Some people cannot visualize the "virtual grid limits" on a tile game. Fortunately, the publisher provides handy borders in the box! http://www.boardgamegeek.com/image/342394 First turn on a four-player game http://www.boardgamegeek.com/image/342392 Blue (my wife) win :-( http://www.boardgamegeek.com/image/321357 Robbers at close range. (Originally posted in The Mine Shaft Gap.) http://www.boardgamegeek.com/image/311333 Box, showing nice castle details http://www.boardgamegeek.com/image/250945 Tiles http://www.boardgamegeek.com/image/250944 Box contents http://www.boardgamegeek.com/image/250943 End of a 4-player game, victory for Red. http://www.boardgamegeek.com/image/211550 German edition (box cover, flat image) http://www.boardgamegeek.com/image/193769 http://www.boardgamegeek.com/image/172531 http://www.boardgamegeek.com/image/167256 http://www.boardgamegeek.com/image/164716 http://www.boardgamegeek.com/image/164715 Back box Dutch/French/Italian/German version (Queen Games) http://www.boardgamegeek.com/image/159126 Front box Dutch/French/Italian/German version (Queen Games) http://www.boardgamegeek.com/image/159125