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How to keep your game collection manageable
Daniel Karp
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This list comes from a BGGBlog post I made ages ago, with some changes.

If you are trying to keep your collection from growing out of control, I have some recommendations that have helped me. I have about 180 games now, but would have many more if I hadn't adopted the following policies. Of course, this only applies to people trying to keep their collections small--if what you want is a HUGE game collection, full of games you are unlikely ever to play, go for it! I buy games to play them, and collect them so that I have the games I want to play.

None of these are hard and fast rules--just general guidelines, and I break them all from time to time. I repeat: these are general guidelines, and don't always apply--break them whenever it seems like a good idea. But following these guidelines has kept my collection under control--the total number of games in my collection now is only 15 more than when I first posted these guidelines, almost a year ago. My collection now consists mostly of games I truly enjoy, and hope to continue playing.

Oh, and all of the examples are only my opinions--I've purposely chosen game other people tend to like for these examples to emphasize rule #9.

Have any suggestions for more guidelines? Feel free to suggest them in the comments, and I'll add them if I think they belong.
Posted Fri Jul 21, 2006 3:55 pm
1. Board Game: StreetSoccer [Average Rating:6.76 Overall Rank:509]
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Daniel Karp
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1. Try before you buy, when at all possible.

Sometimes I fall back on old habits, buying untested games, but usually I try to keep to this rule. You'd be surprised how many games you'll find you don't care much for despite their high ratings, or despite the fact that everyone KNOWS that they will be the best game since Puerto Rico. And it is significantly easier to honestly evaluate a game you haven't just spent $40 on. Of course, sometimes you have to be the one to buy first, but in that case, be extra careful in your selection.

My example game here is a game I was all ready to buy based on the reviews, until I actually played it, and decided that it wasn't for me.
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Nevin Ball
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Hard to do with new wargames nowadays since they'll only go to print after they hit a certain number of pre-orders (at a deep discount).
Chris Kice
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Shorewood
Illinois
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I actually did this at GenCon this year. I had previously shied away from demos because I hated the moment where you had to tell the person running the demo (who always just happened to be the designer) that you don't like the game.

This year, I sucked it up and spent an entire day just trying out new games. With a couple of minor exceptions, I played everything I purchased this year.

It's probably for that reason that I don't have any buyer's regret this year from games I bought that are now collecting dust in my game cabinet.
Jason Birzer
United States
Burke
Virginia
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Unfortunately, if I followed that rule, I'd own a lot of games that my friends or gaming group have. That wouldn't help me much.

What I do instead is do a lot of research on a game before I buy it. That's what this site is for.
Seth Owen
United States
Norwich
Connecticut
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I've been better at following this suggestion the last few years, although I'll often exempt interesting wargames from the rule due to the difficulty of lining up opponents in a timely way.
Mike Bruington
United States

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I rarely have a chance to try before I buy. About the only time this happens is at conventions where the game publisher is doing demo games. Even then I hardly have a chance to really see a game that much. I just get a general idea of how it plays.

Most of the people I know are not really board gamers anf own few or none of them. I am the only person I know who owns even Settlers of catan, carcassonne, Ticket to Ride or Memoir '44.
2. Board Game: Evo [Average Rating:6.95 Overall Rank:278]
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Daniel Karp
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2. Don't buy "OK" games.

There are so many great games out there--why would you want one that you think is merely OK? It almost worse to have an OK game in your collection than a bad one; a bad one you will get rid of, but an OK game sits on your shelf, a bit too good to trade away, not quite good enough to play.

Evo, to me, is one of classic OK games. It is fun to play, but there are so many other great games in that niche (3-5 players, medium duration, light-to-medium weight) that I never really want to play it.
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Kurt Rompot
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Iowa City
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I bought Evo. It is OK. It hasn't made it back to the table in many, many months. I would agree with this rule!
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Houston
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I've gotten to the point where all the games I get are either just published or OK. So it's like I'm now a collector of OK games.
Alex Ηarisiadis
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Athens
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Good suggestion. OK games are real traps. But EVO, for me, is not just an OK game. It's pretty good and it does hit the table quite often.
Jackson Riker
United States
Pleasant Hill
California
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I believe the appropriate term for this in economics is:
Opportunity Cost

OK Games suck because they aren't good enough to take table time away from better games, and so you will never play them!
And it is hard to trade them away, because like someone said so eloquently:
They haven't done anything wrong!

