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Geeklist s for PitchCar: Stunt Race

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Board Game: PitchCar: Stunt Race [Average Rating:7.15 Unranked] [Average Rating:7.15 Unranked]
Cartchamp
United States
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Bought this! DC loved it!
 
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Board Game: PitchCar: Stunt Race [Average Rating:7.15 Unranked] [Average Rating:7.15 Unranked]
Mike Smith-Stoe
United States
Maple Valley
Washington
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Tuesday


My wife and son and I played a 3-lap race of PitchCar on the track pictured above. I won. ... This track has a special rule that there is no adjusting away from other cars or rails on the two corners and two special straights that follow the down ramp.

Thursday

This time our daughter joined us for a 4-lap race on the same track. I won again. My son was a sort of close second. After that my wife took some quick consecutive shots to finish her third lap just to make sure she wasn't lapped by everybody in the race. ... I've got to work on ways of handicapping the big tracks for our skill levels. Small track handicapping is pretty easy.

Friday



Finally started mixing Dominion: Adventures with other sets. Adding Colonies and Platinum from Dominion: Prosperity seemed like a natural place to start. ... I played a 2-player game with my daughter when she got home from school. She got a 5/2 split and bought a weak card with her 5. The less said about the score disparity of that game the better. ... I felt bad for not steering her in a better direction. So later when we played a full-family 4-player game with the same set-up and I got a 5/2 split, I bought the same cards she did. ... I came in third.

Saturday



During some free time in the middle of the day with my son we played Adventures with Dominion: Dark Ages mixed in. We didn't play with Shelters. And out of bounds of the rules we played with Colonies and Platinum. Again, best not to discuss scores. At least in this game my son had had a chance to close out the game early by emptying supply piles if he wanted. In the game with my daughter, she was about as patient as she could be considering how I dragged the game out trying to get as many points as possible.

Sunday


My wife and I finished off the weekend with a quick game of Paperback. We have yet to purchase the 17 cent victory card. Or self-imposed rule is no coop play until one of us can buy the big card in a regular game. ... It could be a while.
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Board Game: PitchCar: Stunt Race [Average Rating:7.15 Unranked] [Average Rating:7.15 Unranked]
S H
United States
Merrillville
Indiana
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We STAR WARS'd up the PitchCar track to create a Trench Run / Pod Race course!


2 Races were held:

Race #1:
1st - SCOTT Skywalker, aka "Gold Leader"
2nd - Steve Darklighter, aka "Red One"
3rd - Rob T, "Beedo Blue"
4th - Matt N, aka "Sebulba Green"
5th - Jesse H, aka "The Mad Tuskan" (is that redundant...?)
6th - Gregory B-M, aka "Orange Ody Mandrell"
7th - Teddy O, "Pink Wraith Squadron"
8th - Ryan St, aka "Team Alderaan"


Photo courtesy of Steve H, aka Shadowski

Race #2:
1st - JAMES L (Pink Pod)
2nd - Matt N (Yellow Pod)
3rd - Jason Woz (Green Pod)
4th - Stosh P (Super Chicken, Orange)
5th - Rick B (Blue)
6th - Ryan St (Red)
7th - Bruce (Brown)
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Board Game: PitchCar: Stunt Race [Average Rating:7.15 Unranked] [Average Rating:7.15 Unranked]
Needle
Australia
NSW
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In Shrink
$45 or trade
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Board Game: PitchCar: Stunt Race [Average Rating:7.15 Unranked] [Average Rating:7.15 Unranked]
Jack K
United States
Milwaukee
Wisconsin
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Rich S
United States
Phoenix
Arizona
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Played twice and in great condition.

Starting bid: $25

Note: This item will only sell if all of the combined individual Pitchcar bids exceed the total of item #28.
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Board Game: PitchCar: Stunt Race [Average Rating:7.15 Unranked] [Average Rating:7.15 Unranked]
Tony Kotler
United States
Miami
Florida
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I Love Heavy Dry Soulless Euros!!!
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Currently looking for players in South Florida to play any games in my collection...or any games in their collection. Geekmail me if interested.
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Game Condition:
In Shrink

Version/Language Info:
Ferti First Edition 2008

Shipping to ConUS only. Free shipping to ConUS.
 
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Board Game: PitchCar: Stunt Race [Average Rating:7.15 Unranked] [Average Rating:7.15 Unranked]
Tony Pullen
Australia
Sydney
New South Wales
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Played. Good Condition.

