$10.00
Me and my Knizia
Kane Klenko
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Reiner Knizia is easily my favorite game designer. I’m simply amazed at his high quantity and quality of game output every single year. If a new game is coming out and it has the name Reiner Knizia on the box, you can bet that I’ll be taking a look at it. I’ve at least learned that much in the past 2+ years of gaming.

Knizia gets ripped on a lot for having slapped on themes in his games. I don’t see it. Sure, some of his games have slapped on themes (Spy, Atlanteon), but he also has very thematic games (Lord of the Rings, Modern Art, Through the Desert (yup)). All German games and designers are like this. Have you ever played a Leo Colovini game? What is Carolus Magnus about again? Bridges of Shangri-La? Why are the masters teaching their students the ways of the pencil sharpener and then blowing up bridges? Wolfgang Kramer? Why doesn’t the chief like colored Pueblos again? Martin Wallace? So it’s a good thing when our train companies drive all over the country to deliver goods next door? Alan Moon? So, you build your tall buildings and *then* you move them into the city? Anyway, I think you get my point. Yes, Knizia has some slapped on themes, but he’s no worse than any other designer. It’s just that he puts out a lot more games than anyone else so you notice it more.

This is simply a list of all of the Knizia games I’ve played and what I think of them. I was going to wait until I got a chance to play Taj Mahal and the new ones like Tower of Babel and Palazzo, but then I realized that if I ever waited to catch up, I’d never make the list. He just makes too many games. So, I’ll update it as I play things.

I’m going to sort this list by rank so that if I add anything down the road, the order won’t be some funky mish-mosh. (Note to self: Funky Mish-Mosh would be a good name for a band)

Feel free to comment. I’m sure there’ll be plenty of disagreement.
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51. Board Game: Knights of Charlemagne [Average Rating:6.36 Overall Rank:2206]
Kane Klenko
United States
Ridgeway
Wisconsin
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One thing I love about this game is the card backs. I don’t know…I just like ‘em. They’re purty.

Fun with 2, even better with 3. I haven’t tried it with 4 yet. Again this is a nice little Knizia filler. It’s in the same family as Battle Line, Lost Cities, and Spy. It borrows a bit from all of them, but probably feels the most like Spy since each card can be played in 2 different ways. If you like those games but would like something for 3 players, Knights of Charlemagne is a good option.
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52. Board Game: Genesis [Average Rating:6.48 Overall Rank:2334]
Kane Klenko
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Ridgeway
Wisconsin
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This is one of those games where you think while reading the rules, “Is that it? Why didn’t someone think of this before?”.

Each player has tiles in 4 colors. On your turn you roll 2 dice and place tiles onto the board matching the rolled colors (or any single tile instead). Scoring happens only at the end of the game. Each set of like-colored tiles is considered an area. Within that area the player with the largest herd (connected tiles of the same color and picture (player)) gets 4 points. 2nd place gets 2 points. If one player is 1st and 2nd then he gets 6 points. The largest area on the board for each color doubles the scored points, and the absolute largest area on the board scores triple. That’s it. You can teach it in less than 5 minutes and can play it in less than 30, but I wouldn’t call this a filler.

The thing I really like is that this is an area majority game, but the areas that are majoritized™ are created by the players throughout the game. You can place your tiles wherever you want; either extending current areas or creating new ones. What it really boils down to is that this is a game of blocking your opponents in ways that you’ll squeeze out a few extra points while keeping them from getting the big scores.

Not really a top-tier Knizia game, but I still really like it. I’d say if you like Ingenious you should give Genesis a try. They sort of have a similar feel with the defensive blocking nature of the games, but they’re quite different enough to have both.
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53. Board Game: Euphrates & Tigris: Contest of Kings [Average Rating:6.11 Overall Rank:2346]
Kane Klenko
United States
Ridgeway
Wisconsin
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Again, controversy. Knizia was treading on Sacred Geek Ground when he chose to go back and modify what many consider to be his masterpiece. Seyfarth did it admirably when he converted Puerto Rico into San Juan; what would Knizia have in store for us? What you’ll probably hear most of the time is that it’s just like the boardgame. That’s true. It certainly isn’t as different as San Juan is from Puerto Rico. There aren’t any big twists like San Juan’s ‘cards are everything’ and there aren’t many surprises. I don’t think that’s a problem though.

