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How to keep your game collection manageable
Daniel Karp
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This list comes from a BGGBlog post I made ages ago, with some changes.

If you are trying to keep your collection from growing out of control, I have some recommendations that have helped me. I have about 180 games now, but would have many more if I hadn't adopted the following policies. Of course, this only applies to people trying to keep their collections small--if what you want is a HUGE game collection, full of games you are unlikely ever to play, go for it! I buy games to play them, and collect them so that I have the games I want to play.

None of these are hard and fast rules--just general guidelines, and I break them all from time to time. I repeat: these are general guidelines, and don't always apply--break them whenever it seems like a good idea. But following these guidelines has kept my collection under control--the total number of games in my collection now is only 15 more than when I first posted these guidelines, almost a year ago. My collection now consists mostly of games I truly enjoy, and hope to continue playing.

Oh, and all of the examples are only my opinions--I've purposely chosen game other people tend to like for these examples to emphasize rule #9.

Have any suggestions for more guidelines? Feel free to suggest them in the comments, and I'll add them if I think they belong.
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Posted On: 2006-07-21 09:55:59
Edited On: 2006-07-21 09:55:59

1. StreetSoccer [Average Rating:6.85 Overall Rank:389]
Daniel Karp
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1. Try before you buy, when at all possible.

Sometimes I fall back on old habits, buying untested games, but usually I try to keep to this rule. You'd be surprised how many games you'll find you don't care much for despite their high ratings, or despite the fact that everyone KNOWS that they will be the best game since Puerto Rico. And it is significantly easier to honestly evaluate a game you haven't just spent $40 on. Of course, sometimes you have to be the one to buy first, but in that case, be extra careful in your selection.

My example game here is a game I was all ready to buy based on the reviews, until I actually played it, and decided that it wasn't for me.
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9 Comments [Hide]
Posted On: 2006-07-21 09:55:59
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Nevin Ball
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Hard to do with new wargames nowadays since they'll only go to print after they hit a certain number of pre-orders (at a deep discount).
Nate Sandall
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This is much easier to do after you've got a good core collection of about 100 games.
Michael Webb
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As an addendum to this: Try the same game at least twice before you buy if possible.

Sometimes games will have a shine for the very first play, but will start to wear out very quickly. Playing a game twice before buying helps to insure that you're making a wise investment.

As addendum #2 to this: if you have any doubts about how much you liked a game (i.e.: you thought it was ok, but then logged onto the Geek, read some stuff about it, and began to think that you might like it more than you thought you did when you were playing it) play it again if at all possible before committing.

I prop up El Grande here as my first example: I thought it was good my first few plays, but I wasn't sure. Fortunately, it is a popular enough game in my groups that I was able to hit it 6 times, and now I've finally been able to say, yes, I want a copy of this game.

For my second example I put up Princes of the Ren: I played it twice in a row before buying it and I thought it was solid but something about it didn't sit quite well with me. I started to get a hankering for it though, but instead of just getting it onto the table with the guy who had it again I committed and bought it. I then got a few more plays out of it, but then I realized that I don't really want the game. I should have just kept playing it until I was absolutely sure.
Mikko Karvonen
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Personally I can't follow this advice or I'd hardly be buying any games at all. Our gaming club gets about 10 new games each year. Then we have one other member who actually buys games, but we have somewhat different tastes. In addition to that I get to try out new games maybe once or twice a year, so most of the time, if I want to play something, I have to buy it myself.

Admittedly, this year the situation has gotten a bit easier as the finnish boardgaming society has gotten started. More activity and a new game library I can delve into.
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Michael G
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Streetsoccer you must play a lot to get a better feel for the game. At first, it seems very luck based because of the die, but you set yourself up to take advantage of the rolls. It's a fun, exciting game, but it's all about the theme and acquiring skill in dealing with fate.
Chris Kice
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I actually did this at GenCon this year. I had previously shied away from demos because I hated the moment where you had to tell the person running the demo (who always just happened to be the designer) that you don't like the game.

This year, I sucked it up and spent an entire day just trying out new games. With a couple of minor exceptions, I played everything I purchased this year.

It's probably for that reason that I don't have any buyer's regret this year from games I bought that are now collecting dust in my game cabinet.
Jason Birzer
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Unfortunately, if I followed that rule, I'd own a lot of games that my friends or gaming group have. That wouldn't help me much.

What I do instead is do a lot of research on a game before I buy it. That's what this site is for.
Seth Owen
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I've been better at following this suggestion the last few years, although I'll often exempt interesting wargames from the rule due to the difficulty of lining up opponents in a timely way.
Mike Bruington
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I rarely have a chance to try before I buy. About the only time this happens is at conventions where the game publisher is doing demo games. Even then I hardly have a chance to really see a game that much. I just get a general idea of how it plays.

Most of the people I know are not really board gamers anf own few or none of them. I am the only person I know who owns even Settlers of catan, carcassonne, Ticket to Ride or Memoir '44.
2. Evo [Average Rating:7.03 Overall Rank:224]
Daniel Karp
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2. Don't buy "OK" games.

There are so many great games out there--why would you want one that you think is merely OK? It almost worse to have an OK game in your collection than a bad one; a bad one you will get rid of, but an OK game sits on your shelf, a bit too good to trade away, not quite good enough to play.

Evo, to me, is one of classic OK games. It is fun to play, but there are so many other great games in that niche (3-5 players, medium duration, light-to-medium weight) that I never really want to play it.
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Posted On: 2006-07-21 09:55:59
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Kurt Rompot
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I bought Evo. It is OK. It hasn't made it back to the table in many, many months. I would agree with this rule!
Ryan Olson
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I only payed $10 for it, so even if it's OK, I didn't pay full price :).
Nevin Ball
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