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Geeklist s for Indonesia

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Board Game: Indonesia [Average Rating:7.71 Overall Rank:168]
Larry Rice
United States
Irvine
California
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This one is my favorite Splotter and I think the game does an excellent job of allowing a good bit of choice in how to play and form your strategies. The merger mechanic is quite fascinating and one has to be on your guard in case "your" company is merged with another despite your wishes. Gotta know when to let it go and when to be aggressive in winning a merger battle. I know a number of people do not like the map board, but I find it quite beautiful and artistic in its own way...
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Board Game: Indonesia [Average Rating:7.71 Overall Rank:168]
Jason Brown
Canada
hamilton
ontario
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Another great Splotter title.
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Board Game: Indonesia [Average Rating:7.71 Overall Rank:168]
Dave Peters
United States
Belmont
California
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Powers:Coleridge:Milton: Faith...must be, if anything, a clear-eyed recognition of the patterns and tendencies, to be found in every piece of the world's fabric, which are the lineaments of God.
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Intriguing, lovely, perhaps a bit shy on the finer points of usability - but well worth the investment of time and effort. Indonesia is a load of brain-melting entertainment. I like it a lot.
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Board Game: Indonesia [Average Rating:7.71 Overall Rank:168]
Joe Huber

Westborough
Massachusetts
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Board Game: Indonesia [Average Rating:7.71 Overall Rank:168]
   Conserve energy:    Play Board Games!
United States
California
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Some say the world will end in fire, Some say in ice. From what I’ve tasted of desire I hold with those who favor fire. But if it had to perish twice, I think I know enough of hate To say that for destruction ice Is also great And would suffice.
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Shake your business up and pour it. I don't have all day.
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Board Game: Indonesia [Average Rating:7.71 Overall Rank:168]
Michael Schwerdtfeger
United States
Redondo Beach
California
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Board Game: Indonesia [Average Rating:7.71 Overall Rank:168]
Paul Smith
United States
Long Beach
California
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Kid, You'll Move Mountains!
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Board Game: Indonesia [Average Rating:7.71 Overall Rank:168]
Jennifer Schlickbernd
United States
Santa Clarita
California
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Joshua Kuhlmann
United States
Huntington Beach
California
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Finished up an online game of Catchup during the week. The game was decided by second group size -I had blocked off more room for myself in my secondary group, and my opponent was unable to expand his main group enough to do better than tie. The fractal tiebreaker works quite well, and forces you to play the whole board.

But this was just a setup for the main gaming event of the week. Two friends and I headed up to LA on Saturday for a day of hiking and east Asian financing. One friend had never hiked to the Hollywood sign before, and it was right around the corner from Game Haus Café, so we took the easy route to the top. It's a nice short hike that's not too strenuous, so we had a great time discussing God and philosophy and life and politics and art on our way up. I love hiking -the Hollywood sign isn't quite nature, but the hike is still great, and the view is wonderful.

We headed on to GameHaus and Indonesia NEW!! Apparently we were the first to play their copy since they had acquired it. According to the owner, several people had decided to try the game based on the box (!), spent ten minutes on the rules, then given up in despair. I had given my friends links to the rules and strategy guide, so we didn't have that problem.

The game was marvelous, and well worth the trip. Watching the growth of cities and companies was an experience on its own, and learning the potential values of technology and mergers and shipping was an education in valuation, liquidity, and ownership. I won the game, with around 2900 to my opponents' rougly 2500 apiece, mainly on the back of a midgame siap faji company with my own shipping line. But it wasn't the winning or losing that we looked for -it was the opportunity to spend 5 hours competing and exploring a system. The day was an experience I'd gladly repeat any time.

I was due to help host a teenage gaming/dance thing, so we had to leave and return to Orange County. I was a bit late, but my girlfriend was able to get the games there on time. I think it was a good night. A few anecdotes:
-Some kids enjoying Carcassonne so much they kicked off a second game immediately afterwards.
-A girl who complained about difficulty with learning games being roped into, enjoying, and winning a game of Hey That's My Fish
-A continually-running game of Concept
-(to fit the list theme) a kid complaining that he didn't know the city names for Ticket to Ride: Europe. I didn't threaten to poke him in the eye, for multiple reasons, but I told him that he'd learn something.

