<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<rss version="2.0"
    xmlns:media="http://search.yahoo.com/mrss"
    xmlns:atom="http://www.w3.org/2005/Atom">      

	<channel>
							<atom:link rel="next" href="/images/rss/thing/31697/page/2" />
						<item>
			 			 <title>Corps Command: Totensonntag: Main objectives and entry areas for reinforcements</title>
			 <link>http://www.boardgamegeek.com/image/429913</link>
			 <media:thumbnail url="http://images.boardgamegeek.com/images/pic429913_t.jpg"/> 
			 <media:content url="http://images.boardgamegeek.com/images/pic429913_lg.jpg"/>
		</item>                  
				<item>
			 			 <title>Corps Command: Totensonntag: Initial setup</title>
			 <link>http://www.boardgamegeek.com/image/429907</link>
			 <media:thumbnail url="http://images.boardgamegeek.com/images/pic429907_t.jpg"/> 
			 <media:content url="http://images.boardgamegeek.com/images/pic429907_lg.jpg"/>
		</item>                  
				<item>
			 			 <title>Corps Command: Totensonntag: Zuntzuniacos, has created this gamebox for Corps Command, the only wat to play this game online</title>
			 <link>http://www.boardgamegeek.com/image/407854</link>
			 <media:thumbnail url="http://images.boardgamegeek.com/images/pic407854_t.jpg"/> 
			 <media:content url="http://images.boardgamegeek.com/images/pic407854_lg.jpg"/>
		</item>                  
				<item>
			 			 <title>Corps Command: Totensonntag: Block conversion: The Map was scanned and resized to 36mm  hexes. Entrenchment, Rough, Escarpment and VP hexes have color coded hex-sides.</title>
			 <link>http://www.boardgamegeek.com/image/367453</link>
			 <media:thumbnail url="http://images.boardgamegeek.com/images/pic367453_t.jpg"/> 
			 <media:content url="http://images.boardgamegeek.com/images/pic367453_lg.jpg"/>
		</item>                  
				<item>
			 			 <title>Corps Command: Totensonntag: Block conversion: front / rear of each block are mirrored so turning them for step losses works (the pictured block is South African infantry)</title>
			 <link>http://www.boardgamegeek.com/image/367442</link>
			 <media:thumbnail url="http://images.boardgamegeek.com/images/pic367442_t.jpg"/> 
			 <media:content url="http://images.boardgamegeek.com/images/pic367442.jpg"/>
		</item>                  
				<item>
			 			 <title>Corps Command: Totensonntag: Conversion to blocks: Battle for Bir El Gubi </title>
			 <link>http://www.boardgamegeek.com/image/367440</link>
			 <media:thumbnail url="http://images.boardgamegeek.com/images/pic367440_t.jpg"/> 
			 <media:content url="http://images.boardgamegeek.com/images/pic367440.jpg"/>
		</item>                  
				<item>
			 			 <title>Corps Command: Totensonntag: To get rid of the annoying &quot;Hit&quot;-Counters I converted the game to blocks. Printing, glueing etc overrun its time so that in between we get used to the &quot;Hit&quot;-counters...</title>
			 <link>http://www.boardgamegeek.com/image/365961</link>
			 <media:thumbnail url="http://images.boardgamegeek.com/images/pic365961_t.jpg"/> 
			 <media:content url="http://images.boardgamegeek.com/images/pic365961.jpg"/>
		</item>                  
				<item>
			 			 <title>Corps Command: Totensonntag: </title>
			 <link>http://www.boardgamegeek.com/image/336541</link>
			 <media:thumbnail url="http://images.boardgamegeek.com/images/pic336541_t.jpg"/> 
			 <media:content url="http://images.boardgamegeek.com/images/pic336541_lg.jpg"/>
		</item>                  
				<item>
			 			 <title>Corps Command: Totensonntag: Turn 3.  In the North, the Axis holds the gap.  </title>
			 <link>http://www.boardgamegeek.com/image/310183</link>
			 <media:thumbnail url="http://images.boardgamegeek.com/images/pic310183_t.jpg"/> 
			 <media:content url="http://images.boardgamegeek.com/images/pic310183_lg.jpg"/>
		</item>                  
				<item>
			 			 <title>Corps Command: Totensonntag: Turn 3. In the Soutwest, CW has withdrawn to recover.  </title>
			 <link>http://www.boardgamegeek.com/image/310182</link>
			 <media:thumbnail url="http://images.boardgamegeek.com/images/pic310182_t.jpg"/> 
			 <media:content url="http://images.boardgamegeek.com/images/pic310182_lg.jpg"/>
		</item>                  
				<item>
			 			 <title>Corps Command: Totensonntag: Situation at start of turn 3.  CW has taken a beating so far in the East. </title>
			 <link>http://www.boardgamegeek.com/image/310181</link>
			 <media:thumbnail url="http://images.boardgamegeek.com/images/pic310181_t.jpg"/> 
			 <media:content url="http://images.boardgamegeek.com/images/pic310181_lg.jpg"/>
		</item>                  
				<item>
			 			 <title>Corps Command: Totensonntag: Set-up and Ready to Go!</title>
			 <link>http://www.boardgamegeek.com/image/298222</link>
			 <media:thumbnail url="http://images.boardgamegeek.com/images/pic298222_t.jpg"/> 
			 <media:content url="http://images.boardgamegeek.com/images/pic298222_lg.jpg"/>
		</item>                  
				<item>
			 			 <title>Corps Command: Totensonntag: Everything ready to be set up for another game</title>
			 <link>http://www.boardgamegeek.com/image/295489</link>
			 <media:thumbnail url="http://images.boardgamegeek.com/images/pic295489_t.jpg"/> 
			 <media:content url="http://images.boardgamegeek.com/images/pic295489_lg.jpg"/>
		</item>                  
				<item>
			 			 <title>Corps Command: Totensonntag: My method of colouring counters to indicate unit divisions</title>
			 <link>http://www.boardgamegeek.com/image/295488</link>
			 <media:thumbnail url="http://images.boardgamegeek.com/images/pic295488_t.jpg"/> 
			 <media:content url="http://images.boardgamegeek.com/images/pic295488.jpg"/>
		</item>                  
				<item>
			 			 <title>Corps Command: Totensonntag: My method of colouring counters to indicate unit divisions</title>
			 <link>http://www.boardgamegeek.com/image/295487</link>
			 <media:thumbnail url="http://images.boardgamegeek.com/images/pic295487_t.jpg"/> 
			 <media:content url="http://images.boardgamegeek.com/images/pic295487.jpg"/>
		</item>                  
			</channel>
 </rss>