Thomas P. Felder
Germany
Munich
Bavaria
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"OK" games are the same as "nice" guys/girls.
I mean, who wants to date anyone again seriously if after the first date the conclusion is: "He/she is... nice"? :cool:
3. Board Game: Amun-Re [Average Rating:7.53 Overall Rank:59]
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Daniel Karp
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3. Trim your collection mercilessly.

If you don't enjoy a game, or if it merely an OK game in a crowded category (four player mid-weight games that take about 90 minutes, for example), sell it or trade it away. Pay no attention to the ratings if you think you have given the game a fair shake and still don't like it. I've traded away plenty of very highly ranked games that I don't miss even a little--Tikal, El Grande (well, maybe I miss that one a little), Amun-Re, Union Pacific--the list goes on (I actually have a geeklist for this, called "Highlights from my 'formerly owned games' list.")
http://www.boardgamegeek.com/geeklist.php3?action=view&listi...
The trick to keeping a collection small is to make sure that every game earns its place. It also helps to re-evalute constantly--is there a game that you liked at first, but haven't played in a while? Do you honestly think you will want to play it again, considering all of the other games you have (or will have) to choose from? Maybe it is time to put it on the trade or sale list.
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Mike Siggins
England
Cambridge
Dishevelled
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Yeah, this is why I no longer own Ra, McMulti, Energie Poker, Mare Mediterraneum, Princes, and many others. Not regretting it. Oh no.
Road of the Twenty
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Gumboro
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I definately cull the herd yearly.

As for games that might be available in years to come:

Does it matter how available they are if you aren't playing them?

Then again, it's my feeling that even if I get to play a game "every now and then" (even if that's over a year between playings - like for Mystery of the Abbey which is a great gateway game) then it's worth keeping.

Besides, I'm a hardcore player....but I also have my collector side.
Alex Ηarisiadis
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Trimming the collection is the right way to go. But it requires a lot of work. All the communication required, answering questions about the condition of the games, shipment costs, doing the packaging and posting the game then giving feedback etc. Sometimes I am thinking it would more cost effective to just give away the game.
Alex Ηarisiadis
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It happened to me when I bought Die Macher. I read the rules, played solitaire to prepare myself for the teaching of rules. But no one of my friends seem to like this game.

On the other hand my appreciation for this game is such that I have not regretted getting it :)
Vaughn Sandor
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Garfield Heights
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I trimmed my game list by about 60 games recently.
I bagged them up and brought them to my local game night.
I was happy to trim my collection and 20 people were happy to get something for nothing.

Great advice!
4. Board Game: Fightball: Texas Wildcats vs. The Cruisers [Average Rating:6.03 Overall Rank:2761]
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Daniel Karp
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4. Avoid suspiciously good deals on games you've never tried.

Most often, the deal is good because the game is not. The $3 I spent on Fightball (about 80% off) is $3 I'll never see again, with only some dead weight in my collection to show for it. A good board game that you will play many times is a good deal at full price. Guideline #4 applies primarily to games which have been individually reduced in price; by all means take advantage of general sales (the recent Hasbro "Buy 1 get 1 free", for example), but try to limit yourself to games you would have bought at full price. If it wasn't worth it at full price, you probably won't play it much at half price.
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Robert Jones
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If I followed this advice, I wouldn't have bought Web of Power which would have been a BIG mistake. :D
Todd Sweet
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Geneva
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I think the rare gem you get outweighs the extra games in your collection.
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I got several terrible CCGs this way. I should just chuck the lot of them in the trash. Spellfire is the worst but there are several more.
Brian Stevenson
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I actuially got one of the best games I've ever gotten from disobeying this rule. I had never heard if Time's Up before, when I saw it at Barnes and Noble after Christmas at 80% off. I bought it and it's always a favorite among our friends.
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Seattle
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:shake:This one I disagree with. I spend $10.00 to go to a movie; $20.00 if i get a soda and popcorn; $40.00 if I bring my wife. This is two hours of entertainment. If I can get a game for $10.00 - $20.00 ($3.00 is a no brainer), even if I only play it one time, it is a good deal. The experience starting with opening the box, looking at the components, reading the rules and then playing the game, is easliy as much enjoyment as I get from a movie. If I don't like the game, I can dump it, and still I have gotten an even deal with many other forms of entertainment. If I like the game enough to play it again, then it is a good investment, not just a good expense.
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Edited Mon Dec 24, 2007 5:09 pm
5. Board Game: Europe Engulfed [Average Rating:7.75 Overall Rank:131]
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Daniel Karp
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5. Pay attention to what your friends like.