As host, I didn't get to play much, but I did manage to get in a game of Quoridor and toss off several answers to the Concept group. It was a good, if very busy, day of gaming.
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Board Game: Indonesia [Average Rating:7.71 Overall Rank:168]
Andreas Odendahl
Germany
Horstmar-Leer
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I owned this. I sold it because my wife wasn't into it. This game is huge! Maybe some day I get it back.
 
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Board Game: Indonesia [Average Rating:7.71 Overall Rank:168]
Chris Funk
United States
Springfield
Ohio
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GeekList: GENCON 2015
Board Game: Indonesia [Average Rating:7.71 Overall Rank:168]
Matthew Naikelis
United States
Lyndhurst
Ohio
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Josh
United States
Pennsylvania
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The Box o' Chocolates by Splotter, long OOP.

I wants it to go beside Antiquity and R&B two OTHER excellent Splotter games.
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GeekList: Look what I made!!
Board Game: Indonesia [Average Rating:7.71 Overall Rank:168]
Matt F
United States
Okemos
Michigan
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Finally had a weekend where I was home and able to cook dinner. Nice way to spend a Sunday afternoon.

I've been looking forward to trying this recipe since receiving it. It did not disappoint. Thank you fellow BGGer!

The Recipe:
===============================================================
Chicken Chilli Curry with Sambal Nanas
This dish is best served with rice

Sambal Nanas (shrimp-based chili sauce)
ingredients:
1 tablespoons belacan*
5 red chillies

* Belacan (trassi) is shrimp paste— it comes in a jar, or sometimes as a dried powder. It is strongly scented but the flavor is not nearly as intense after heating.

1 small pineapple
1 small cucumber

2 tablespoons soy sauce
3 tablespoons sugar

Bake the belacan in an oven toaster for 10 minutes until fragrant. Wash the chillies and cut them in pieces. Put the chillies and belacan in a blender together; now you have a sambal

Skin the pineapple and cut it in small pieces. Wash it in salted water. Wash the cucumber and cut it in the same size as the pineapple.

Mix the pineapple and cucumber with the sabal, add the soy sauce and the sugar and mix it well together.
Chill the Sambal Nanas in the refrigerator for about 30 minutes before serving

Chicken Chilli Curry
ingredients
1 chicken (2 - 3 pounds) deboned and de-skinned, or use prepared parts
3 teaspoons salt
4 medium potatoes
3 big onions
5 garlic cloves
1 inch of ginger
4 green cardamom pods
1 tomato
3 tablespoons of oil
1 stick cinnamon
2 tablespoons ground chilli
2 tablespoons curry powder
2 teaspoons sugar
3 cups water
1 cup thick coconut milk

Cut the chicken in bite-sized pieces. Marinate with salt.
Peel the potatoes and cut them in four.
Peel the onions, garlic and ginger and grind them together.
Slightly crush the cardamoms.
Cut the tomato in four

Heat the oil in a pan. Add cinnamom, cardamoms, onions, garlic and ginger and fry until it's fragrant and brown. Add the ground chilli and curry powder. Fry for two minutes.
Add chicken, and stir-fry until it changes color.
Add potatoes, the rest of the salt and sugar.
Add the water and bring it to a boil. Simmer till the meat and the potatoes are soft.
Add the tomato and coconut milk, bring it to a boil again and remove it from the heat.

Serve the curry with the sambal and some rice.

Bon appetit!
=================================================================


The ingredients. Fair warning: shrimp paste carries a healthy amount of funkiness--yummy, yummy funkiness. I couldn't find fresh red chilies, so I went with some dried ones I found at a local Asian market. They were extremely spicy. On its own, the sambal nanas was too spicy (even for me). As a side dish with the curry, though, it was excellent. A nice way to increase the spiciness of the dish to each person's liking.


Here's the onion, garlic and spices that serve as the base. This is the moment that got the rest of the family's attention! It took a while, but the wonderful smells wafting from the stove-top finally defeated the funk from roasting the trassi paste.


Everybody in the pot!


