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Geeklist s for D-Day at Omaha Beach

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Board Game: D-Day at Omaha Beach [Average Rating:8.31 Overall Rank:298]
Nathan Milbrath
United States
Fridley
Minnesota
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Board Game: D-Day at Omaha Beach [Average Rating:8.31 Overall Rank:298]
David Pereira
Portugal
Porto
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Period: WW 2

Date: 6 June 1944
Location: Sainte-Honorine-des-Pertes, Saint-Laurent-sur-Mer, Vierville-sur-Mer, in France
Result: Allied victory

Omaha Beach was the code name for one of the five sectors of the Allied invasion of German-occupied France in the Normandy landings on 6 June 1944. Omaha is located on the coast of Normandy, France, facing the English Channel. Landings here were necessary in order to link up the British landings to the east at Gold with the American landing to the west at Utah, thus providing a continuous lodgement on the Normandy coast of the Bay of the Seine.

On D-Day, the untested 29th Infantry Division, along with nine companies of U.S. Army Rangers redirected from Pointe du Hoc, were to assault the western half of the beach. The battle-hardened 1st Infantry Division was given the eastern half. The initial assault waves, consisting of tanks, infantry, and combat engineer forces, were carefully planned to reduce the coastal defenses and allow the larger ships of the follow-up waves to land.

The primary objective at Omaha was to secure a beachhead of some five miles (eight kilometres) depth, between Port-en-Bessin and the Vire River, linking with the British landings at Gold to the east, and reaching the area of Isigny to the west to link up with VII Corps landing at Utah.

Opposing the landings was the German 352nd Infantry Division, a large portion of whom were teenagers, though they were supplemented by veterans who had fought on the Eastern Front. The 352nd had never had any battalion or regimental training. Of the 12,020 men of the division, only 6,800 were experienced combat troops, detailed to defend a 53km/33miles front. The Germans were largely deployed in strongpoints along the coast—the German strategy was based on defeating any seaborne assault at the water line.

Very little went as planned during the landing at Omaha. Difficulties in navigation caused the majority of landing craft to miss their targets throughout the day. The defenses were unexpectedly strong, and inflicted heavy casualties on landing US troops. Under heavy fire, the engineers struggled to clear the beach obstacles; later landings bunched up around the few channels that were cleared. Weakened by the casualties taken just in landing, the surviving assault troops could not clear the heavily defended exits off the beach. This caused further problems and consequent delays for later landings. Small penetrations were eventually achieved by groups of survivors making improvised assaults, scaling the bluffs between the most heavily defended points. By the end of the day, two small isolated footholds had been won, which were subsequently exploited against weaker defenses further inland, thus achieving the original D-Day objectives over the following days.

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Board Game: D-Day at Omaha Beach [Average Rating:8.31 Overall Rank:298]
Stig Morten
Norway
Kvernaland
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Provisional list

Thursday-Cards
Star Realms
One of Shaun's excellent challenges.

Friday-Co-op
Flash Point: Fire Rescue or Gears of War: The Board Game

Saturday-Euro
Don't have any obvious canditates so I'll go 23 instead with
Dino Dice or Reiner Knizia's Decathlon
Or maybe do this months run of Rallyman

Sunday-Versus
D-Day at Omaha Beach or The Hunters: German U-Boats at War, 1939-43 or Claustrophobia

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Board Game: D-Day at Omaha Beach [Average Rating:8.31 Overall Rank:298]
Kevin L. Kitchens
United States
Gainesville
Georgia
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Very good condition, complete in box. Includes all counters clipped with a 2.5mm professional clipper as well as all stored in small Plano boxes by Force.

EDITION: Second Edition
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Board Game: D-Day at Omaha Beach [Average Rating:8.31 Overall Rank:298]
Chris Montgomery
United States
Joliet
Illinois
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The Coat of Arms of Clan Montgomery - Scotland. Yes, that's a woman with the head of a savage in her hand, and an anchor. No clue what it means, but it's cool.
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Weekend Round-Up

This past week, these games were played face-to-face:
D-Day at Omaha Beach x 1 (In Progress; Solitaire)

This past week, these games started:
None.

This past week (through date of posting), these games continued:
Burnside Takes Command, Scenario 2 v. Carsten (100-Game-Play Challenge!)
Space Empires 4X v. 4-Player (GCL Gelato!)
Stonewall Jackson's Way II, Scenario 6 v. Patrick (Advanced Game!)
GCACW: Atlanta is Ours, Scenario 1 v. Scott (Playtest!)
GCACW: Atlanta is Ours, Scenario 2 v. Patrick (Playtest!)
GCACW: Atlanta is Ours, Scenario 3 v. Carsten (Playtest!)
The Great Invasion: Gettysburg v. Judd
1830: The Coalfields v. 5-Player (GCL Gelato!)

