuremberg International Toy Fair in February. While Nuremberg is a trade show – and therefore strictly business – Spiel is open to the public, drawing roughly 150,000 people over four days. Hundreds of new games will be introduced at Spiel 2011, which takes place October 20-23. This preview covers games that publishers plan to release at Spiel or in the months leading up to it. In most cases, these games will be new for most Spiel attendees. For some smaller publishers, I've included titles released since Spiel 2010.

Details about the Spiel 2011 Preview: While this Preview might appear to be a standard Geeklist, BGG admin and superhero Daniel Karp has modified it to present games in a manner useful for Spiel attendees and for anyone researching information about games that will debut at the show. Specifically:

-----• This Preview is organized alphabetically by publisher, with games ordered alphabetically under a publisher's heading.

-----• If a game appears in multiple versions, typically due to it being in different languages, then each version will appear under its own publisher. I will endeavor to note such things in the "Other information" section below a game's description.

-----• This information is pulled directly from the game pages in the BGG database. Thus, as those pages are updated, this Geeklist will be updated, too. Yay, automation!

-----• Not all of the information on a game's page is included. We want to provide enough details to let you decide whether to investigate further.

-----• If you subscribe to this Preview, you will receive update notices whenever an item is added or edited.

-----• As with a regular Geeklist, if you don't care to read about a game and are logged in, click the red X to hide the game listing for both now and future visits. Please choose "Personal" for the reason when doing so. You cannot hide a publisher due to this Preview's special nature. (Publishers are added automatically as game versions are added, so there's no item connected to those publisher listings that you can hide.)

-----• As more details emerge, I will add publisher booth numbers, preorder information, game designer and artist signings, and much more.

Note that this information has been cobbled together from dozens, nay, hundreds of sources, many in languages that aren't my native tongue, so inaccuracies may have crept in despite my best efforts. I will update game pages as I receive additional information, and your fellow BGG users will undoubtedly do the same, thereby keeping this Preview as up-to-date as the BGG database itself.

If you're a designer or publisher with information to share – or you have details about an upcoming Spiel 2011 release – please send me Geekmail or email (wericmartin @ gmail.com). I'll respond as best I can given the tidal wave of data flowing through the game world in anticipation of the most exciting game convention in the world: Spiel!
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Board Game Publisher: Ghenos Games
• Booth 9-41
151. Board Game: Lamborghini: The Official Race Game [Average Rating:5.32 Overall Rank:8906]
Designed by:
Published by:
Number of players: 2 − 5
Playing time: 45 minutes
Suggested ages: 10 and up
Categories:
Mechanics:
Language:
Italian
Description:

Lamborghini is a car-racing game blended with economic management as players must hire the best drivers, buy cars and components, and equip their vehicles to prepare for the qualifying sessions. The game includes two tracks – Monza and Hockenheim – along with five 1/87-scale miniatures.

Box Contents: 1 board game with two tracks, 5 Murcielago Lamborghini miniatures scale 1:87, 5 Car cards, 10 Driver cards, 39 Technology cards (13 Red, 13 Yellow and 13 Blue), 39 Monouvre cards, 39 Money cards (13 of 1.000$, 13 of 5.000$, 13 of 20.000$).

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152. Board Game: Lupin the 3rd [Average Rating:6.22 Overall Rank:5774]
Designed by:
Published by:
Number of players: 2 − 5
Playing time: 90 minutes
Suggested ages: 14 and up
Categories:
Mechanics:
Language:
English
Italian
Description:

Lupin The Third brings the characters of the decades-old manga series Lupin III, created by Kazuhiko Kato, to the game board, with players taking the role of one of five characters from the series, each represented by a colorful miniature:

  • The unpredictable gentleman thief Lupin
  • His inseparable friend with the unerring aim, Jigen
  • The taciturn master swordsman Goemon Ishikawa XIII
  • The charming and mischievous Fujiko Mine, Lupin's love interest
  • The stubborn and indefatigable Inspector Zenigata

Lupin The Third has elements of a reverse Scotland Yard in that one of the players will control Inspector Zenigata and be visible on the game board along with his team of police agents, while the other players will work together to try together to steal the treasure and escape; these players are visible only when within view of Zenigata and the police, but both sides can use tricks to misdirect the other. What's more, as in the comic, Fujiko Mine can betray the group to try to escape with the treasure on her own!