Here's the finished dish alongside the sambal nanas. The coconut milk and tomatoes added richness and brightness at the end. Fantastic dish. Some rice and a nice reisling rounded out a lovely meal.


Rave reviews from the family. I'll be making this again, but with fresh chilies (to taste). And I'm told I'll have to heat the shrimp paste outside on the grill.
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Sandy Stumpf
United States
Puyallup
Washington
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Starting Bid
$1 (no reserve)

Condition
VERY GOOD - Per a request, I've included some images here. Click on each image for a larger view.







EDIT: 7/5 In the process of creating a new list and using my format from this list, I accidentally deleted the details of this list item. I have added details back. Sorry for those who have subscribed to this list item.


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Board Game: Indonesia [Average Rating:7.71 Overall Rank:168]
David Larson
United States
Green Bay
Wisconsin
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(Photo credit: Ansi)

Purchased but never played. Original owner: "The game came with cards that had slight misprints on them. Certain tiny provinces should have been colored in. I fixed them with a pen."

Condition: Good

Starting Bid: $75
Buy It Now: $150
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Board Game: Indonesia [Average Rating:7.71 Overall Rank:168]
Dave Peters
United States
Belmont
California
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Powers:Coleridge:Milton: Faith...must be, if anything, a clear-eyed recognition of the patterns and tendencies, to be found in every piece of the world's fabric, which are the lineaments of God.
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That's Tim Powers' fictional Samuel Coleridge "quoting" John Milton in _The Anubis Gates_.
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Scorecard for the Week/Month/Year as of 20Jun2015:

12/34/360 plays of 10/23/146 total games, with 0/2/20 expansions employed.
Plays with 16/25/84 distinct opponents.

0/8/26 games acquired (plus 0/1/8 expansions.)
0/0/4 games sold/traded (plus 0/0/0 expansions.)
0/1/11 games ordered (plus 0/0/3 expansions.)
Orders for 4 games and 0 expansions still outstanding.

With the Monday Lunch group:
1x _7.7_ Foppen (31 months dusty) - Our headliner. I really need to find a copy; it's quite lovely. When it comes to 5-player trick-takers, I still prefer : but this one is a lot easier to explain, and quite a bit more tractable for folk that don't have a lot of experience with cards.
1x _7.7_ トロル (Tororu 'TROLL') - This bunch did pretty well. They messed with one another's expectations, and played "well" - or, at least, what I'd recognize a few days later was good play. It was fun.

With the Wednesday Night gang:
1x _7.3_ Medieval Merchant (30 months dusty) - Pretty well received, and quite cool with 6. Well, except for the final score! If you've played, you'll know that there are 8 large-valued city markers, and 17 more smaller ones. When playing with 6, one deals the 8 out first, and then supplements everyone's portfolio with the smaller tiles. So two players get two "big" tiles, and everyone else has one. Our final scores followed the same pattern exactly: the two players with the pair of large tiles were one point apart, and ~10 points ahead of the other four of us - who, again, were not far apart. And so, despite the fun we'd had with it, the results were more than a bit unsatisfying. I'd rank it lower if I was confident those results were inevitable.
1x _6.7_ Eminent Domain: Microcosm New! - Ok; this was with one of the Wednesday night gang, since it's a 2p game. It's interesting: very much that EmDo feel; but with a bit of take-that between the two players. Our final scores were very close - and I had no idea what I'm doing - so I found myself wondering whether it's one of those games where the scores are naturally close (and the result is determined as much by chaos and randomness of the draw as any player decision) or whether there is good and bad play. In the end, intriguing, but not something I expect I'd want to buy.
2x _7.7_ トロル (Tororu 'TROLL') - A couple different player counts: it's interesting, but dramatically susceptible to the players that are part of the game: it can be played either as a relatively uninteresting gambling game, or a game of misdirection, bluff and provocation. This was one of each - and the second was a whole lot better than the former.
1x _7.3_ 海底探険 (Kaitei tanken 'Deep Sea Adventure') - Oh, look! This one works with 2, too. Hadn't quite expected that: I'd assumed that it'd be mostly terrible, but demonstrate something of the game's dynamics. Instead, it worked pretty well.
1x _7.3_ Ligretto - Then we dragged my boys into this one. It's tremendously silly. Though not terribly friendly to new players when son #1 is playing: he's a skilled exponent of the game. So the new folk were roundly annihilated, and probably will never want to play again. Badly arranged on my part.