This past week, these games concluded:
None.

This past week, these games/accessories were acquired:
D-Day at Peleliu
BattleTech: Alpha Strike (Various Lance Packs)
Forbidden Stars
Winsome 2015 Essen Set
1862: Railway Mania in the Eastern Counties

Next week or two: Various Kickstarters nearing completion: Kansas Pacific, Nautilus Industries, High Frontier (3rd edition) (Out Before Essen, Possibly!)

This week, these games are on my radar:
None.

This past week, these interesting things happened in my games and my life:

1 ---> Solitaire Gaming / Miniatures Painting. Work continues on the TIE fighters and variants.

2 ---> D-Day at Omaha Beach. I began a game of the First Waves Scenario and was pleasantly surprised that my interest in the game continues. I am only played the first-half of the campaign game, which covers the capture of Omaha Beach and the draws leading up to the bocage and high ground of the French countryside. So far, my boys are taking a beating, but I am doing better than the historical result so far. As always, I expect my luck to change. I continue to be amazed at John Butterfield's excellent game system and design. I joke that the map looks like a kaleidoscope with all the different bright colors and dots all over it, but it all makes excellent sense and works together to make for a very engaging and tough game. Reports are coming back on the second game, D-Day at Tarawa (which I also own but have not played yet) that the game is nearly impossible to beat. I will enjoy trying to rise to that challenge, but will likely go down in ignominy beating my head against the Japanese defenses before quitting the game in a puddle of my own frustration and tears. The THIRD game in the series - D-Day at Peleliu - is just getting into players' hands now, and I am heading off to read some early reports about it.

2 ---> Family. Enjoyed a Fourth of July party yesterday at a friend from high school's family's house. We've been celebrating the Fourth there for around 18 years! We are older now, drink quite a bit less, and eat quite a bit more. But I don't get to see everyone very often, so it is nice to catch up. The highlight of the evening was a *huge* bonfire in the backyard that was so large, the neighbors called the police and we had to wet it down so it wasn't burning hot. At one point, the flames reached 14 or 15 feet in the air. My kids really enjoyed getting the pool - and I always have an unhealthy neurosis about it; every year my department has to respond to at least one call where a child, at a party, surrounded by adults, drowns in the pool because no one was watching. So they wear life vests, and I have to be present in the pool with them at all times. Otherwise, they aren't allowed in the pool area. I will be much more relaxed once they all know how to swim and are a bit older.

3 ---> On-Going PBEM Game Notes. In 1830 I have successfully purchased two permanent trains, but my net worth - between pitching in my own cash to buy trains and devaluation of stock price, is about one-third where it was at the beginning of the OR. Depending on how well my trains run, it is possible, but unlikely that I will get out of last place.

4 ---> Atlanta is Ours! My game against Carsten is nearing the end as only a couple of my units have fatigues left. I've lost so many troops, though that I am just going through the motions until the end of the game, trying to learn what I can on how to play when things are going poorly. Carsten has played an excellent game. My game with Scott continues - both of us have had several-week delays, but we could finish this one up in a couple days if we each could just get files back timely. Patrick is back from Dice Tower Con, and he has passed his initiative to me, and so is waiting for a file.

5 ---> Weight Watchers. Weight loss continues, with about 13 pounds lost so far, and from here on out the weekly losses will be slow but steady. This week has been really bad, with the Fourth of July and a huge feast at work today. Weigh in is on Wednesday, so maybe I can make up some lost points before then.

6 ---> Growing Older. I was really struck, recently, that I am certainly getting older. I have resolved to try and keep my heart and mind young. But I am actually liking the process so far. I don't mind the early-signs of wrinkles and the beginnings of raspy skin. I feel like I know myself better. I am happy to have a family. And I don't miss (so much) the partying and drunkness. But there is a seriousness to my mien these days that I am not quite sure what to do with. It runs in my family and can be an abrasive trait.

7 ---> High Frontier (3rd edition). I want to give a special shout-out to this hard-science Phil Eklund game that currently has a kickstart campaign going. I have never played the game, but it is supposed to be a really great simulation about the settlement and exploitation of the solar system. The Kickstarter is very straight-forward on your options: $69 for a copy of the game, which includes the Interstellar expansion and shipping. The game has already blown past all the initial stretch goals, and the guys running it have said that they probably won't add very many more stretch goals because they would like to try and bring in the project on time. Amongst other things, the KS stretch goals include solitaire rules, strategy guides, etc. If you have any interest in hard SF, I would highly recommend you check this out.