If all of your gaming friends enjoy primarily short, mid-weight German games, no matter how much you think you will enjoy Europe Engulfed or Twilight Imperium, they would probably be bad purchases. Of course, if you are so interested in a game that you are willing to meet new people to play it, by all means do so--but in that case, you should be able to find someone who owns the game, so that you will be able to follow guideline number 1, and try before you buy.
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Edited Thu Dec 20, 2007 7:42 pm
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Paul D.
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Stratford
Connecticut
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Europe Engulfed = Overrated. Good example.
Chris
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Cincinnati
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This one is easy to fix: get new friends. ;)
I have a business, installing styrofoam nuns. (Erik Warnes)
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Shane Sather wrote:
At this point this is my cardinal rule...before I buy games anymore I almost always ask my friends if they're interested or not.


And they always tell me "What are you asking me for? It's YOUR game!"
Stephen Gassett
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Fort Worth
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Just do what I do - have different gaming groups/gamers for different games you enjoy! Example: I belong to one group where I can't bring anything with a Fantasy theme, and another group where I can't bring anything that takes over two hours and/or is too "fiddly" (primarily b/c the two different alpha male group organizers are usually always in attendance). If I like a game enough to buy it, I couldn't care less what my gaming partners think of it - if I want to play it, I'll find people willing to play it with me.
kevin crog
United States
N. Canton
Ohio
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Having a significant other that games is a mixed blessing. It's great spending time with them on such a worthwhile activity, but you really have to tailor game selections to their taste. My heart aches for my copies of Goa, Louis XIV, Daytona 500, and Attika that just sit rotting away in the basement.
6. Board Game: Dragonland [Average Rating:6.39 Overall Rank:1089]
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Daniel Karp
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Silver Spring
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6. Pay attention to the overall Boardgamegeek ratings, especially when buying a game that you have not tried.

Even if you have read the rules and are sure that you will love a game, a low rating should be a warning sign. And even if you have PLAYED the game and enjoyed it, you should be wary of low ratings. Why? Because you can't play games alone, and if most people are not so crazy about a game, I guarantee you that it won't get played often, however much you may like it. Of course, if you already know your group likes a game, this rule does not apply.
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J.F. Sebastian
United States

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I actually like this game - super-lightweight fun that will help you kill 30 minutes.
Jim Ruddy
Canada
Hamilton
Ontario
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Rankings?

First: Overall Rank over 6.

Then I typically ignore all comments for 9s and 10s as well as 1s and 2s.
george jaycock
United Kingdom
Nottingham
Notts.
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This is a great game, despite the theme! Played alot in the past and doubtless to be played again by my group.
Myles Headlee
United States
Mustang
Oklahoma
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Since when is 6.42 a low rating?
Henk Rolleman
Netherlands
Leusden
Utrecht
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If a game isn't high rated I will not buy it at all.
That's one of my first rules.
7. Board Game: Die Siedler von Catan - Historische Szenarien [Average Rating:6.73 Unranked] [Average Rating:6.73 Unranked]
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Daniel Karp
United States
Silver Spring
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7. Don't buy games "just in case."