With my family:
1x _7.7_ ミネルウァ (Mineruu~a 'Minerva') New! - With my two boys. We didn't get the rules right (notably, we neglected the two conversions of money to resources; didn't notice that assistant-inhabited residences couldn't be removed; misunderstood the four-direction temples as only considering adjacent items (and thus being strictly worse than the all-neighbour temples); didn't notice that play is always clockwise from the first player, rather than following the previous round's pass order.) Ok; that's a lot of stuff wrong. It was still quite intriguing, even when done wrong. There's some scarcity; some interesting decisions; and a bunch of mechanical friction in getting it all done, which absolutely isn't its best feature.
1x _5_ スタンプグラフィティ (sutanpugurafiti 'Stamp Graffiti') New! - (With my younger two.) A Pictionary variant; and an amusing one. There are a substantial set of candidate words (good for the younger players), and a simple scoring system. The most significant change is an amusing set of constraints: one has a hand of cards, and each opportunity to draw requires one to play a card and copy that shape (in any size, reflection or orientation) as many times as one wants. My kids found themselves executing pointillistic imagery with tiny instances of the symbol - which isn't likely what was intended (but wasn't prohibited by the rules.) They had a good time with it - but we all ended up tied. So not terribly compelling as a game. I'm over-rating it because of the youngsters' enthusiasm.

At the Bay Area Games Day:
1x _9_ Indonesia - I both really like this game, and played extremely poorly in this particular instance of it. Depressingly so. And not just one bad decision, but several in sequence: I not only made bad decisions for me, but also mutated the board in hopes of provoking behaviors from others only to have them (correctly? not? makes no matter. I definitely didn't get the results I'd wanted!) take different actions. I'm completely unimpressed with myself, and owe apologies to everyone.
1x _7.7_ 鋼鉄と火薬 (kōtetsu to kayaku 'Guns & Steel') - A different gang; a different result. This game has completely different issues: it's really tight with 4. The Wednesday Night gang had played earlier in the week and ended up with scores that were 24-17-13-2 (I wasn't part of that game) and while this one was a bit tighter, there still was a pretty substantial difference between first and last place. I'm intrigued: we might figure it out, and play well (in the sense of having consistently competitive games); or we might conclude that it's going to break early in favour of one player. (But if that latter, we might still find it worthwhile: we'll just have the ability to call things early!) Or it might just be unstable. Fun to find out, though.

Owned-and-unplayed: 1 (+0/-2) - スタンプグラフィティ (sutanpugurafiti 'Stamp Graffiti') and ミネルウァ (Mineruu~a 'Minerva') were played. Leaving me (again) only with Europe Engulfed. I'm newly optimistic there: son #1 thinks he'll be willing to give it a shot, as long as I can explain it to him.

Outlook for the week: Monday; Wednesday; kids; BAP on Saturday. And not on call. Might be an OK week for gaming! I'll just hope that whatever I play, I do better than this week's Indonesia game. (And I'm not nearly as concerned about the making-good-decisions axis: as much as I'd like to do acceptably there, I'd be content to simply be a quality - on whatever axis one cares to evaluate - opponent.)
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GeekList: Next to Buy List
Board Game: Indonesia [Average Rating:7.71 Overall Rank:168]
Bradley Hays
United States
Kansas City
Missouri
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Another Splotter game. This one I'm not very good at, but I still stand in awe at the wonder of its brilliance. I'll wait for the right copy to come along.
 
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Board Game: Indonesia [Average Rating:7.71 Overall Rank:168]
David K
United States
Austin
Texas
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Love 'em even if a few games get scuttled from time to time.
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This was a wonderful week for gaming (with one little exception)

10  Race for the Galaxy
9  Bruxelles 1893 NEW!
9  Indonesia NEW!
3  Shanghaien NEW!

Indonesia was a game I was pretty sure I would like, as I'm a big Splotter fan and economic game fan. The game did not disappoint gameplay-wise. Let me get the physical negatives out of the way real quick - the map is pretty but not especially functional, and there are many confusing points on the board (with one of the islands just baaarely poking out over an ocean line being an egregious example of this). Then there's the issue of shipping - it's very important you track how many times each ship has been used but the board isn't really well-suited to doing this; it's easy to goof up (especially as people have to reconsider moves, which will inevitably happen) and felt rather fiddly.