Opening Bid: $15.00
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Board Game: PitchCar: Stunt Race [Average Rating:7.15 Unranked] [Average Rating:7.15 Unranked]
John McD
Scotland
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Because Pitch Car is fun and stunts are fun and I really fancy this, but there are loads of great dexterity games out there, do I need a new one rather than more of an existing title?

Plus, this lives under the eldest's bed so it doesn't really come out of goodwill-for-games capital.
 
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Board Game: PitchCar: Stunt Race [Average Rating:7.15 Unranked] [Average Rating:7.15 Unranked]
Michael Theiss
United States
College Station
Texas
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$60Sold To:
chris gillis
United States
College Station
Texas
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Paypal or cash at the con.
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Board Game: PitchCar: Stunt Race [Average Rating:7.15 Unranked] [Average Rating:7.15 Unranked]
Jason Farris
United States
Citrus Heights
California
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There is a duck in every game. You may not see it, but it's there.
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Pitchcar Stun Race

The expansion where you get extra points for hitting your opponent in the head with your flicked car.
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Board Game: PitchCar: Stunt Race [Average Rating:7.15 Unranked] [Average Rating:7.15 Unranked]
Joel J
United States
Iowa City
IA
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The Glory Hole
Stunt race onto a short flat, over a narrow bridge, and into the tunnel where you hit the down side of this stunt race section. This looks like an impossible feature, but it was actually better than the regular tunnel because you couldn't bunch up in front of the opening with the bridge there. When I used this feature in one of the finals, I hole-in-one'd it leading on the first lap and thought I'd just secured a strong chance at victory. The next two did the exact same thing like it was nothing and proceeded to "Shake and Bake" me. I think I finished 4th. The competition at Geekway is mean.

It ruins a bit of the suspense showing you what waits in The Glory Hole, but here it is:

Notice that you need to use the short side of the foam block because the top of the stunt race piece has to be at track level for the tunnel to rest on.
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Board Game: PitchCar: Stunt Race [Average Rating:7.15 Unranked] [Average Rating:7.15 Unranked]
Joel J
United States
Iowa City
IA
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The Mastodon a.k.a. The Reverse DeShon a.k.a. Elephantitis
Most really great track features seem to involve stunt race, and we've long been using mini binder clips to add more stability to the raised sections, but the discovery of giant binder clips has opened up a whole new world of insanity.

The Mastadon is actually a pretty reasonable feature. It's just basically the reverse of the Shake and Bake. Your dudes do all end up at the bottom of the curve, but it's not a problem. There's also a particular "bounce pass" technique you can do while entering that only some of us seem to be able to pull off. I think next year we may try some more advanced angled sections. This particular image also features the Geekway arch and flicorice forest redux which actually helped make some really aggressive shots possible by ricocheting back down toward the track.
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Board Game: PitchCar: Stunt Race [Average Rating:7.15 Unranked] [Average Rating:7.15 Unranked]
Joel J
United States
Iowa City
IA
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Shake and Bake a.k.a. The DeShon
The banked curve adds some nice variety. Some large binder clips help to really support the first connection. The back is supported by a normal stunt race top piece where it would normally be. Leave off the second barrier if you want to require a little finesse coming out of the curve.
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Board Game: PitchCar: Stunt Race [Average Rating:7.15 Unranked] [Average Rating:7.15 Unranked]
Joel J
United States
Iowa City
IA
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The Waterfall
I haven't used this in a tournament yet, but I'd like to. The drop and transition seems consistent. If you want the opportunity for some really great shots, lead into it with some distance and I imagine it will be very hard to find the right touch where you don't just cruise off the end. You also have the option to take the more risky path at an angle off the edge if you're desperate to make a pass.
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Board Game: PitchCar: Stunt Race [Average Rating:7.15 Unranked] [Average Rating:7.15 Unranked]
Joel J
United States
Iowa City
IA
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The Ski Jump
Add a jump before the downhill stunt race section. This is another one that takes a deft touch. The landing is surprisingly reliable (rarely chaotic bounces) if you get it over right.
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Board Game: PitchCar: Stunt Race [Average Rating:7.15 Unranked] [Average Rating:7.15 Unranked]
Joel J
United States
Iowa City
IA
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The Mountain
I would hesitate to call this a "good" feature, however, others disagree. It has certainly built a reputation. Double stunt race up to double stunt race down is just brutal. I found it to be quite chaotic as well. Pieces tended to tumble a lot. Your mileage may vary.
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Board Game: PitchCar: Stunt Race [Average Rating:7.15 Unranked] [Average Rating:7.15 Unranked]
Chaddyboy
United States
Olathe
Kansas
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The Bumper Turn

A nice obstacle for the end of a longer straight. The turn is very doable, but you'll go flying off the track if you hit it at the wrong angle of course.