Edits: (1) Added #7, High Frontier.
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GeekList: SNEWfest 2015!!!
Board Game: D-Day at Omaha Beach [Average Rating:8.31 Overall Rank:298]
jeff
United States
Cumberland
Rhode Island
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This is my most wanted for the day. I really want to play some SCS or OCS but would take this chance first. I'll only post this one for now and feel out the rest over the next couple weeks.

I really enjoy the co-op teamwork aspect of playing this 2 player. I think SNEWfest is my best shot at playing with someone and having enough time to see it to the end together in one session.

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Board Game: D-Day at Omaha Beach [Average Rating:8.31 Overall Rank:298]
Michael J
United States
Folsom
California
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So far, 0/4. Brilliant game design. My latest attempt at storming the beach failed when my HQ got blown up and left 6 infantry with no leader, scrambling for cover. I was all set to make a big combo-move before the HQ disappeared, and that was that. Although... to be fair, I lost the game on the OTHER side of the beach. Maybe it was my two rangers getting disrupted just before climbing the cliff, and then getting mowed down the next turn. Sometimes... s**t happens. That's what I've learned with DDAOB. Although, I'm about to change that to Always... s**t happens.

On my current play, I decided to try to be more patient and wait for some successful barrages to take advantage of some safety. But then my tanks got blown up. I think I'm heading for 0/5.
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Board Game: D-Day at Omaha Beach [Average Rating:8.31 Overall Rank:298]
Adam Garbett
United Kingdom
Walsall
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Jealous of anyone playing Enemy Action: Ardennes I decided to bring out DDaOB. I've never played the full scenario due to timescale but realised I could log the contents of occupied hexes to revert back to a save point. I played through turns 1-16 tonight.

Through the first 8 turns I hadn't cleared a single WN. However I hadn't taken many losses and managed to get a lot of units lined up at the shingle. When the HQ and generals came on map they helped to blitz a fair few of the nests. Where I couldn't attack, I tried to use barrages to keep a path on each sector clear, which helped.

I got 1 hero through 16 turns which is disappointing! However I somehow managed 19VP, but may need to set this back up to double check that. I want to set back up tomorrow anyway and play 17-32 completely for the first time. A couple of weeks ago I played four turns from 16 onwards as a practice but tomorrow night I think I'll start from my own turn 16 start point.

I've found eurocubes are quite good for marking scoring hexes.
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Board Game: D-Day at Omaha Beach [Average Rating:8.31 Overall Rank:298]
Benny Bosmans
Belgium
Mechelen
Antwerp
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It took me more than a week and 2 trial playing sessions, but finally I got into this game system and it is a grandiose solo game indeed.

No dice... and extreme good hidden information rules.

The end result in my third play was 12 VP. Not enough to win, but frankly it was fun from the very first draw of the card until 6 hours later.

Yes I play "slow" to enjoy the ride in solo games, but this sytem deserves it really.

Butterfield is the maker of Ambush!, a legendary game in its own right and DDaOB is a modern day game with innovative game mechanics.

Below is the end result after 16 turns and 12VP was the absolute max I could gather. You need 19 to win.



I had bad luck in that in the last 2 turns the Germans could get some Divisional reinforcements on the table.

I certainly made some strategical mistakes but the game was great fun and it really gives you a good look on company level of the first 4 hours at Omaha Beach.

---

The problem with this game is that you can hardly find a copy of it. I bit the bullet and forked out the 80 Euro at the only EU online shop that still got a copy (now a few weeks later, it is even sold for 120 Euro).

I have high hopes the card system in Conflict of Heroes: Eastern Front – Solo Expansion will be good as well.

So the next few months will be extremly exciting for me as a solo gamer.

And at the same time it becomes soooo difficult to chose which solo game I will play next.
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Board Game: D-Day at Omaha Beach [Average Rating:8.31 Overall Rank:298]
Ron A
United States
Coronado
California
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Beyond the Beaches scenario

Totally messed this up, bad HQ placement, units running off to no where.

-2VP
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Board Game: D-Day at Omaha Beach [Average Rating:8.31 Overall Rank:298]
Marco Chiappa
United States
lincoln park
New Jersey
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Eng. 2d edition
Very good condition
Counters rounded clipped and different additional player aid.

 
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Board Game: D-Day at Omaha Beach [Average Rating:8.31 Overall Rank:298]
Kevin L. Kitchens
United States
Gainesville
Georgia
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Very good condition, complete in box. Includes all counters clipped with a 2.5mm professional clipper as well as all stored in small Plano boxes by Force.
 
