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			 			 <title>Spellfire: I came for the giant Space Hamsters...I stayed for the genuinely frightened space pirate.</title>
			 <link>http://boardgamegeek.com/image/1091392</link>
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			 			 <title>Spellfire: I don&#039;t know much about politics but Mitt Romney was pretty freakin&#039; awesome as a Spellfire card</title>
			 <link>http://boardgamegeek.com/image/1091391</link>
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			 			 <title>Spellfire: Aspect of a multi-player match.</title>
			 <link>http://boardgamegeek.com/image/1063795</link>
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			 			 <title>Spellfire: Pedro and Marco in the middle stage of the game.</title>
			 <link>http://boardgamegeek.com/image/1063794</link>
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			 			 <title>Spellfire: The Bone Horror attacks but is defeated by the Heartwood Spear!</title>
			 <link>http://boardgamegeek.com/image/1063793</link>
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			 			 <title>Spellfire: Miguel, Marco (with his newborn André) and Vitor, playing a 5-players match of Spellfire.</title>
			 <link>http://boardgamegeek.com/image/1063792</link>
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			 			 <title>Spellfire: Golden Kabala [10 of 10 by rdjanssen] Ignores the base level and special powers of opposing monster champions.</title>
			 <link>http://boardgamegeek.com/image/1053754</link>
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			 			 <title>Spellfire: Sentry Spy [9 of 10 by rdjanssen] When attacking, if defending champion plays or has played an ally the Sentry Spy allows passage to your champion. The realm is raised and spoils of victory are earned. Defending champion returns to their pool.</title>
			 <link>http://boardgamegeek.com/image/1053753</link>
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			 			 <title>Spellfire: Secret Reflections [8 of 10 by rdjanssen] Play against an opponent&#039;s champion who has just defeated one of your chapions using their special power. Your champion is returned to your pool. Your opponent&#039;s champion is discarded. Battle may continue if attac</title>
			 <link>http://boardgamegeek.com/image/1053752</link>
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			 			 <title>Spellfire: The Card Master [7 of 10 by rdjanssen] Whenever this player is allowed to draw cards they may be drawn from any players&#039; draw pile. Lasts until canceled.</title>
			 <link>http://boardgamegeek.com/image/1053751</link>
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			 			 <title>Spellfire: Vesbeth [6 of 10 by rdjanssen] The realm of Vesbeth is hidden from the surface world. This realm cannot be attacked by opposing champions. Vesbeth does not shield any realm in formation.</title>
			 <link>http://boardgamegeek.com/image/1053750</link>
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			 			 <title>Spellfire: Wizard&#039;s Duel
[5 of 10 by rdjanssen]
One of your wizards challenges an opponent&#039;s spellcaster to a duel. Combat is conducted between the two champions. Only spells, magical items, artifacts, or events may be played. Spells cast by wizards with a level b</title>
			 <link>http://boardgamegeek.com/image/1053747</link>
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			 			 <title>Spellfire: Fallen Angel
[4 of 10 by rdjanssen]
Fallen Angel can attack any realm regardless of position or restrictions. If defeated in battle Fallen Angel returns to her controller&#039;s pool at the end of her controller&#039;s next turn minus all attached cards except fo</title>
			 <link>http://boardgamegeek.com/image/1053746</link>
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			 			 <title>Spellfire: Camelot
[3 of 10 by rdjanssen]
All of this player&#039;s heroes gain 3 levels and immunity to offensive spells. The knights garrisoning Camelot can defend this realm as a level 7 hero.</title>
			 <link>http://boardgamegeek.com/image/1053745</link>
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			 			 <title>Spellfire: Scarecrow Golem
[2 of 10 by rdjanssen] The scarecrow golem&#039;s gaze charms opposing champions in combat not allowing them to play any additional cards. This ability does not affect chapions with the word &quot;fire&quot; in their name or possessing an item with the </title>
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