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Board Game Publisher: Gigamic
• Booth 12-38

• In addition to the titles listed separately below, which are all new for 2011, Gigamic will also have the following games available for purchase at Spiel 2011, some of which are less available than others outside its normally French-intensive market:

Kakuzu (€30)
Splash Attack! (€25)
Wazabi (€20)
Rök (€20)
Regatta (€20)
Yamy (€15)
Papayoo (€15)
Winomino (€30)
153. Board Game: Coyote [Average Rating:6.62 Overall Rank:1436]
Designed by:
Published by:
Number of players: 2 − 6
Playing time: 20 minutes
Suggested ages: 8 and up
Categories:
Mechanics:
Language:
Dutch
English
French
German
Show More »
Description:

Coyote is a simple bluffing game in a western setting. Every player gets a card (bound on his forehead by a fabric tape) showing a number of "hidden" Indians or a special value. You don't know the value of your card, but you can see all the others. The object of the game is to guess how many Indians are shown on the cards, declaring an increasing number every turn. If you are caught over declaring, you lose.

Many special cards make every game turn a surprise, and don't forget you never know the card you are showing on your forehead.

The game has been reprinted by the italian company Oliphante in 2010.

Starting 2011, the french company Gigamic has got international rights and the game has been printed and distributed in a brand new edition.

Other Information: • Price €20
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154. Board Game: Cubulus [Average Rating:6.32 Overall Rank:4980]
Designed by:
Published by:
Number of players: 2 − 3
Playing time: 20 minutes
Suggested ages: 8 and up
Categories:
Mechanics:
Language:
Chinese
Czech
Danish
Dutch
Show More »
Description:

In Cubulus you want to be the first player to create a square in your color on one side of the cube. Do this, and you win the game.

On a turn, you add a colored ball to the 3x3x3 playing area by pushing it into place – possibly pushing other balls out of the way – or change the order of balls in a completed row by pushing them one space, then reinserting the ball pushed out of the row. With two players, one color of balls is neutral. Keep your eyes on all sides of the cube to prevent others from squaring off for the win.

Other Information: • Price €20
 
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155. Board Game: Gygès [Average Rating:6.87 Overall Rank:2732]
Designed by:
Published by:
Number of players: 2
Playing time: 15 minutes
Suggested ages: 8 and up
Categories:
Mechanics:
Language:
Dutch
English
French
German
Show More »
Description:

The object of Gygès is to move a piece to your opponent's last row. The catch is that no one owns the pieces. You can only move a piece in the row nearest you. Pieces are made up of 1, 2, or 3 rings; this number is also the number of spaces it must move. If it lands on another piece, it can move the number of spaces equal to that piece's number of rings. It can also displace that piece to another space. Played with tournament rules, you cannot win on an opponent's mistake, but rather only by creating a situation in which your opponent cannot block multiple winning combinations.

Other Information: • Price €30
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156. Board Game: Kabaleo [Average Rating:5.63 Overall Rank:8313]
Designed by:
Published by:
Number of players: 2 − 4
Playing time: 15 minutes
Suggested ages: 8 and up
Categories:
Mechanics:
Language:
Chinese
Croatian
Czech
Danish
Show More »
Description:

In Kabaleo each player has a secret color of pyramids – but with six colors in the game, at least two colors won't be owned by any player. On a turn, a player places a pyramid on the board, either alone or on top of another pyramid. Whatever color of pyramid is on top determines the color of the stack. If two pieces of the same color are on top of a pyramid, those pieces are removed from the game, changing the pyramid to the color underneath.

The game ends once all the pieces have been played, and the player whose color tops more pyramids than any other color wins the game.