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Board Game: D-Day at Omaha Beach [Average Rating:8.31 Overall Rank:298]
Robert Rossney
United States
San Francisco
California [CA]
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As Max Beerbohm says in Zuleika Dobson, "For people who like that kind of thing, that is the kind of thing they like."

If this is the kind of thing you like, and for some reason you don't have it, you must.
 
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Board Game: D-Day at Omaha Beach [Average Rating:8.31 Overall Rank:298]
Brian Current
United States
Carmel
IN - Indiana
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Are you gonna pull those pistols or whistle Dixie? - Outlaw Josey Wales
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New in shrink. English.
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Rodney Clowsewitz
Canada
Moncton
New Brunswick
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I've played this half a dozen times and can't come close to a win.

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Board Game: D-Day at Omaha Beach [Average Rating:8.31 Overall Rank:298]
Stephen Shaw
United States
Columbus
Ohio
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Second edition
English

Removed from shrink, but otherwise like new and unplayed

Shipping: free to lower 48, first $15 elsewhere and anywhere
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Board Game: D-Day at Omaha Beach [Average Rating:8.31 Overall Rank:298]
Marco Chiappa
United States
lincoln park
New Jersey
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Eng. 2d edition
Very good condition
Counters rounded clipped and different additional player aid.

Free shipping to lower 48 states only.
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Board Game: D-Day at Omaha Beach [Average Rating:8.31 Overall Rank:298]
Koinsky
France
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Definitely one (if not the one !) of my favorite games. The story-telling is amazing!

I never play it without the map redesigned by Michael Evans :

Michael Evans
United Kingdom
St Ives
Cambridgeshire
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The original map is fantastic, almost Kandinsky’s like – opinion may differ… – but Micheal Evans redesign is even better and more readable.
I printed it on photo paper and did a 4 parts folding board.



link to Michael Evans Custom Map


thumbsup This year, the 71st anniversary will take place on a Saturday : I will be able to play the game in real time on D-Day! last year, was a Friday and I was working all day long…

thumbsdown This is a heavy game. Even if the rules are very well written (one of the very best rulebook I know) it takes time to master (not that I’m winning a lot…)

thumbsdown This game is hard: if you don’t like losing, you should avoid it…

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Board Game: D-Day at Omaha Beach [Average Rating:8.31 Overall Rank:298]
Lee Edgson
United Kingdom
Crawley
West Sussex
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Started the month with my number 1 game from last year's People's Choice Top 100 Solo Games and suffered my quickest ever defeat, recording a catastrophic loss in the 29th Division on just turn 8.

First time I've played it this year as I'd been seduced by D-Day At Tarawa, but I still prefer this of the two designs, despite now being 0-16. I've played the Easy Fox introductory scenario 5 times and this was my 11th attempt at The First Waves/D-Day At Omaha Beach scenarios.

I once got within 1VP of victory on The First Waves at 18VP and you only need 11VP at the end of The First Waves to continue into the second part of the game (D-Day At Omaha Beach scenario) but was unable to leave the game setup on that occasion.

Of course, since then I haven't managed better than 10VPs at the end of the first half of the game.
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Board Game: D-Day at Omaha Beach [Average Rating:8.31 Overall Rank:298]
Lee Edgson
United Kingdom
Crawley
West Sussex
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Followed up my quickest ever defeat from yesterday... with my second quickest defeat!

This time it was the 1st Division that suffered a catastrophic loss on turn 9.

The frustrating thing was that I was progressing really well on the West Beach with two WNs taken and another 4 set to fall (hopefully) in the next couple of turns.

However, on the East Beach my forces were completely decimated with only two 3-step and two 2-step infantry and a couple of tanks left along with all the 1-step infantry.

I don't know if it's because I haven't played it a while, just bad fire draws or I'm just struggling to readjust my tactics from Tarawa, but before these two games I'd only lost from catastrophic loss three times in 15 games.
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Board Game: D-Day at Omaha Beach [Average Rating:8.31 Overall Rank:298]
Koinsky
France
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6 juin 2015 - 06:15 am

71 years later, ready to fight on Omaha Beach.


Forgive me to "recycle" a picture from last year ceremonies in Normandie, but I found this picture (not mine - AFP) very touching.



It was a deeply emotional moment to see those heroes, back again in Normandie, 70 years after D-Day.


I can't play and report in real time. Neither do I know if I will be able to play it in real time [I'm subject to a lot of AP while playing this game .... + I may be interrupted by some families priorities.... solo gaming doesn't mean loneliness... ]


EDIT

I'm a bit disappointed: I took the time to take regular notes during play in order to write a decent AAR at the end and I erased my notes by mistake while transferring them from the tablet to my computer to edit them....

