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			 			 <title>Conquest of the Empire: Game in action</title>
			 <link>http://boardgamegeek.com/image/957174</link>
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			 			 <title>Conquest of the Empire: Old Milton Bradley Game Master advert showcasing CoE</title>
			 <link>http://boardgamegeek.com/image/928839</link>
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			 			 <title>Conquest of the Empire: The modified board (48 provinces). Since my rules doesn&#039;t require control markers, I used them to divide the map into 7 different regions.</title>
			 <link>http://boardgamegeek.com/image/902703</link>
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			 			 <title>Conquest of the Empire: A sample of an objective and a strategy card in english.</title>
			 <link>http://boardgamegeek.com/image/902513</link>
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			 			 <title>Conquest of the Empire: There are 40 different strategy cards. Each player draws one at the beginning of his/her turn and can use it at will. Their effects vary a lot. Some of them give combat bonuses or free units. Others can destroy cities or start a slave revolt. </title>
			 <link>http://boardgamegeek.com/image/902466</link>
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			 			 <title>Conquest of the Empire: The assassin is a special figure that can be hired once per full round through bid. The player who hired him can either try to kill one general, steal one strategy card from another player or spy on his/her objective.</title>
			 <link>http://boardgamegeek.com/image/902465</link>
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			 			 <title>Conquest of the Empire: The Wild cards are used for card trades, just like in RISK. Instead of armies, you receive (1d6x10) + 50 talents for each trade.</title>
			 <link>http://boardgamegeek.com/image/902464</link>
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			 			 <title>Conquest of the Empire: The cities and fortresses were also sculpted using cold porcelain.</title>
			 <link>http://boardgamegeek.com/image/902463</link>
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			 			 <title>Conquest of the Empire: Those small game counters are used to indicate slaves. They can either be bought or conquered in battles. Each slave working in a province grants a small economical boost (1 talent or 2 talents if the province has a city).</title>
			 <link>http://boardgamegeek.com/image/902462</link>
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			 			 <title>Conquest of the Empire: The province cards are used both for setup (risk-style) and for calculating one player&#039;s income.</title>
			 <link>http://boardgamegeek.com/image/902460</link>
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			 			 <title>Conquest of the Empire: One handout for each player with all the necessary informations (in portuguese). </title>
			 <link>http://boardgamegeek.com/image/902459</link>
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			 			 <title>Conquest of the Empire: The objectives are optional, but we like to use them, for they add more indetermination in the game. If you didn&#039;t like your objective, There are also 3 economic-based objectives that can be freely chosen.</title>
			 <link>http://boardgamegeek.com/image/902458</link>
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			 			 <title>Conquest of the Empire: The standarts (generals) and trirremes were sculpted by my lovely wife in cold porcelain.It&#039;s cheap, easy to find and to use. I recommend!</title>
			 <link>http://boardgamegeek.com/image/902457</link>
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			 			 <title>Conquest of the Empire: My home-made COTE game is finally ready to play. It&#039;s played using an entire new set of rules with a modified version of the board and miniatures from War Império Romano</title>
			 <link>http://boardgamegeek.com/image/902455</link>
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			 			 <title>Conquest of the Empire: Mom helping me sort the bits. We were only one blue infantrymen short.</title>
			 <link>http://boardgamegeek.com/image/862063</link>
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