Buy the ones you want to play now. With the advent of eBay and Boardgamegeek Marketplace, you will always be able to get a copy of a game later if you want to play it later. Think that someday you might need another Settlers expansion to keep it fresh? Then buy it then, not now. You may say, "But it will be much more expensive then, when it is out of print." Maybe. But so what? The money you save by not buying games that sit uplayed on your shelf will more than make up for the difference in price.
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Dana More
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Garden Grove
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This is a good rule. I used to stress when I heard that a game was no longer in print, fearing that it would be impossible to acquire later. Well, take a look at what's coming down the pipe: Stephenson's Rocket, Roborally, Torres, etc. If a game is really that good, it'll be reprinted. Acquire is going for good money on ebay right now, because the new Hasbro/AH edition is OOP. But it's a great game, and I am sure it will be printed up again.
Treacherous Cretin
United Kingdom
Unspecified
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I have now managed to avoid repeating this mistake after a couple of "stinkers". I now spend some time on the geek researching new releases, compiling a list of "interesting" games and carefully selecting just a few. Best bet is to read some of the comments from peoples ratings ALL the way from the 10's to the 1's. Also check the profiles for the interesting comments as that person may/may not have similar tastes as you. I reckon this year alone has seen 6 or so games not purchased due to this research. This is good news as our group try to avoid duplicating ownership, thus the "try before buy" is almost impossible.
Seth Owen
United States
Norwich
Connecticut
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Best advice on the list, even if it's the hardest to follow.
Stokey Brown
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Gilbert
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This one kills me. The classic example is Up Front, the apparent scarcity of which people complain about to no end. Prices on ebay probably average around $60. MSRP of a reprint? Probably $60, and there are currently 4 on ebay. I think the idea of not being able to buy a game for near-wholesale prices through an online retailer is what really bothers people. Since this list argues for a small game collection, the idea of spending $60 on a highly desireable game that will get due attention rather than spending $60 for two games online that just contribute to an unplayable game collection is a reasonable one. Incidentally, this will force people to consider their purchases more carefully before taking the plunge, thus mitigating the effects of impulse buys (which add inordinately to game collections).
Luckyme2
Belgium

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Perfect rule. Just wait a few years and the game will be much cheaper.
Example: Just bought TtR for 15 Euro while 3 years ago it was 50 Euro.
8. Board Game: El Grande [Average Rating:7.96 Overall Rank:9]
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Daniel Karp
United States
Silver Spring
Maryland
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8. Don't buy (or keep) great games that you don't like.

There will be some games that everyone but you loves. You may give them a more-than-fair chance, and still not enjoy them the way it seems that you should. You don't have to own those games--pay no attention to the people who tell you you are crazy. Owning such a game will only increase the odds that you will end up having to play it, when you would rather play something else.
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Andy Hunsucker
United States
Bloomington
Indiana
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Isn't this the same as rule 3?
Ava Jarvis
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Bainbridge Island
Washington
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I traded this game (and its expansions) away for a good deal. I also traded away War of the Ring at a time when it was very hot.

It's very nice when you're the "reverse commuter". :)
Rob Burns
Macedonia
Skopje
Michigan
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Yup, I remember trading Elfenland a long time ago (maybe 4 years ago? can't recall) when it considered the 'ultimate family game'. There may have been some naysayers, but not many as I recall. I knew I didn't like it at all, but eventually had to reject the inner doubts and deal it.

I'm glad I did.
Arun Nayar
United States
Baton Rouge
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so that takes care of the other half, guess I am not meant to have a collection then....
Dan Freedman
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Apex
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Perfect entry. El Grande is a great game, I've almost bought it several times on that basis. It's the king of the area-influence games IMO. That being said, I'm burned out on that genre. Though I admit, part of me still wants to buy it. Probably only a matter of time before my will caves in. It needs to go OOP real quick again so I'm not tempted.
9. Board Game: Master Labyrinth [Average Rating:6.32 Overall Rank:1065]
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Daniel Karp
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Silver Spring
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9. Sell (or give away) games that you want to get rid of, but can't trade away.

You will always do better in a trade than in a sale. Unless you are actually trying to make your collection much smaller, trading is usually the way to go. But if a game sits on your trade list with no interest for a long time, it may be time to sell it.
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Iain K
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Lakewood
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And if selling isn't worth the hassle . . . donate to charity.

You'll give another geek the rush of discovery while helping a good cause.
Ava Jarvis
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Entirely agree with that.