So physical issues aside, the game is excellent. The way companies expand and can be merged is highly interesting, with the merger system of the game being both an interesting offensive and defensive weapon. The mergers do get rather mathy ("ok, so you owe 7/11ths of 209 for this company") but the way they work does make sense. The way they greatly affect the game yet aren't an overwhelming thing to put your research points into was also excellently handled.

My wife joined us for Indonesia, and she normally doesn't like the games that run quite this long, but she enjoyed it quite a bit. She was definitely in the running at the end, as she was making a boatload (har har ) off her shipping companies but my junk food siap faji (microwave noodles, apparently) empire and rubber company were just making me too much each round. She said that having to manage so much stuff at once at work these days was making her better at this type of game - and after she beat me at Power Grid last week and did so well at this, I think I agree... One other player was hoping that he could be an oil baron and scoop up lots of money that way but the alignment of the cities in this game simply didn't make that pan out quite well enough for it to work for him.

Hope to play again soon.

I'm a confessed Feld fan and Bruxelles 1893, despite not being from him, feels like a very good Feld game. It's a bit of a point salad, as there's lots of actions you can do (with availability changing between rounds), but they all tie in together in a very cohesive fashion and there are multiple valid ways to get points at the end (several reviews seem to think the architecture track is the only way to win, but I'll cordially disagree). Interaction between players was definitely present, as we were constantly trying to make sure we were bidding up the "column bonus" cards as needed, avoiding giving bonuses as much as we could on the actions board, and not allowing people to sell art whenever we could (but you can't stop it all the time).

I see a lot of potential for future plays of this. If I had to pick a concern, it's that the "intersections" bonus didn't seem to be all that viable point-wise (maaaaybe if you really pushed that up early game) and the art sales got really stale if even two players didn't push very hard to acquire new art pieces. Too early to say for sure but overall, highly enjoyed this one. It was right up my alley and it delivered.

So what didn't deliver? Shanghaien. I like Michael Schacht's games quite a bit, generally, but this one was a big letdown. The scoring mechanism sounded clever but the core game felt very random even with the buffer of two dice being rolled at a time but only one being used. You could try to strategically place your dice, but there was an essentially equal chance your opponent could just undo what you did with every move.

My wife felt the same and summarized it nicely: "it feels like you're just rolling the dice and hoping you get a good number." She absolutely destroyed me at the game (she won almost every tie for several rounds) but didn't enjoy it much and said she wasn't really interested in playing again.

Going to the sale pile. Meh.

So yeah, that game aside, great week. Actually, not liking Shanghaien means I can get rid of it and make space, and that's a good thing (even if the box is small, it's still space!)... so nevermind, a great week in every way.
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Board Game: Indonesia [Average Rating:7.71 Overall Rank:168]
Ken Hullett
Canada
Burnaby
BC
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Very good condition. Some shelf wear.
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Board Game: Indonesia [Average Rating:7.71 Overall Rank:168]
Dan Blum
United States
Wilmington
Massachusetts
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Punched but played very little (possibly not at all). The rulebook cover has some fingerprints on it (it takes them well). The box has minor scuffing.

The rulebook is first edition but the second edition rules (which just clarify some points) are available on the game page.