Other Information: • Price €20
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157. Board Game: Katamino Pocket [Average Rating:6.28 Overall Rank:3102]
Designed by:
Published by:
Number of players: 1 − 2
Playing time: 10 minutes
Suggested ages: 3 and up
Categories:
Mechanics:
Language:
French
Description:

The game consists of 12 different pieces constructed of right angled blocks so each piece is made of 5 "squares". (Think Tetris pieces, but 5 squares instead of 4.)

An old version of the game had only 10 pieces; the completely straight 5 square and the 5 square "plus sign" were not included. Both versions also have a bunch of "filler" pieces of 1 or 2 squares.

The gameboard is constructed with a movable divider so one can take sets of 4 up to the whole set of 12 pieces and form them into a 5 block by X rectangle. (Where X = the number of wood blocks in your set.)

The two or three player strategy game is accomplished on a square board divided into 64 smaller squares. Players take turns to place a piece on the gameboard. The first player who cannot place a piece anymore loses. (Similar to Blokus)

The two player puzzle game mode is accomplished by dividing the board into two sections, each player chooses five blocks and are also given 4 small "filler" blocks of 1 and 2 squares. The first one to fit all their blocks perfectly into their half of the rectangle board, wins.

Other Information: • Price €15
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Board Game Publisher: Giochix.it
• Booth 5-53

• Giochix is taking preorders for Spiel 2011 releases at a 25% discount through October 16, 2011, with older titles being discounted up to 40% with the preorder of a new release.
158. Board Game: The Forgotten Planet [Average Rating:6.24 Overall Rank:5601]
Designed by:
Published by:
Number of players: 2 − 4
Playing time: 75 minutes
Suggested ages: 12 and up
Categories:
Mechanics:
Language:
English
French
German
Italian
Description:

The search for energy crystals continues without respite throughout the universe! The Merchant guild is ready to pay outrageous amounts of money, and all the Seekers roam about to find them. Breaking news! The surface of the "forgotten planet" on the edge of the galaxy is full of them. In a few days, a new gold race will begin, with men replaced by robots that search, explore and fight to control the precious mineral!

The Forgotten Planet is a tile-laying management game in which tiles represent safe areas on a planetary surface on which robots walk and take other actions. These tiles also accumulate energy from the sun, then conduct it to robots, giving them (and the player) more actions if they absorb enough energy – so building and maintaining ownership of these tiles is fundamental in the game strategy. Players and robots use this energy to build new bases, discover mines, build walls to keep out other robots, push those same walls out of the way, produce more robots and much more.

If your robot falls out of contact with tiles you control, however, then it loses power and falls inactive for the round. Control of tiles is determined by the distance from a particular tile to each player's closest base; whoever is closest to the tile (with walls serving as barriers that players must "walk" around while counting distance) controls it, and the more tiles you control, the more energy you have available to you.

Thus, players need to maintain an energy connection for their robots while trying to extend their area of control on the planet's surface with their bases. They also need to control mines, of course, as that's how a player produces new resources, which are subsequently converted into new bases, sold for victory points (VPs) or converted into new robots.

The game ends when the playing area is filled with tiles or no land tiles remain in the supply. (Players can "consume metal" as one of their actions to speed along the endgame and crimp someone else's efforts to keep building.) Players then score points for the land and mines they control, with bonuses going to the player(s) with the most robots in play, the most common mines and the most bases. The player with the high score wins.

Other Information: • MSRP €40; preorder price through October 16, 2011 is €30 - see the publisher listing for details.

• Designer/publisher Michele Quondam wrote a designer diary about the game's creation for BGG News.
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159. Board Game: Upon a Salty Ocean [Average Rating:6.60 Overall Rank:1898]
Designed by:
Published by:
Number of players: 2 − 4
Playing time: 120 minutes
Suggested ages: 13 and up
Categories:
Mechanics:
Language:
English
French
German
Italian
Description:

At the beginning of the 16th century, the city of Rouen is the main French port. The city's wealth depends on fishing and the trading of salted fish. Salt produced in the mines has to be loaded onto ships and used to preserve herring and cod fished in the Atlantic Ocean. Every week ships full of salt barrels leave Rouen for the fishing grounds of the Atlantic Ocean, and once back, the goods are sold in the city markets. The players represent city merchants, and they invest in ships and city buildings to try to get rich. Who will be the richest merchant of Rouen, when Francis I, King of France, comes to visit the City?

