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			 			 <title>Liberty Roads: 2nd countersheet (2011 reprint)</title>
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			 			 <title>Liberty Roads: 1st countersheet (2011 reprint)</title>
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			 			 <title>Liberty Roads: The German ponders... if he left the Inf XX at Saarbrucken, the yank can attack and take the hex, if he leave Saarbrucken, the yank cannot enter (the hex cost 4 MP for Sigfried Line Hex).</title>
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			 			 <title>Liberty Roads: The german lines in the south are broken, the game will soon be over as most germans are out of supply</title>
			 <link>http://boardgamegeek.com/image/1000106</link>
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			 			 <title>Liberty Roads: The westwall is now the last barrier before the allied troops</title>
			 <link>http://boardgamegeek.com/image/1000104</link>
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				<item>
			 			 <title>Liberty Roads: Le Havre as fallen and the british are holding despite the strong panzer attacks against them.</title>
			 <link>http://boardgamegeek.com/image/1000103</link>
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			 			 <title>Liberty Roads: Landing in normandy, but not the usual way. Le Havre is the goal and the british are keeping the estuary open</title>
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				<item>
			 			 <title>Liberty Roads: The push from the Netherlands continues!</title>
			 <link>http://boardgamegeek.com/image/998721</link>
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			 			 <title>Liberty Roads: D-Day in the Netherlands!</title>
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			 			 <title>Liberty Roads: D-Day in the Netherlands.</title>
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			 			 <title>Liberty Roads: Two turns to go. Allied player goal is to take Paris before the end of game... Major German Victory it seems.</title>
			 <link>http://boardgamegeek.com/image/976337</link>
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				<item>
			 			 <title>Liberty Roads: Disembarking at Pas de Calais: total disaster. Two landings failed and the German blocked the Allies on the beach.</title>
			 <link>http://boardgamegeek.com/image/955503</link>
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			 			 <title>Liberty Roads: Turn 6. Heavy fighting around Nantes and Rennes.</title>
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			 			 <title>Liberty Roads: Turn 5. The front line is established from Nantes to St. Malo.</title>
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			 			 <title>Liberty Roads: Landing in Britanny!</title>
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