I will pay to ship this in the US and pay the first $10 anywhere else (the remaining amount could be a lot - please ask if this is a concern).
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Board Game: Indonesia [Average Rating:7.71 Overall Rank:168]
-=::) Dante (::=-
United States
KEW GARDENS
New York
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Wanted
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Board Game: Indonesia [Average Rating:7.71 Overall Rank:168]
Max Maloney
United States
Portland
Oregon
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"If trees could scream, would we be so cavalier about cutting them down? We might, if they screamed all the time, for no good reason." -Jack Handey
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Games Played

.10! Race for the Galaxy 3
.10! Dominion 2
_9_ Roll for the Galaxy 1
_8_ Indonesia 1 New!
_7_ Welcome to the Dungeon 3
_7_ Deep Sea Adventure 1 New!
_7_ Imperial Settlers 1
_7_ Quartermaster General 1 New!
_7_ Specter Ops 1 New!
_7_ Torres 1 New!
_7_ Valley of the Kings 1
_6_ The Castles of Burgundy 1
_5_ Dark Tower 1

Week in Review

I finally got a crack at Indonesia and hey, I won! I started shipping and never stopped, merging 1 into 2 and 2 into 4. At game end, my shipping network linked everything on the map with a hull capacity of 3, while my only rival linked about half the map with a capacity of 1. In what we thought would be the last turn, the presumptive winner realized he would have to pay me too much in shipping to end it. In the next turn, the game end came and in spite of his best efforts the trend continued. Each of the last four turns of the game I increased my profits with respect to the field. Splotter has still never failed to disappoint me. While this is an economic game and therefore I have to be in the right mood for it, it's one of the more interesting I have played and I'd enjoy playing again.

Welcome to the Dungeon seems to go over well with most people I have played with. Each of my four plays has been with all new players. I am more and more playing it Dungeon of Mandom-style, leaning on the character from the original game without pulling out the new variant characters. I think the bluff and mind games of this are deep enough that it's worth standing on the solid ground of a single character while getting good at it.

I ordered Deep Sea Adventure from the BGG Store and played it once so far. It's a neat little filler. We played 5P, which is very tricky. Everyone drowned in all three rounds except one player in round 2, who won off the single treasure he retrieved. There is deceptively little time before asphyxiation with that many players. I like this one quite a bit.

I mentioned my frustrations with Imperial Settlers last week. My rating reflects that sometimes it's a 9 and other times it's a 5. I do still feel compelled to play it, so I will probably put in some practice per Karl's recommendation so I can play more consistently in the future.

Speaking of frustration, Quartermaster General did not go over so well. I had high hopes for this game as an interesting and elegant conflict game that works up to (and best with) six players. Our play was extremely lopsided and this seemed to depress enthusiasm. I was on the losing team, but I thought it interesting enough that I want to get better rather than hate on the system that crushed me. Here's hoping I will get the chance.

Yet another new game for the week was Specter Ops, which I got for my girlfriend because she loves hidden movement games but Letters from Whitechapel has proved problematic. Letters is her favorite game, so I was hoping this would scratch her itch. She liked it (though not quite as well) and did a good job skunking me as the Agent. I really liked it given that we played in under an hour as opposed to the 3 hours Letters always takes with two players. A lot of the very sneaky movement tricks we learned in Letters seem to work well here and she was able to evade me with amazing proficiency. I'll get her next time... I hope.

The final new game of the week is Torres. I don't have too much to say except I liked it a little better than expected. This was a 2P game and I'd really like to try with more players to see how the interplay changes with more people on the board. We played the basic version and the Master version looks interesting (though the scoring cards seem weird).

Dark Tower is the electronic game from 1981. I have owned it since I received it as a Christmas present at age eleven and a friend asked me to bring it over so she and her partner could play it. I have no idea what prompted this, but we had good fun. I played this game a lot in my youth, to the point where I played on instinct rather than planning anything. I won easily. It's funny we can remember how to play a game so clearly after so long. In spite of my love for the game, it is very silly and not really worth playing more than infrequently. Thus my low rating.
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GeekList: Un juego por letra
Board Game: Indonesia [Average Rating:7.71 Overall Rank:168]
Angel
Spain
Madrid
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Rue Sailmana
Netherlands
Zaandam
Noord-Holland
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Hi, I'm Bo,

I love cooking, although lately I tend to be a bit lazy. I had some surgery and haven't been myself since, a big loss in energy. However, I'm slowly starting the cooking again.

I live in a small apartment and haven't got really fancy kitchen aids, but I can manage. I love Indonesian foods and I'll probably send an Indonesian recipe

I'm intolerant to lactose/milksugar, but for a lot of things I'm able to find or think of alternatives
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