In Upon a Salty Ocean, players start the game with one caravel loaded with three salt barrels, a salt mine and 10-16 money. From this, they must build a shipping empire! The game lasts five turns, with each turn being divided into three phases.

In the event phase, players adjust prices on the market based on the current event tile, take into the account the weather and environmental conditions that will affect them the remainder of the round, and reveal the event tile for the subsequent round.

The action phase lasts a variable number of rounds depending on how many actions players want to take and can afford. Eight actions are available and they're divided into four types:

  • City: (1) buy a saline and (2) buy a building
  • Navigation: (1) travel to the ocean and fish and (2) travel to Rouen
  • Harbor: (1) build a ship and (2) move goods
  • Market: (1) sell to the market and (2) buy from the market

On a player's turn, he can take any one of the either actions or pass; the cost of an action is the number of times this type of action has been performed previously during this round. For example, the first use of a City action costs 0, while the next use (whether to buy a saline or a building) costs 1. A player who passes can take an action later in the same phase. The action phase ends once all players pass. A player can go into debt during a turn, paying one coin in interest when doing so; as long as the player is in the black once the action round ends (by selling to the market), no further payment is due.

In the turn end phase, players produce salt, may use special buildings, pay interest (if needed), reset the cost of the actions to zero, and so on. A player can have no more than 40 coins at the end of a turn unless he owns a banque, and the limit is 80 coins without owning Salle des Coffres. This limit is important as the player with the most coins after five rounds wins. Some buildings provide endgame bonuses to which the coin limit doesn't apply.

Other Information: • MSRP €40; preorder price through October 16, 2011 is €30 - see the publisher listing for details.
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Board Game Publisher: Gmeiner-Verlag
• Booth 12-89, the booth of Gmeiner-Verlag's distributor Hutter Trade GmbH, according to designer Stefan Breuer.
160. Board Game: Dreck am Stecken [Average Rating:5.10 Unranked]
Designed by:
Published by:
Number of players: 3 − 6
Playing time: 50 minutes
Suggested ages: 12 and up
Categories:
Mechanics:
Language:
German
Description:

Murder in the night club! Ede K., host of nightly poker games, lies dead in his office. Next to him is a mysterious list, which contains the names of six of the city's most notorious crooks. They are quickly tracked and arrested. But which of them is the murderer? And what crimes have the others committed?

In Dreck am Stecken, slip into the role of one of the crooks and find out what crimes the others have committed so that you may get a more lenient punishment!

Other Information: • Price €13
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Board Game Publisher: Grouper Games
• Booth 4-404
161. Board Game: Masters of Commerce [Average Rating:7.02 Overall Rank:1058]
Designed by:
Published by:
Number of players: 3 − 11
Playing time: 30 minutes
Suggested ages: 8 and up
Categories:
Mechanics:
Language:
English
Description:

In Panic on Wall Street! you take on the role of a freewheeling capitalist out to outmaneuver your competitors and earn your place as a great industrialist.

Players are divided into managers and investors. Your goal is to earn more money than any other manager (if you are a manager) or more money than any other investor (if you are a investor) by the end of the fifth round.

Each round managers and investors negotiate with each other in a noisy, two-minute free-for-all to set a purchase price for shares in the managers' companies. Investors then collect income from the shares they purchased but not until a roll of the dice brings (sometimes drastic) changes to the economy, with major consequences for the balance sheet of each player. Managers collect what they are owed from investors, pay fees for each of their companies, and buy new companies at auction.

After five rounds of play (5 months), the manager and the investor who have accumulated the most money are each declared victors, the undisputed masters of commerce.

Panic on Wall Street! is the new edition of Masters of Commerce. See 'More Information' below for differences between the two editions.