What an exhausting experience!

Usually I take a break every 2 hours - at most - to take my breath and go back to the game. First time I try to follow the real timetable. It was simple at the beginning and became harder around turn 12. Despite the early hour (09:00 am) the temperature in the room was already around 30°C. Today is the hottest day for a long time.

I managed to take control of WN62 N/S and WN 65 N/S pretty early and around turn 12 the eastern situation wasn't looking bad despite the lack of heroes and some horrible death of guys drowned because of the tide close to Fox Green beach and very efficient German fire from WN61 with its powerful artillery.

On the western part of the beach, it was another story. The guys were fighting all they could to take control of Vierville Draw (they eventually did take control of it ) but the losses increased dangerously among the 29th division.


By the end of turn 16 - end of First wave scenario - I had reached the 12 VP necessary to proceed with the extended game (I guess, I scored 16 but I'm not sure) and avoided catastrophic losses by one single infantry in the 29th...


I had much more trouble to follow the timetable afterwards.

First, because my brain hurt; then because even if turns are longer (30' real time) I was mixing up Omaha and Tarawa rules regarding actions [I've been playing much more Tarawa lately than the extended game in Omaha].

I had to checked many details in the rulebook and the precious DDAOB Reference Panel by
Andrew Korson
United States
Kennewick
Washington
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The strategy was confused in my head and on turn 24 I had to declare catastrophic losses among the poor 29th which was the weakest.

It was 15:15 pm local time

Exhausting but tremendous experience!
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Board Game: D-Day at Omaha Beach [Average Rating:8.31 Overall Rank:298]
Lee Edgson
United Kingdom
Crawley
West Sussex
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Spent the weekend playing this again in honour of the anniversary.

Got through the first 16 turns without a catastrophic loss but only had about 5 victory points.

Played the second half of the game anyway, but succumbed to a catastrophic loss on turn 28 although I was struggling to get many victory points.

The second half was a real lesson in frustration with depth markers reappearing the turn after I'd eliminated them and it seeming like every position needed flanking and sometimes double flanking. This was especially painful as often four of the six adjoining hexes had intense fire dots and it was difficult to manoeuvre round them as this often caused units to pop up in reinforcement positions.

Might have to set up the scenario that just covers the second half of the game next time.
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Board Game: D-Day at Omaha Beach [Average Rating:8.31 Overall Rank:298]
Chris McDonald
United States
New York
New York
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Lost on turn 13 due to devastating losses by 1st division. 29th division was cleaning up, and I was on track for 13VP in that sector, but 1st division wouldn't have gotten the additional 6 needed to win anyway.


1st Division sector


29th Division sector
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Board Game: D-Day at Omaha Beach [Average Rating:8.31 Overall Rank:298]
Phil McDonald
England
Staffordshire
UK
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I wanted to give this game a chance before getting rid of it....

I read the rules again, I set up the game, I watched a couple of game play videos, but I still have absolutely no desire to play it sadly.... I surrender cry

I can see that it is innovative and based on a subject that interests me greatly, but the style of game just grates with my gaming preferences, like fingernails on a chalkboard. Procedural, mechanical and slow. I like long games but not slow games. Paths of Glory for instance is a long game I love, but the speed of play depends on your decision making, not on a ponderous (IMHO) procedure.

So, I'm happy to accept that this is a great and innovative game, it's just not one that I want to play. It's going to be sold unplayed. It's my own fault.

EDIT.... I fear that Where There Is Discord: War in the South Atlantic will be departing for the same reasons. I'm desperately hoping that Codeword Cromwell: The German Invasion of England, 8 June 1940 will engage me (I haven't got that to the table yet).
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Board Game: D-Day at Omaha Beach [Average Rating:8.31 Overall Rank:298]
Adam Gastonguay
United States
Pottstown
Pennsylvania
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Gearing up for the release of Churchill I've been in a WWII kind of mood, so I set this bad boy up in my basement. I wasn't going to bother posting since I said enough in previous posts and I didn't think I had the time to write up another dramatic posting, but I thought I should share this.

I am having the luckiest game so far. I'm 7 turns in, and I have 3 heroes and have had 1 turn with 3 actions. Two bunkers are already off the board. In seven turns! Sure, I have some rough patches, and I have 3 total lost infantry units, but there are some spots with outright holes in the German defense. Never thought I'd see the day. If I can do a nice Westerly swipe, I may be able to win the Beaches segment.

Edit 6-28 I think everyone saw this coming. Auto-loss on turn 15. cry First one since game 1. Thinking back on it, I made some stupid, stupid choices and I let the great opportunities I was given go to waste. shake 'till next time....
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