By the by, someone got lucky and got to trade with me for Master Labyrinth, which is actually one of my nostalgia grail games. ;)
Emiliano Liverani
Italy
Ravenna / Rimini
Emilia Romagna
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I like to give away as gift some games with poor trading value that I probably play no more often (Once upon a time, Bluff, Kakerlaken Poker, Wie und Katz, etc). I usually do with young players (8/12 years old) who are sons of friends. I hope one day they will remember, like I do, people who made a little (but special) gift to him/her. :meeple:
Jonas Hellberg
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Malmö
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ironically, the second before I got to this post I was just talking to my girlriend about giving this game away to my niece! :D
10. Board Game: Attila [Average Rating:6.58 Overall Rank:697]
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Daniel Karp
United States
Silver Spring
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10. Apply these rules to trades.

Don't lower your requirements (much) when trading for a game. Just because you are made a fair offer to trade for an "OK" game doesn't mean you have to trade. Remember, you are going to pay for shipping at your end. Consider your trades as carefullly as you consider your purchases.

This is an example of a game I traded for after playing it once, and finding it to be OK. Predictably, I ended up trading it away again--I should have realized that if it wasn't worth buying, it wasn't worth trading for.
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Alan Kaiser
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Aurora
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As a general rule of thumb I will not trade a game unless the game I'm getting is wanted by more people than the game I'm trading away. The exception of course is unless I really want the game in question. This gives you some flexibility in what you will accept in a trade but you still come out ahead for the most part since it should be easier to get rid of any game you acquire. This generally only applies to the games I'm really trying to get rid of and those that are more difficult to trade.
Nate Sandall
United States
Portland
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Trading is all about finding a win-win for both parties.
Jackson Riker
United States
Pleasant Hill
California
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I wish that people would change their outlook on trades to this:
Keep your Ultimate games off of your Trade list, and as for the others trade them! Keep the games circulating....it's like getting a new game for the cost of shipping, and you are doing something nice for a fellow gamer!

I hate when I see comments like the one previous " I only trade when I'm getting a steal of a deal etc."
That's NOT the point of BGG. We are a community and should be working together to enhance the boardgame experience both in our own lives, and in others' as well.
(steps off the soapbox...)
Please consider all trade offers as a chance to see a NEW game- it is new to you and them
thanks
William Springer
United States
Fort Collins
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There's why local trades are great - you can make an ok trade and if you don't like either the old or the new game, you haven't really lost anything since you didn't pay shipping. :)
Thomas Taylor
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San Diego
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jacksonriker wrote:
I wish that people would change their outlook on trades to this:
Keep your Ultimate games off of your Trade list, and as for the others trade them! Keep the games circulating....it's like getting a new game for the cost of shipping, and you are doing something nice for a fellow gamer!

I hate when I see comments like the one previous " I only trade when I'm getting a steal of a deal etc."
That's NOT the point of BGG. We are a community and should be working together to enhance the boardgame experience both in our own lives, and in others' as well.
(steps off the soapbox...)
Please consider all trade offers as a chance to see a NEW game- it is new to you and them
thanks


I wish. Unfortunately the "tool" quotient on BGG is astronomical.
11. Board Game: Tal der Könige [Average Rating:6.71 Overall Rank:1218]
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Daniel Karp
United States
Silver Spring
Maryland
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11. Avoid games that are very impractical to play.

Some games that you might otherwise want are highly impractical to play. For example, they might be very long or hard to teach. Or, if you always play games at other people's homes, the box size for a game might make it impractical to actually take anywhere (see my example). A good game that everyone likes that still never gets played is just wasting space on your shelf.
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Jeff Binning
United States
Rollinsville
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Oh, man.... if you ever want to rid yourself of this one, please let me know!
12. Board Game: Die Fugger [Average Rating:6.52 Overall Rank:947]
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Daniel Karp
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Silver Spring
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12. Don't spend money to save money.

(Thansk Chris R!) Don't buy a game you otherwise weren't planning to get in order to "save" money. For example, don't add another item to reach the limit for free shipping--wait until you actually want enough games to qualify for free shipping, THEN place your order.

Don't pre-order a game you don't know much about just because it will be a bit cheaper--wait until it has come out and you have tried it, or at least read some reviews, before buying.
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Edited Mon Nov 23, 2009 9:23 pm
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Jeff M
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Or better yet, combine your purchases with friends and gaming buddies...
13. Board Game: Carcassonne: Hunters and Gatherers [Average Rating:7.23 Overall Rank:143]
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Daniel Karp
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13. Avoid redundant games.