E&T:CoK is a solid game that feels like T&E the boardgame while being a little more accessible and playing in a shorter time period. The scoring is different since in order to score points you have to have cards of that color in your hand. So, if you place a green card in the kingdom where your green leader is, in order to score that green point you’ll need to have another green card in your hand that you’ll put in your scoring pile. This makes hand management crucial and adds a nice little twist to the game.

Overall I’d say that I’m satisfied with E&T:CoK, but I wasn’t blown away by it. I was expecting something a little more revolutionary, but instead got a very very good game. In some ways I like it even better than the boardgame, so it’s not that it’s a disappointing game; just that my expectations were a little too high.
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54. Board Game: Buy Low Sell High [Average Rating:6.19 Overall Rank:2338]
Kane Klenko
United States
Ridgeway
Wisconsin
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For those that don’t know, this is a reprint and retheme of the old game Palmyra. I’d never played Palmyra, but when this was released it was just too purty to pass up. So far I’ve played it a few times with 2 players and I really like it. It’s a light to light-middle weight game that plays fairly quickly and keeps me entertained. I’m guessing it’s even better with more players, but I do enjoy it with 2. Nothing groundbreaking, but the way the stock markets fluctuate based on the players actions is pretty cool. I’ll update this once I’ve played with more players.
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55. Board Game: The Hobbit [Average Rating:6.11 Overall Rank:2446]
Kane Klenko
United States
Ridgeway
Wisconsin
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The Hobbit is a new light/middle weight game from Knizia. Probably more on the lighter side than the middle, but it's not complete fluff.

Players play dwarves accompanying Bilbo on his adventures in Hobbit-land (I think...I haven't read that one yet). Similar to Knizia's Beowulf, there is a static track and a single figure moves along that track as the game timer/event activator. There are a bunch of little steps that happen where players collect resources (or sometimes lose them), and 4 times in the game they will reach adventure spaces where they will use their resources they've collected to try to earn gems, which are the points in the game.

The movement part of the game works like this: There is a deck of event cards and the top one is flipped up. There are 3 types of events: travel, something else I can't remember the name of (Cool Stuff?), and Gifts. Gifts just give you stuff for free (Yay!). Cool Stuff can be won by a player by being the highest or lowest bidder (each Cool Stuff card tells you which it is). Each player has a hand of 5 Dwarf Cards and these are used to bid in a pick one and simultaneously reveal fashion. They are numbered 1-60 with one of each in the deck. If a Travel Card comes up, players again reveal a Dwarf Card simultaneously. The player with the lowest card moves Bilbo first and takes/loses whatever resource is shown. Then the next lowest card moves Bilbo and so on. So, you can try to play a card that you think will make you take a certain spot, but unless you have the 1 or 60 card you're never 100% sure. It's a cool little mechanic.

At some point you'll reach an Adventure Space. Here, an Adventure Card will be flipped up and the active player can try to attempt the adventure or pass. If they pass, the card is passed to the next player. If they attempt it, the card will show certain numbers of resources that they must have/acquire. To do this they roll 5 dice that show these resources. If they don't roll what they need, they can add in the resources they've been collecting, and one of the resources also allows more and more dice to be re-rolled. If you are successful then you win gems. If you fail, you draw a Bad Tile of Doom and pass the card to the next player.

There's other stuff like a big dragon dude that is moving along the end of the track and if enough bad stuff happens or too many adventures are passed on then he can cause a premature end to the game.

Overall, I really like The Hobbit. It's not as good or meaty as Beowulf, but I'd say it's the younger sibling. I give Beowulf a 10 and The Hobbit probably a 7.5 or maybe an 8. Definitely worth playing and a lot of fun.
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56. Board Game: Rome [Average Rating:6.31 Overall Rank:2652]
Kane Klenko
United States
Ridgeway
Wisconsin
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Rome is actually a collection of 3 smallish games all in one package. I wasn’t too sure it was something I had to have since it’s out of print, it’s not something I’ve really seen around anywhere, and I wasn’t sure the quality of the three games was something I had to track down. Luckily someone offered me a trade I simply couldn’t refuse, and Rome was mine.

Hannibal vs. Rome: I started out with this little 2 player conquest game. The rules are simple, the game takes maybe 10 minutes to play, and has the Lord of the Rings: The Confrontation / Fish Eat Fish cardplay. Overall I’d say that if I had Rome out and needed a quick 2 player game, I’d be happy to play this. Other than that it’s not really anything special. I’m not gonna be choosing it over games like Battle Line, Lost Cities, Times Square, or other 2 player Knizia fillers. A nice addition to the Rome package, but not something to buy the game for.