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Board Game Publisher: Gry Leonardo
• Booth 4-120

• In addition to the 2011 release Mare Balticum, Gry Leonardo will have copies of Magnum Sal, which debuted at Spiel 2010, on sale for approximately €25.
162. Board Game: Mare Balticum [Average Rating:6.25 Overall Rank:3707]
Designed by:
Published by:
Number of players: 3 − 5
Playing time: 30 minutes
Suggested ages: 6 and up
Categories:
Mechanics:
Language:
English
German
Polish
Description:

In Mare Balticum each player takes the role of a captain of a fleet of fishing boats. Your task is to catch fish in the choppy waters of the Baltic Sea. Which fish should you try for? The noble salmon, delicious cod, schools of herring, or perhaps the flounders deep in the mud? Or maybe forget about the stinking fish business and focus on collecting beautiful Baltic amber from the water?

Whatever decision is taken, captains must also deliver goods to appropriate ports and sell them. Whoever most effectively handles the task and makes a fortune before winter comes and freezes the Baltic waters will be the winner!

Other Information: • Price €30
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Board Game Publisher: Gung Ho Games
• Booth 7-10
163. Board Game: Pirates of Nassau [Average Rating:7.11 Overall Rank:3921]
Designed by:
Published by:
Number of players: 3 − 5
Playing time: 90 minutes
Suggested ages: 10 and up
Categories:
Mechanics:
Language:
English
French
German
Italian
Description:

In the early years of the 18th century, the port of Nassau was a notorious haven that attracted pirates from far and wide.

In Pirates of Nassau you become a pirate operating out of this infamous port. You will capture and plunder the merchant ships that ply the nearby trade routes and use your ill-gotten gains to improve your ship and hire a motley crew of buccaneers. As you do so, your notoriety will grow and you will become a target for the Royal Navy, which is attempting to crush the pirates of the Spanish Main. Do you have the skill, daring and low cunning needed to become the greatest of the Pirates of Nassau?

Other Information: • Price €50

• Gabrio Tolentino at Gung Ho Games says that Pirates of Nassau is only tentative for Spiel 2011 given the production schedule in China. "I have asked the manufacturer to send me 20 or so copies via air," he says, but the publisher will have a pre-production copy of the game on hand in case the pirates don't land in time.
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Board Game Publisher: H@LL9000 e.V.
• Booth 9-45
164. Board Game: Ostfriesisches Schafe-Schubsen [Average Rating:5.63 Overall Rank:8519]
Designed by:
Published by:
Number of players: 3 − 8
Playing time: 30 minutes
Suggested ages: 10 and up
Categories:
Mechanics:
Language:
German
Description:

For the tenth anniversary of H@LL9000.de, the site's feline mascot Hallbert invites you to participate in Ostfriesisches Schafe-Schubsen (East Frisian Sheep Hustle).

In this game the sheep compete in a lively race, which is, alas, not always free of small dirty tricks. While the sheep struggle on the dyke for the best positions, Hallbert is hiding and intends to scare the slowest sheep so that it flops off the dyke.

Meanwhile, the sheep are no angels and are hustling for positions, with all of them wanting to shove their fellow racers onto slippry ground. Those who have a lifesaver are the lucky ones that can continue the race. Without a lifesaver, any sheep sliding down the dyke is doomed to watch the race from a distance. When only two sheep remain on the dyke, the race ends and an award ceremony takes place; according to East Frisian tradition, the most fearless sheep that has not aimlessly rushed forward wins the race - thus, the runner-up is really the winner!

Ostfriesisches Schafe-Schubsen, which will appear in an edition of 500 copies, is being sold on a non-profit basis, with neither the game designers nor the graphic designers earning money from the game.

Other Information: • Price €15

• Only 500 copies are available; reservations are possible on the H@LL9000.de website.
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Board Game Publisher: HABA - Habermaaß GmbH
• Booth 11-14
165. Board Game: ABC: Zauberduell [Average Rating:6.00 Unranked]
Designed by:
Published by:
Number of players: 2
Playing time: 10 minutes
Suggested ages: 6 and up
Categories:
Mechanics:
Language:
English
German
Description:

Game description from the publisher:

Witch Hazel and magician Merlin are engaged in an exciting ABC magic duel! In Magic ABC Duel, you'll see who can first spot, amidst the jumble of pictures on the magic word cards, a motif that corresponds to the given letter.

