Map High Resolution http://www.boardgamegeek.com/image/306339 My first attempt (age 13) at designing game packaging, using the version from Dragon #51 and an old Thalheimer's box http://www.boardgamegeek.com/image/249712 Emperor's Treasure appeared in Dragon #51 http://www.boardgamegeek.com/image/233247 original cards from Dragon #51 http://www.boardgamegeek.com/image/207335 original counters from Dragon #51 http://www.boardgamegeek.com/image/207089 Earned Equipment http://www.boardgamegeek.com/image/199141 The Encounters! http://www.boardgamegeek.com/image/198365 The Basic Equipment http://www.boardgamegeek.com/image/198361 It is suggested to cut apart the hexes, to create a new map each game ( http://www.boardgamegeek.com/image/131969 sample of the cards and counters (from edition: Best of Dragon Magazine Games) http://www.boardgamegeek.com/image/131968 game board game board (from edition: Best of Dragon MagizineGames) http://www.boardgamegeek.com/image/131959 The version of the map that comes in the Best of Dragon games box. You're supposed to be able to cut apart the hexes and re-arrange as you wish. http://www.boardgamegeek.com/image/82791 http://www.boardgamegeek.com/image/50968 characters and map http://www.boardgamegeek.com/image/49293 chits and map http://www.boardgamegeek.com/image/49292