Circus Maximus: This seems to be most people’s favorite of the set. At this point I’ve only played it once, and that was with 2 players, but I can see where this could be a lot of fun with more players. I like the simple, yet clever, movement mechanics, and the simple fact that this is a race game means that there will be anxious moments and plenty of tension. I could see pulling out Rome simply to play this game. I’ll need to play with more players sometime soon.

Imperium: To me, this is the game that makes Rome. Again, I’ve still only played this with 2 players, but I guess it didn’t really matter because I love this one. Imperium is a simple little area control game that plays in maybe 15 minutes. This is also one of those Knizia games (and there are many) where you read the rules and say, “Is that it?”. Let’s just say I didn’t have high hopes.

There are 8 regions on a map, and each one has a point value. Region one is worth 1-1-1 points and they escalate up to 8-6-4-2. The first number is the number of points the majority holder will score when the region scores (the smaller numbers are points for others in the region when playing with more than two players), and it also tells you the order in which the regions will score. There is a “Dude” who moves region to region, starting at 1 and moving sequentially through 8 and then back to 1. The region with the Dude is the region that gets scored that round. (think Maharaja, but with no changing governor track).

Each round, players secretly choose 3 cards from their hand of 11 and put them face down. Simultaneously everyone flips up their cards and carries out the actions. 8 of the cards are simply Region cards that let you place one of your pieces into that region. 3 of the cards are special actions, with 2 of them being one time use cards. The card “Bread and Circus” allows you to place 2 pieces into the region of one of your played cards and you then get to keep the card (all region cards go right back into your hand after you play them). The 2 other special cards allow you to see everyone else’s play before choosing your cards, and cause 2 regions to score in a round instead of just one.

That’s it. Everyone flips up their 3 cards, you place your pieces in the regions, the Dude Region scores, the Dude moves to the next area and you do it all again. You keep going until someone breaks 40 points, you finish that round and the player with the most points wins. What sounds blah in writing is actually a lot of fun in play, and causes you to really think about where you want to focus your energy, where you want to make a small presence for some easy points, and think about where your opponents are going to be doing the same thing. Oh, and one more thing I forgot; After a region scores, the majority holder leaves behind one of their pieces and all the other pieces come out of the region. Players also score bonus points if there left over pieces form chains along connected regions (like Taj Mahal). That tiny little rule really adds a lot to the game as you can’t just think about the points on the board, but you also have to think about where you can build chains, and where you can break other player’s chains.

So, I really like Imperium. In fact, if I bought a game and that’s all that came in the box I’d still be happy with it. It’s a game I’d like to see Knizia expand on and release as a big box game sometime. I see Municipium might have some Dude movement, but I think the rest of it looks pretty different. Overall I give the Rome collection high marks. Imperium is great, Circus Maximus seems to be very good, and Hannibal vs. Rome is a nice extra in the set.
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57. Board Game: Africa [Average Rating:5.99 Overall Rank:2647]
Kane Klenko
United States
Ridgeway
Wisconsin
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Well, I’ve only played this once and it was a 2 player game, so I really don’t have much to say. I did play it though so I’m adding it to the list. I was under-whelmed, but I’d like to give it another shot. I didn’t hate it, but I didn’t love it either.
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58. Board Game: Trendy [Average Rating:6.18 Overall Rank:2836]
Kane Klenko
United States
Ridgeway
Wisconsin
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I like light and fluffy games sometimes. Trendy was *too* light and fluffy. I tried to keep it but its fluffiness caused it to simply float away. Bye-bye Trendy.
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59. Board Game: Samurai: The Card Game [Average Rating:6.30 Overall Rank:2994]
Kane Klenko
United States
Ridgeway
Wisconsin
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Knizia has recently put out a dice version of Ra, a sequel to Ra, a card game version of Tigris and Euphrates, and a dexterity version of Amun-Re (ok, I made that one up). Now, he tweaks another of his classic games in Samurai the Card Game.

And...it's good. There's really not too much to say here. It takes a simple game and simplifies it even more while losing none of the fun of the game. The small things like when a new card is added to the board actually make a big difference in how you play and add a nice new layer to the game.

