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			 			 <title>Brandywine: A closeup of the fighting around Birmingham Meeting House, game turn 8. Cornwallis himself, leading the German Jaegers (riflemen) and dragoons, has set the Americans to running.</title>
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			 			 <title>Brandywine: The situation at Brinton&#039;s Ford, game turn 6. The numerous U.S. artillery on the bluffs are keeping the redcoats in a contant state of disruption. Nevertheless, four British infantry units manage to cross the ford and begin forcing their way out of the be</title>
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			 			 <title>Brandywine: Howe&#039;s flank attack! Like a stream roller, Howe arrives on the scene, and you can bet he&#039;s gonna go straight for that meeting house!  By turn 8, the redcoat dragoons and rifles have driven the U.S. units from the meeting house.</title>
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			 			 <title>Brandywine: The situation at Chad&#039;s Ford, game turn 6. Maxwell&#039;s Detachment (U.S.) has been pushed back across the creek, but the continentals are forming up in lines to prevent the inevitable British crossing. This isn&#039;t going to be pretty...</title>
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			 			 <title>Brandywine: </title>
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			 			 <title>Brandywine: board and unpunched counters - looking forward to playing!</title>
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			 			 <title>Brandywine: </title>
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			 			 <title>Brandywine: </title>
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			 			 <title>Brandywine: </title>
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