(Thanks, Togu!) If two games are very similar in theme or mechanic (or both), you may find that, although you like both of them, you prefer one to the extent that you would rarely pull out the other. That second choice game can go--believe me, you won't miss it.
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Togu Oppusunggu
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Honored to have this criterion included :). I suppose I should give an example. It can actually get quite complicated. For years I had four excellent connection games: Drunter und Druber, Sante Fe, Wildlife Adventure, and Streetcar. Eventually I got rid of Drunter und Druber, even though it used to be a top ten kind fo a game for me. It was really a toss-up between discarding D&D or Streetcar (which had been my lowest rated of the four), but somehow D&D started to stop being interesting ( a certain "sameness" started to set in), whereas Streetcar continued to be very accessible and fun for introducing children and teenagers to Eurogames.
Togu Oppusunggu
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Another hard example was Entdecker versus Carcassonne. I really loved Entdecker (first edition) at one time, much more than Carcassonne. Than I had one or two somewhat dull experiences with Entdecker. Eventually I discarded Entdecker, partly because it had a big box and it used area majority (of which I already had plenty). Carcassonne isn't one of my absolute fun games, but it always manages to be interesting and challenging whenever someone suggests it, and it can accomodate six players well. Still, this is one those choices I'm not quite sure wasn't a mistake.
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#1 consideration that's slowing down my purchases
Darren M
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I agree with the sentiments of this category as well. I think there are two types of redundancies (at least) in Eurogaming. There's the obvious ones like 8 versions,spinoffs and expansions of games like Settlers and Carcassonne.

As an example I know I've likely got a little too much Carc in our collection.. base games + 3 first expansions, Hunters and Gatherers as well as Carc: The Castle. All pretty much the same game with slight variations. We have played them all and likely have gotten our money's worth... but enough is enough and more Carc isn't needed, even though if I look at the highly rated Carc:The City, Ark of The Covenant etc...they look like games we'd likely enjoy IF we were starting to play Carcassonne instead of having it already for several years.

Actually my Carc experiences taught me a little...DON'T overdo it and buy too much of something even when you like it... because you will tire of it and everything you add on has somewhat of a lesser bang for the buck than the original had. I limited ourselves to Settlers+Seafarers for this reason as well. In order to not keep shoving money into one redundant system and instead use some money for different types of games.

The second type of redundancy is harder to avoid. Many Eurogames are somewhat similar... collect VP's, optimize your move, bid in auctions, choose the best 2 actions out of many possible on and on. Basically there are only so many mechanisms under the sun and many games are only slight variations of others when it gets down to it. Auction games are auction games... area majority games are fairly similar etc. Many of the best games have significant chunks of each other contained in them and can start to feel somewhat "samey" even though they appear different. I think this is one of the reasons we commonly play games once or twice then shelve them looking for something else... something better... something different. WE HAVE played these games before... just in slightly different designs and with dfferent components. It seems we need to try 50 games to play 5 truly DIFFERENT games as so many mechanisms are duplicated.

I don't know the solution to this and I suppose it will only get worse as there are only so many ways you can make a boardgame. Then again there are only a certain number of notes and millions of variations of music so boardgames are also very much a "more than the sum of it's parts" experience as well.
Seth Owen
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This rule has some applicability to wargames, if not taken too far. While it might, for example, seem redundant to own both Memoir'44 and Breakout: Normandy, because they're both about the D-Day landings, there's enough difference in scope, historicity and playing time that they're not really the same thing at all.
And if you have a real fascination with a particular topic, you might enjoy the design nuances enough to see merit in having (like I do) a dozen games on the Battle of Gettysburg. On the other hand, even though the Eastern Front of World War II is as rich (or richer) a topic as Gettysburg, it's not one that excites my interest as much, so I'm satisfied with just a few of games on the topic.
Adrian B
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Another example is the expansion to War of the Ring. The battle games use similar mechanics and take just as long as the base game but arent quite as good. There really is no reason to get it of you enjoy the base game. I wish I'd read this list before buying it!
Edited Wed Jul 4, 2007 2:04 am
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M Kosaka
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Excellent advice! Alas, the spirit is willing but the flesh is weak. :D
Dominic Crapuchettes
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14. Give away games that would see more use in another person's closet when you play Secret Santa next year!
Stephan Koehr
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Finally a really useful geeklist, which nevertheless made me feel guilty :cry:. I confess being infected by the buy-virus, thus hoarding quite a number of games which will be rarely played because 1. I'm the only one at the table who likes these or 2. my group only wants to play games they've played a zillion times before or 3. someelse thinks it's his turn to select the next game or 4. they're too tired too learn something new etc.
But still I can't convince myself to get rid of (at least in my opinion) excellent games, which get rarely or never played. After all, it's not the poor game's fault, is it? And so I'm afraid, I'll continue to look for new storage space in our house (big cellar, lucky me!) for these wonderful new boxes of GAMES... ("What is it? Not another game, I hope?" "No darling, just some b-b-big b-books..." Arrggh!)
William Springer
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Sometimes you -need- expansions; I almost never play Ticket to Ride without 1910, and of course the Age of Steam expansions are what makes the game.