Overall I would say this isn't as necessary of a tweak-game as the 2 Ra games, but that might just be my Ra-love talking. Good game...check it out if you get the chance.
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60. Board Game: Wheedle [Average Rating:6.17 Overall Rank:3122]
Kane Klenko
United States
Ridgeway
Wisconsin
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And here we have the complete opposite of Res Publica. Ready….GO!!! Everyone just starts screaming at each other. Cards are being exchanged left and right and players are wildly trying to makes sets of cards in their hands.

I’ve never played Pit, but after playing Wheedle I went and read the rules for it. I’m pretty much convinced that I’ll like Wheedle much more than Pit even though they are very similar games. The extra card on the table that bankrupts a certain company is a great little twist and it makes you keep one eye on it at all times. Wheedle is loud, boisterous fun and it’s just the right thing to pull out in certain situations.
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61. Board Game: Res Publica [Average Rating:5.95 Overall Rank:3256]
Kane Klenko
United States
Ridgeway
Wisconsin
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Now here’s one that surprised me. Opinions on Res Publica are so mixed that I had no idea what to think. On one hand it sounded like it could be fun trying to read the other players and come up with interesting combinations of things to ask for while trying to give clues as to what you were looking for; on the other hand, it sounded like it could just be Go Fish with more complicated scoring. I’m happy to say that the former is true and Res Publica is a top tier trading game. I’ve always enjoyed trading in games, so I was curious to see how I would like it with such restrictions placed on what you can offer and ask for. I must say that I’m impressed. Res Publica isn’t so much about everyone just shouting out everything they want and everything they want to get rid of just hoping someone will accept their offers; instead it’s a game of listening to your opponents requests and trying to figure out a way to give them what they want while still gaining an advantage. If you listen close enough, you’ll know what people want and what they’re willing to give. At times it’s beneficial to be blatant in your offers (I’ll give a Roman and an Egyptian) while at other times you want to be more discreet (I’ll give 2 Technologies and a Pair of People). Figuring out when to make what offers is a lot of fun and it makes Res Publica one of my recent favorite acquisitions.

The scoring is very nice too since there are two different decks of cards that are traded and two different decks of scoring cards, but each deck comes into play at different times. This makes it a very easy game to teach since you can truly learn as you go. All you need to know to start the game is how to trade and that you’re trying to get a 5 of a kind. You can learn about everything else as it comes up.

If you like trading games, or even if you don’t like them because they can be just a loud mess of people shouting out their demands, give Res Publica a try. It’s very different, but oh so good.
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62. Board Game: Clash of the Gladiators [Average Rating:5.88 Overall Rank:3439]
Kane Klenko
United States
Ridgeway
Wisconsin
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While I’ve only played this once, and that one game went on for too long, I still liked this more than I thought I would. Assuming you could regularly finish this in about 45 minutes I think it makes a nice lightish game. Yes, it’s a dice fest, but setting up your chariots actually does matter. The various gladiator types make this game more interesting than the term “dice fest” might lead you to believe. I’d like to get a copy of this one. Too bad I don’t have much to trade right now.
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63. Board Game: Ilium [Average Rating:6.17 Overall Rank:3492]
Kane Klenko
United States
Ridgeway
Wisconsin
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Ilium is a game that I think should have been a bigger hit. Like Genesis, it's a good game trapped in crappy packaging. Also like Genesis, it's a game with very simple rules that seem like they'll make a boring game, but actually lead to a lot of difficult decisions and fun.

Basically, you're placing meeples on paths between various mines. The mines contain gems and whatnot of different amounts and types. When a path between mines is filled, the player with the most dudes on the path gets first choice and second place might get something too. Obviously there's a bit more to it, but that's the basic gist of things. The way the scoring works at the end, and the way the mines are all interconnected makes for a lot of tough choices as to where to place your dudes. Actually, the thought processes remind me a lot of Through the Desert. You want to place guys all over the place, but you can't, so you need to prioritize and figure out what your opponents are going for.

