The Hotness
Games|People|Company
Eclipse
Mage Knight: Board Game
Midnight Men
Agricola: Die Bauern und das liebe Vieh
Wiz-War
Ora et Labora
Hawaii
Kairo
Rex: Final Days of an Empire
Star Wars: Battle of Hoth
Twilight Struggle
The Lord of the Rings: The Card Game
War of the Ring
7 Wonders
Dominion
Barbarian Prince
Agricola
Dixit 3
A Game of Thrones: The Board Game (second edition)
A Few Acres of Snow
Kingdoms
Arkham Horror
1812: The Invasion of Canada
7 Wonders: Cities
Through the Ages: A Story of Civilization
Agents of SMERSH
The Castles of Burgundy
D-Day Dice
Dominant Species
Race for the Galaxy
Core Worlds
Risk Legacy
Sherlock Holmes Consulting Detective
Sid Meier's Civilization: The Board Game
Le Havre
Mansions of Madness
Puerto Rico
Dungeon Petz
Star Trek: Fleet Captains
Power Grid
Kingdom Builder
Battlestar Galactica
Twilight Imperium (third edition)
Super Dungeon Explore
Elder Sign
Evo
Nexus Ops
Snowdonia
Cosmic Encounter
Thunderstone Advance: Towers of Ruin
ImageID: 496577
Browse
« Prev Next »
Uploaded: 2009-06-10
Gallery: Game
Universal Head
Australia
Sydney
NSW
designer
Professional creative visual communication: www.universalhead.com
badge
Game summaries and reference sheets: www.headlesshollow.com
Avatar
mbmbmbmbmb
Recommend
218 
 Thumb up
0.08
 tip
Propose new Gallery »
Categorize Image »
© All rights reserved
square
(75 x 75)
small
(200 x 150)
medium
(500 x 375)
original
(1000 x 750)
Tales of the Arabian Nights
Your Tags: Add tags
Popular Tags: Image:Components [+] [View All]
Post Comment
Denise
United States

California
Avatar
mbmbmbmbmb

Wow -- beautiful work! That board is absolutely stunning.

Can't wait for this one to come out. Thanks for posting more pics!



19 
 Thumb up
 tip
 Thumb up
  • Posted Wed Jun 10, 2009 7:38 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Fantasy Quester
England

designer
Google 'NinjaDorg Fantasy Quest'
Avatar
mb
Gotta say, this looks absolutely awesome, and the artwork is stunning.
Most anticipated game since I heard the original Arkham Horror was getting a remake.
Once again: beautiful work!

8 
 Thumb up
 tip
 Thumb up
  • Posted Wed Jun 10, 2009 10:41 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
audio file
United States

thumbsup
2 
 Thumb up
 tip
 Thumb up
  • Posted Sat Jun 13, 2009 10:43 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Murray Grelis
Australia
Sydney
NSW
designer
I'm raising funds for Cancer research, visit my profile page for details.
badge
Avatar
mbmbmbmbmb
But the sea is blue!

WHAT WERE YOU THINKING?!!!
15 
 Thumb up
0.01
 tip
 Thumb up
  • Posted Sun Jun 14, 2009 9:04 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Chris Schenck
United States
Dayton
Ohio
GO BUCKS!
badge
Stop touching me!
Avatar
mbmbmbmbmb
That does look pretty stunning.
1 
 Thumb up
 tip
 Thumb up
  • Posted Sun Jun 14, 2009 12:01 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Bernd Caspers
Germany
Mönchengladbach
Unspecified
Avatar
mbmbmbmbmb
Is the light area civilized?
My old german edition looks nice too, but they forgot to make the difference between civilized and uncivilized areas visible.
From what I remember, they seem to have extended the civilized part further into Africa here,in my edition civilization didn´t extend far from Bagdad.
2 
 Thumb up
 tip
 Thumb up
  • Posted Sun Jun 14, 2009 12:41 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Luc VC
Belgium
Brugge
West-vlaanderen
Avatar
mbmbmb
*drool* this doesn't help... I WANT this game ;p