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166. Board Game: Alle deine Tiere [Average Rating:6.00 Unranked]
Designed by:
Published by:
Number of players: 2 − 4
Suggested ages: 3 and up
Categories:
Mechanics:
Language:
English
German
Description:

Game description from the publisher:

Bunny, elephant and mouse – where do they and the other animals hide?

In Alle deine Tiere, whoever has a good memory and the necessary luck with the die will be the first to find the animals being looked for.

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167. Board Game: Auf Beutezug! [Average Rating:5.17 Unranked]
Designed by:
Published by:
Number of players: 2 − 4
Suggested ages: 5 and up
Categories:
Mechanics:
Language:
English
German
Description:

Game description from the publisher:

Booty hunters watch out! In On a Mission!, you'll see who has the quickest hand and can catch the fattest prey? But be warned: Not every catch will be worth the effort!

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168. Board Game: Baumhaus-Party [Average Rating:5.50 Unranked]
Designed by:
Published by:
Number of players: 2 − 4
Playing time: 15 minutes
Suggested ages: 6 and up
Categories:
Mechanics:
Language:
Dutch
English
French
German
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Description:

There's trouble in the treehouse! The inhabitants are everywhere but in their own apartments – and now each of the animals wants to return to its own home as soon as possible. Only the one who carefully works out where each of his animals is staying and skillfully swaps their places will be able to bring his six party friends home.

In Treetop Trouble, a specific type of animal lives on each floor of the treehouse and in the elevator. (It's not cozy, but it's home.) To set up the game, each player takes his set of six animal tiles – which are color-coded on the back – shuffles them, then lays out one animal on each floor and in the elevator. The player may peek at the animal in the elevator.

On a turn, a player rolls the die, then moves the elevator up or down or to any floor desired based on the roll. Each player in turn may then swap his animal on the elevator with his animal on that floor. A player can look at the face of one of his tiles only when placing it in the elevator, so you might want to swap willy-nilly until you nail down who's who.

Be the first player to get six animals home and you win.

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169. Board Game: Diego Drachenzahn: Vulkanwettkampf [Average Rating:4.81 Unranked]
Designed by:
Published by:
Number of players: 2 − 4
Suggested ages: 5 and up
Categories:
Mechanics:
Language:
English
German
Description:

Game description from the publisher:

Dragon Diego Dart and his friends have gathered for the annual competition of fireball throwing in front of the biggest volcano in the whole dragon valley. One by one, the dragons fire their balls and place their bets on who will hit the crater.

In Diego Drachenzahn: Vulkanwettkampf, multiple rounds are played. The player whose turn it is becomes the dragon player. At the beginning of the round, the dragon player secretly chooses one of the four fireballs. By tilting the box, he then tries to have the chosen fireball roll into the volcano while trying to ensure that none of the other three balls land there beforehand. As soon as a ball lands in the volcano, the other players guess which ball the dragon player had been trying to maneuver into the volcano. Whoever proves to have the most skill at aiming and making smart guesses will collect the most points and win!

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170. Board Game: Durch das Jahr [Average Rating:0.00 Unranked]
Designed by:
Published by:
Number of players: 2 − 4
Playing time: 15 minutes
Suggested ages: 4 and up
Categories:
Mechanics:
Language:
German
Description:

Game description from the publisher:

Which month follows the month of May? And who can first find December? In the course of three games in Durch das Jahr - a memory game, a tile-laying game and a reaction game – children will experience all the seasons of the year and learn all of the months.

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171. Board Game: Fritz Froschprinz [Average Rating:7.50 Unranked]
Designed by:
Published by:
Number of players: 2 − 4
Suggested ages: 4 and up
Categories:
Mechanics:
Language:
English
German
Description:

Game description from the publisher:

Princess Frieda Frog wants to give away her heart! In Fritz Froschprinz, you and Prince Fritz Frog go on a diving competition together. Who can collect the most golden balls?

