|
Comments:
John Weber brought this very interesting game. He had recently acquired it from Europe, and, truth be told, it looked much like a prototype and not so much like a published game. The rules were easily understood and, as the game progressed, I began to see something for the first time...
I was really nervous as the game was starting and he was explaining it using obscure racing terms and it all made little sense to me. By the end, I had really enjoyed the game and had a new appreciation for the game, and for cycling as a strategic sport.
I have never been a big fan of Cycling. I like race games in general, but the strategy and tactics in a bicycle race have always been like a dark cloud to me.
As the game progressed, I began to see how it was that conserving your strength on this hill could be good, how breaking away from the pelleton (or from a larger or smaller following group) could benefit your leader, in fact, much of the strategy of team bike racing started to come through. As this happened, I really started to enjoy the game.
Towards the end, I took a big chance as we entered a flat area and broke away from a lead pack with 2 riders that had tempo points left for both flats and downhills (the final segment was downhill) and I became uncatchable, and finished 1-2. Bryan Snyder got quite lucky in the sprint to catch 3rd place, even though 4 players had better starts in that sprint than he did.
All-in-all, it was a very interesting game, and one that heightened my understanding of a sport that has always been something of a mystery to me. Big Kudos to John Weber for bringing and teaching it, and for patiently waiting for our Descent game to finish so we could play it.
Finish order: Dave Fair Dave Fair Bryan Snyder
Other Racers: Tom McCorry, Steve Lollis, Scott Fisher, and John Weber.
|