It's also fun to put a jump into the abyss should someone just whiff on the whole thing. Watching someone fly into nothingness on a terrible miss is always fun. Or, perhaps even worse, their car could grind to a halt on the jump, forcing them to reverse course wasting a couple flicks to get back on track.
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Board Game: PitchCar: Stunt Race [Average Rating:7.15 Unranked] [Average Rating:7.15 Unranked]
Chaddyboy
United States
Olathe
Kansas
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Suicide Jump

Sometimes, you just want to be able to nail a long jump. This lets you sail through the air with the relative safety of a big backboard. However, if you nail it too hard, you can get sprung back and off the track again.

Overall, just don't be timid with this shot and you'll be fine.
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Board Game: PitchCar: Stunt Race [Average Rating:7.15 Unranked] [Average Rating:7.15 Unranked]
Chaddyboy
United States
Olathe
Kansas
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Warped Curve

It's fun to play with use of rails. Most of the time in PitchCar, you'll be riding the rails around curves. However, in this set up, you need to choose where you want to hit the curve entrance in order to ricochet off and enter the second section of the curve. Simply riding the rail would obviously not be productive.

Even without raising the curve up, you can often create this effect by simply changing up standard rail placement. Rather than slot a rail in each part of track, make a rail bridge two pieces of track, or use a shorter rail in a corner to add more interest to the shot selection.
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Board Game: PitchCar: Stunt Race [Average Rating:7.15 Unranked] [Average Rating:7.15 Unranked]
Chaddyboy
United States
Olathe
Kansas
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The Boomerang

Similar to the DeShon, but this one is all about finesse and angle of approach.

I used a block on it's tallest side, and removed the ramp base to increase the angle. Friction slows down the action a bit much otherwise.
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Board Game: PitchCar: Stunt Race [Average Rating:7.15 Unranked] [Average Rating:7.15 Unranked]
Chaddyboy
United States
Olathe
Kansas
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Hole in One

A bit of a twist on the DeShon, where you need the right power to go all the way through in one flick. However, misgauging the power isn't devastating, as you'll usually get caught by the rail on either side.

I have a ton of rail, so it wasn't painful for me to chop one up into some smaller pieces, but you could use the Flicorice Forest technique to get the same thing done.
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Board Game: PitchCar: Stunt Race [Average Rating:7.15 Unranked] [Average Rating:7.15 Unranked]
Chad DeShon
United States
Olathe
Kansas
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Ramp Jump

Should we use a ramp or a jump here? Both.
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Board Game: PitchCar: Stunt Race [Average Rating:7.15 Unranked] [Average Rating:7.15 Unranked]
Chaddyboy
United States
Olathe
Kansas
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The Up and Over

Here's a view underneath as well, so you can see what's going on:



The build utilizes a ramp jump that butts straight up against a box or any other tall, solid object you might have. The car ricochets off the box and up onto a two-story raised track. A very quick way to get to a track at that level that doesn't use a lot of pieces.

Hit it too softly, and of course you won't make it. Hit it too hard, and you fly up and over the track, or tumble all over the place when you fall, potentially rolling off.

The only drawback is that it's a crap shoot whether you flip or not, but I don't mind that so much since the obstacle is fun.

Here's a video of it in action as well:

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Board Game: PitchCar: Stunt Race [Average Rating:7.15 Unranked] [Average Rating:7.15 Unranked]
Chaddyboy
United States
Olathe
Kansas
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The Fliccups

Another alternate method of going up a level. Simply place a ramp base in front of a jump as shown.

You have a remarkable amount of control in this shot, and the disc lands right side up a surprisingly high percentage of the time.

The only downside is you have to reset the ramp base between flicks since you knock it over when you use it. It only takes two seconds to stand it back up though, so it's totally usable in a race.

More video of how it works:



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