(Brilliantly done!)
1 
 Thumb up
 tip
 Thumb up
  • Posted Sun Jun 14, 2009 12:41 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Universal Head
Australia
Sydney
NSW
designer
Professional creative visual communication: www.universalhead.com
badge
Game summaries and reference sheets: www.headlesshollow.com
Avatar
mbmbmbmbmb
My girlfriend and I played a game of it tonight - she won, I ended up a diseased, grief stricken cripple with a wife in Lhasa. Not my night!
16 
 Thumb up
 tip
 Thumb up
  • Posted Sun Jun 14, 2009 12:55 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Universal Head
Australia
Sydney
NSW
designer
Professional creative visual communication: www.universalhead.com
badge
Game summaries and reference sheets: www.headlesshollow.com
Avatar
mbmbmbmbmb
The Jakster wrote:
Is the light area civilized?


That doesn't need to be shown on the map anymore, as the total number you add to your roll is shown inside each of the location icons.
5 
 Thumb up
 tip
 Thumb up
  • Posted Sun Jun 14, 2009 12:56 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Murray Grelis
Australia
Sydney
NSW
designer
I'm raising funds for Cancer research, visit my profile page for details.
badge
Avatar
mbmbmbmbmb
Beautiful work. I look forward to seeing this in the flesh.
2 
 Thumb up
 tip
 Thumb up
  • Posted Sun Jun 14, 2009 2:48 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
David Nagy
Australia
Sydney
New South Wales
mbmbmbmbmb
I loved the original of this game. Most sessions we played turned into a wild arabian version of theatre-sports, with outlandish costumes and bad accents galore. We rarely played to win according to the rules, but rather whoever could accumulate the most involved adventure was the 'winner'. 'I court the Mad Princess!' - ah memories. : )
1 
 Thumb up
 tip
 Thumb up
  • Posted Tue Jun 23, 2009 1:43 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Wilbert Ng
Philippines
Mandaluyong
Metro Manila
Avatar
mbmbmbmbmb
Yes, this is really a beautiful work! Glad the sea has been colored to blue. It just brings out more vibrancy to the board. "Lake of Colors" looks interesting.
 
 Thumb up
 tip
 Thumb up
  • Posted Sun Jun 28, 2009 7:05 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Rolling bad dice in wargames since 1977
United States
Austin
Texas
Avatar
mbmbmbmbmb
I'm late to the "blue seas" debate. I understand the expectation that seas "should" be colored blue on maps—because they most often appear to us that way when we look at them in in life. They can also appear to be other colors depending on the time of day, the state of the weather, and its composition. But coloring them that way is just a popular convention. How can you be poetic or abstract—or even factual—about the sea if you're tied to the color blue?

I used to live in a place called Golden Pond in Kentucky. One of my favorite books is "The Wine-Dark Sea" by Patrick O'Brian. I'm looking at a paint swatch called "Sea-Wave Green". I remember another called Atlantic Gray. There is a Red Sea between Saudi Arabia and Egypt and a Yellow Sea between China and Korea. Several popular editions of RISK have maps with the seas colored in a yellowy white. You'd probably refuse the glass if someone offered you blue water straight from the tap.

Seas are no more blue than grass is green or sand is white.

Say, people aren't blue or green. Or red or yellow. Or even "black" or "white." Why do game makers offer those colors to represent people in a game?

Answer: It's because human beings are capable of abstract and poetic thought. They can imagine a blue (or even wine-dark) sea even if it's tan or golden-colored on a map. They can imagine a character with an "olive" complexion, even if they are marked with a "red" token in a game. So long as it's distinguishable in color or contrast from the land or any other important features and marks on the map.

The new map for Tales of the Arabian Nights is beautiful, but not because the seas are blue.
6 
 Thumb up
 tip
 Thumb up
  • Edited Mon Jul 20, 2009 11:11 pm
  • Posted Sun Jul 19, 2009 7:26 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.