Overall this is a very good game. Certainly not great, but definitely worth picking up. If you like Through the Desert, Ingenious, and Genesis, then you'd probably like this. It's not great like the first two, but it's no slouch either.
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64. Board Game: It's Mine! [Average Rating:6.02 Overall Rank:3546]
Kane Klenko
United States
Ridgeway
Wisconsin
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Remember playing SlapJack as a kid? Someone flips up cards one at a time and when a Jack is flipped up all of the players slam their hands down on the card breaking several fingers in the process. Now, take SlapJack and throw in the scoring system from Ra. Sound odd? Well, it is, but it’s a genius like Knizia that can pull it off. It’s Mine isn’t the greatest game on earth, but if you’re looking for some silly fun but you don’t want to lose all of the strategy…pick up It’s Mine.
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65. Board Game: Katzenjammer Blues [Average Rating:5.90 Overall Rank:3721]
Kane Klenko
United States
Ridgeway
Wisconsin
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I have long been searching for the perfect game about cats playing instruments, and I think I may have found it. This is a fun little filler in the same family as Money. The nice thing is that it works surprisingly well with 2 players despite being a sort of auctiony game.
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66. Board Game: Vampire [Average Rating:5.91 Overall Rank:3852]
Kane Klenko
United States
Ridgeway
Wisconsin
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Here’s another Knizia filler! I really like this one. Probably more than most of his tiny boxed card games. It’s a simple little rummyish game, but I just really like the way it flows. Quick to teach and easy to play, but real choices to be made. This is one I wouldn’t mind seeing reprinted with a different theme. I don’t mind the theme personally, but it might sell better with another theme on it.
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67. Board Game: Atlanteon [Average Rating:5.82 Overall Rank:4286]
Kane Klenko
United States
Ridgeway
Wisconsin
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If you’ve ever wondered if Reiner Knizia truly is a doctor of mathematics, go play Atlanteon. It’s not a bad game and I’d certainly play it again, but I didn’t feel a need to own it. I don’t think you could squeeze a drop of liquid out of Atlanteon if you ran it over with a steam roller.
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68. Board Game: Fish Eat Fish [Average Rating:5.75 Overall Rank:4765]
Kane Klenko
United States
Ridgeway
Wisconsin
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It’s light, it’s fluffy, I like it. If you go into it knowing that you’ll be playing a quick simple little bluffing game, this can be a lot of fun. It uses a similar battle system as LotR: The Confrontation, but the base value of your piece (that the card value is added to) varies depending on the height of your fish tower. Not as good with 2 or 3 players because there are too many purple (neutral) fish to move, but it’s a good filler for those times when you’re in the mood to stack some fish.
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69. Board Game: Dead Man's Treasure [Average Rating:5.77 Overall Rank:5071]
Kane Klenko
United States
Ridgeway
Wisconsin
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I think I might like this one more than I should. It’s just a simple little filler, but I really like it. There is a circle of islands, and each contains treasure chests of varying worth. On your turn you play a card face down to one of the islands, thus adding your influence to those treasure chests. When a card is played to an island that has a face down card, the face down card is flipped up and the newly played card is put face down. So, at all times there will be one face down card at each island and probably a few face up ones. Each player starts with the exact same hand: numbers 1-7 and a bomb. If the face down card you flip up when you play your card is a bomb, then your card (along with the bomb) gets discarded. At the end of the game you flip up all the cards and hand out the treasures based on each player’s influence at the island. There are also 2 pirate dudes that move around from island to island. One moves clockwise and the other counter-clockwise. When you play a card to the island where one of them is, they move. During scoring, one of the pirates (the bad one) makes the treasures at that island worthless. The other pirate (the good one) is worth 10 points to the winner at that island.

And that’s it. It’s very simple and it takes about 10 minutes to play a game. I think it’s a lot of fun though. Recommended if you’re looking for a good filler game.
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70. Board Game: Double or Nothing [Average Rating:5.69 Overall Rank:5713]
Kane Klenko
United States
Ridgeway
Wisconsin
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Some games are too light. Some games are light, but have just enough of that something that makes them fun to play. Double or Nothing is one of those games. DoN is a simple little press your luck game that feels like a simplified version of Diamant (is that possible?). On your turn you decide if you want to drop out and score the points, or stay in and press your luck. The cards show the standard card symbols (heart, diamond, spade, club) in various combinations. If you choose to go for it on your turn you simply flip up the top card in the deck. If the card you flipped continues at least one of the active symbols (meaning that symbol has been on every card flipped), then you’re fine. If it doesn’t, then you’re out and you score nothing. You want to stay in longer to score larger chunks of points, but the more cards that get flipped, the riskier it gets. There are also bonus cards in the deck that can add even nicer chunks of points to your total. The thing about the bonus cards is that if a 2nd one is flipped up, then the round immediately ends and nobody gets any points (unless you had already dropped out and taken points). So, there are a couple of different lucks that you are pressing.