On Carcassone, though, I tried various ones on BSW, got the two best, and ignored the rest :-)
Betty
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You say "if what you want is a HUGE game collection, full of games you are unlikely ever to play, go for it!"

Logically, and in my opinion, that's a poor and flawed definition of a large game collection - no one would purposefully want something they won't ever use or need, so saying "go for it!" is mockery. It's the wide range of choices, the potential and possibilities that you're keeping. A large collection of anything means you can choose something to match your mood, or to share with someone new, or to play with a kid when they're old enough. To try as a two-player or solo. To play when you're tired out, to play when you only have a few minutes. To play on a long, dull Sunday evening. To play to be silly, to play for nostalgia, or with an old friend. To play because something about the game intrigues you at that moment. To play out of curiosity, to compare with another game, to revisit now that you've played more games.

Some get played more, some occasionally. I don't think "unlikely to ever play" even comes up -- how do you know?? A game only lasts an hour, it's not like that 7-hour novel that's taking up shelf space. Does one keep only a shelf of books, a dozen or even a hundred CD's you enjoy and no more because more might not get used "enough?" You can rent movies, listen to the radio or use libraries, but you can't rent boardgames. So a nice selection is just that: nice. Does a person keep one mug, one pet, one toy, one chair, one spice, one tool, one musical instrument, one shirt? Or do you have plenty to choose from? Do you get rid of a friend because you met someone new and they're not worth having if you don't see them all the time? I don't mean you personally, and I'm exaggerating. I'm just making the opposite argument, refuting your supposition in the sentence I quoted. You (hypothetical person) can roll your eyes at a woman with a hundred pairs of shoes, but you shouldn't tell her she'll never wear those boots/pumps/sandals/sneakers, that she's foolish for keeping things that in your opinion she'll most likely never, ever use. And that X-number is the proper and intelligent amount. Maybe she should pass a certain pair on to someone that will wear them often, maybe those flip flops are only worn once a year at the beach. But there's a real enjoyment and satisfaction in having things available at a moment's notice. I buy games to play them, and I keep them to play them.

Of course we're all selective to different degrees, and of course we all have different ideas of "enough" and "plenty." But the quoted sentence with its built-in assumption is like saying, "If you want to waste good time and money on a HUGE collection that I know will just sit and rot in your closet uselessly taking up space and you'll never ever even use, go for it! Be my guest!! I buy things to use them, unlike some people around here." But maybe it's just 'cause I'm around pre-teens a lot that I heard it in a sassy, judgmental tone of voice.

And yes, this whole (too long? what is too long??) post is just a justification for my hoarding habits; rationalizing having a a cluttered house full of (what I think is) good stuff. I do have a "ridiculous" number of games (and books and guitars), most people would agree. I probably should start selling them off, or trading instead of buying, or stop buying altogether. I look forward to re-reading these guidelines - though I don't know if they'll "take" -- I have a big stack of of de-cluttering books -- I once had a friend point out that my book entitled File, Don't Pile was under a big stack of books and papers. And he laughed and pointed and while I agreed and it was funny, it stung. I do appreciate the list's helpful hints, I just felt adding my own flawed point of view to an old list that probably won't get used anymore, ever, or at least not often (so should be got rid of?) :)
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