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172. Board Game: Ganovenbande [Average Rating:5.33 Unranked]
Designed by:
Published by:
Number of players: 2 − 4
Playing time: 10 minutes
Suggested ages: 6 and up
Categories:
Mechanics:
Language:
English
German
Description:

Game description from the publisher:

The police in Goldtown are looking for Iggi Inkognito and his crook gang! In Ganovenbande, you have to help chase the cunning crooks. Which eagle eye can count as fast as lightning the real crooks?

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173. Board Game: Gary Gouda [Average Rating:5.93 Unranked]
Designed by:
Published by:
Number of players: 2 − 6
Playing time: 10 minutes
Suggested ages: 4 and up
Categories:
Mechanics:
Language:
Dutch
English
French
German
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Description:

Shoo, get away! Was that really Gary Gouda, the mouse, cheese-hunting again? The greedy mouse just can't stop! Not one piece of cheese is safe, and he risks becoming stuck in the mouse holes with his big belly. He really should have memorized by now which holes he can pass through after eating one, two, or more pieces of cheese! He also has to avoid the quick pet cat, Kiki, who always seems to be ready to pounce on the next mouse hole. Who can help Gary memorize the best way to the target mouse hole and collect the most pieces of cheese?

The bottom of the Gary Gouda box contains the game board, which resembles an apartment with 16 rooms arranged in a square and archways connecting each pair of rooms. Before the game begins, players slide archway tiles into the walls to adjust the heights of the various archways at random. The cat token is placed in front of any orange mouse hole to keep his eyes out for Gary.

On a turn, a player wants to move Gary from a corner of the house, pick up at least one pieces of cheese, and make it safely to the target corner without being seen by Kiki. To set up a player's turn, he draws four cheese slices, then places them in the rooms designated on the slices; he rolls the color die to determine where Gary starts and where he must move to. He is then free to move Gary through any archways possible – as long as he doesn't enter Kiki's sight – to reach one or more pieces of cheese. Gary eats this cheese immediately, with the player stacking Gary on the cheese slice to make the mouse fatter. If Gary ever gets stuck trying to fit through an archway, then the player's turn ends and any cheese on Gary is removed from the game; if a player reaches the corner, he claims any cheese eaten.

The game ends when a player can't place out four slices of cheese. Whoever has collected the most cheese wins!

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174. Board Game: Hoppe Reiter [Average Rating:6.25 Unranked]
Designed by:
Published by:
Number of players: 2 − 4
Suggested ages: 3 and up
Categories:
Mechanics:
Language:
Dutch
English
French
German
Show More »
Description:

Game description from the publisher:

It has been such a nice day for the horses in the field! Now they must quickly trot back to the horse farm – but they need different things in their stalls, such as a bundle of carrots or a sack of oats, so the players have to collect these items on the way back to the horse farm. Whoever chooses the right die and has some luck will be the first to bring his horse back into a stall.

In Hoppe Reiter, the players bring their horses back from the paddock to the stables. On a turn, the player rolls both dice before deciding which to use. He can either move his horse toward the stables or collect an item and fit it into his puzzle board. Only when the puzzle board is full can he move his horse into a stall, and the aim of the game is to be the first to do just that.

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175. Board Game: Keks oder König [Average Rating:6.75 Unranked]
Designed by:
Published by:
Number of players: 2 − 4
Playing time: 15 minutes
Suggested ages: 5 and up
Categories:
Mechanics:
Language:
Dutch
English
French
German
Show More »
Description:

Game description from the publisher:

King Kyle Kilo the First loves sweets and he munches on them all day long. So he is always sending out his eager jesters to bring back new tidbits, with the promise of a royal reward. Who can wait for the right moment and win the biggest heap of sweets with his cards?

Keks oder König, part of HABA's "Fex" line of games, includes tougher rules in which players have to avoid claiming particular types of sweets while still trying to grab as much as they can of the other goodies.

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