The twist in the game that seems minor but really makes things a lot more interesting is that the last person left in a round is forced to go double or nothing. That means that they have to flip 2 cards. If they succeed then they get double the points that they would have. If they fail they get nothing.

Each player also starts the game with 3 cards in hand, and these can be played on your turn instead of flipping a card. It’s a nice way to reduce the luck a little without taking away from the press your luck aspect. When going double or nothing, you can use one hand card, but you always have to flip at least one from the deck.

Overall I was very impressed with Double or Nothing. It’s one of those Knizia games that is just so simple, but once you play it a few times the subtleties start to seep out. I suggest playing a few games in a row instead of just one…it really is more fun that way. After one game it might seem blah, but play a few together and it’s much more fun. Each game only takes maybe 10 minutes anyway.
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71. Board Game: Toppo [Average Rating:5.87 Overall Rank:5761]
 
Kane Klenko
United States
Ridgeway
Wisconsin
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I’ve never been one for speed games. My wife and friends always played a game called Nertz where each player had their own deck of cards and you have to have 37 eyes and 68 hands in order to keep up with everything that was going on. I’d played it a few times and enjoyed it, but it wasn’t really my type of game. Well then I played Jungle Speed and loved it. Now, Knizia comes along and designs a little speed filler. Hey, it’s a Knizia and I loved Jungle Speed so I just had to give Toppo a chance. You know what? I like it. It’s one that I can see coming out a lot at family gatherings and even at GameDays when we want a filler that plays quickly (well, isn’t that what a filler is, genius?).

The cards each have a colored symbol in various combinations. 3-5 are flipped up in the middle of the table and then everyone plays simultaneously. You flip up cards from your hand (which is face down) trying to make combinations that match the set in the middle of the table. So if the table cards were a blue circle, yellow squiggle, and a red square, then you could match them up with a blue squiggle, green squiggle, and red circle. As long as one of the two characteristics match on each card you yell out “TOPP!” and everyone stops play. You put your cards on top of those in the middle and then start play again. If you have a card that exactly matches one in the middle then you can just throw it out there on top of it. Once a players hand gets to less than 10 cards they yell “TOPPO!” and the round ends. Every other player scores one point for each card in hand (points are bad). If at any time someone makes an error in the game (calling TOPP when they don’t have matches…) then they have to draw 5 cards from the deck and add them to their hand.

Toppo isn’t gonna win any strategy awards, but I really enjoy it. It’s a fun way to pass 10 minutes (or an hour like we did, just playing it over and over), and I think it’s one that non-gamer families could really get into.
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72. Board Game: Head-to-Head Poker [Average Rating:5.68 Overall Rank:7447]
Kane Klenko
United States
Ridgeway
Wisconsin
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I had never heard of this game before until I saw someone talking about it here on BGG. I had seen it at Toys R Us in the past and never paid any attention to it. The name certainly didn’t draw me in, the cover art was standard Toys R Us fare, and it was put out by Parker Bros. Nothing there to draw me in.

What’s that you say? It was designed by Knizia? Reiner Knizia? OK, I’ll look at it. Well wouldn’t you know it…Toys R Us is having a Buy 1 Get 1 Free Sale. I’ll buy my son a game and get this one for myself.

And how is it? Pretty good actually. It’s not gonna set the gaming world on fire, but it’s a fun little 2 player card game. Sort of like Battle Line, but probably a little more accessible to non-gamers just because of the name. Personally I like Battle Line better, but H2HP is certainly a decent game and worth looking into.
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73. Board Game: Spy [Average Rating:5.51 Overall Rank:8873]
Kane Klenko
United States
Ridgeway
Wisconsin
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Spy, Spy Spy, why do people hate you so? After reading reviews of Spy when it first came out I had pretty much zero interest in it. Then I played it. Wow, that was fun! A little bit of hand management, a little bit of bluff mixed together with a healthy dose of press your luck. I can see where this might not be a good 3-4 player game, but as a 2 player game I might actually prefer this over Lost Cities. In Lost Cities, as the game progresses more and more of your cards become useless. In Spy, you always have plenty of choices and most of them revolve around how long you want to press your luck hoping your opponent won’t realize what you’re trying to do.

I’m not going to say that this is the greatest game in the world and everyone should run out and buy a copy right now. I will say, however, that if you like light 2 player games like Lost Cities and Balloon Cup, then you should find a copy of Spy and give it a try.
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