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	<title>World of Warcraft: the Adventure Game | BoardGameGeek</title>
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		<title>World of Warcraft: the Adventure Game | BoardGameGeek</title>
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	<description>BoardGameGeek features information related to the board gaming hobby</description>
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 	<pubDate>Fri, 03 Jul 2009 21:59:42 +0000</pubDate>
	<lastBuildDate>Fri, 03 Jul 2009 21:59:42 +0000</lastBuildDate>
   <link>http://www.boardgamegeek.com/</link>
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		<title>Reply: World of Warcraft: the Adventure Game  Brebo Bigshot Character Pack:: Rules:: Re: pyroblast</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/zero80&#039;&gt;zero80&lt;/a&gt;&lt;/p&gt;
	Thanks Dan!!
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<link>http://www.boardgamegeek.com/article/3646918#3646918</link>
<guid>http://www.boardgamegeek.com/article/3646918#3646918</guid>
<pubDate>Fri, 03 Jul 2009 21:59:42 +0000</pubDate>
<dc:creator>zero80</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game  Brebo Bigshot Character Pack:: Rules:: Re: pyroblast</title>
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	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/princemousey&#039;&gt;princemousey&lt;/a&gt;&lt;/p&gt;
	This is a misprint. &quot;Pyroblast&quot; should read &quot;Play instead of using a weapon during battle,&quot; and is a weapon replacement ability. The next errata/FAQ will reflect this. &lt;br&gt;&lt;br&gt;Enjoy the game! &lt;br&gt;&lt;br&gt;~Dan Clark&lt;br&gt;Creative Content Developer&lt;br&gt;Fantasy Flight Games
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<link>http://www.boardgamegeek.com/article/3641556#3641556</link>
<guid>http://www.boardgamegeek.com/article/3641556#3641556</guid>
<pubDate>Thu, 02 Jul 2009 14:40:36 +0000</pubDate>
<dc:creator>princemousey</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game  Brebo Bigshot Character Pack:: Rules:: Re: pyroblast</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/nyhotep&#039;&gt;nyhotep&lt;/a&gt;&lt;/p&gt;
	Quoting from memory, its a 2 cost, 4 strength ranged card, with text that  says &lt;br&gt;&lt;br&gt;&quot;if your opponent's attack is ranged,this attack is melee instead of ranged.&quot; &lt;br&gt;&lt;br&gt;(its a very slow spell to cast). &lt;br&gt;&lt;br&gt;What it &lt;i&gt;doesn't&lt;/i&gt; say is that it is a weapon replacement. 
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<link>http://www.boardgamegeek.com/article/3640824#3640824</link>
<guid>http://www.boardgamegeek.com/article/3640824#3640824</guid>
<pubDate>Thu, 02 Jul 2009 09:18:54 +0000</pubDate>
<dc:creator>nyhotep</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game  Brebo Bigshot Character Pack:: Rules:: Re: pyroblast</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/zero80&#039;&gt;zero80&lt;/a&gt;&lt;/p&gt;
	the card is a normal weapon replacement but not says &quot;Play instead of using a weapon during battle&quot;
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<link>http://www.boardgamegeek.com/article/3639775#3639775</link>
<guid>http://www.boardgamegeek.com/article/3639775#3639775</guid>
<pubDate>Thu, 02 Jul 2009 00:48:57 +0000</pubDate>
<dc:creator>zero80</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game:: Rules:: Re: When in the movement phase?</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/Titeman&#039;&gt;Titeman&lt;/a&gt;&lt;/p&gt;
	&lt;div&gt;&lt;font color=#2121A4&gt;&lt;b&gt;Zimeon wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;When the abilities can be used are shown by the symbol:&lt;br&gt;&lt;br&gt;Boot = movement phase&lt;br&gt;Swords = challenge phase&lt;br&gt;Starfall = special cases&lt;/i&gt;&lt;/font&gt;&lt;/div&gt;&lt;br&gt;&lt;br&gt;Zim, the question is when DURING the Movement Phase can you use a card with a boot icon.  I agree with the whenever assessment...
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<link>http://www.boardgamegeek.com/article/3633705#3633705</link>
<guid>http://www.boardgamegeek.com/article/3633705#3633705</guid>
<pubDate>Tue, 30 Jun 2009 18:37:45 +0000</pubDate>
<dc:creator>Titeman</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game:: Rules:: Re: When in the movement phase?</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/sigmazero13&#039;&gt;sigmazero13&lt;/a&gt;&lt;/p&gt;
	&lt;div&gt;&lt;font color=#2121A4&gt;&lt;b&gt;princemousey wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;What about health potions? Can you move a step, drink a health potion, and then move another step? Can you drink a health potion at the end of your movement phase before starting the next phase?&lt;/i&gt;&lt;/font&gt;&lt;/div&gt;&lt;br&gt;Yes, you can use the health potions at any time during movement.  In most cases, though, I can't imagine it would matter WHEN you use them (excepting some ability cards that absorb health)
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<link>http://www.boardgamegeek.com/article/3633680#3633680</link>
<guid>http://www.boardgamegeek.com/article/3633680#3633680</guid>
<pubDate>Tue, 30 Jun 2009 18:32:47 +0000</pubDate>
<dc:creator>sigmazero13</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game:: Rules:: Re: When in the movement phase?</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/princemousey&#039;&gt;princemousey&lt;/a&gt;&lt;/p&gt;
	What about health potions? Can you move a step, drink a health potion, and then move another step? Can you drink a health potion at the end of your movement phase before starting the next phase?
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<link>http://www.boardgamegeek.com/article/3633331#3633331</link>
<guid>http://www.boardgamegeek.com/article/3633331#3633331</guid>
<pubDate>Tue, 30 Jun 2009 17:25:19 +0000</pubDate>
<dc:creator>princemousey</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game:: Reviews:: Re: [Video Review] World of Warcraft: the Adventure Game</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/Hillman&#039;&gt;Hillman&lt;/a&gt;&lt;/p&gt;
	Oh I am so glad I'm not alone in disliking Descent. I just found it a ponderous bore. I'm looking to sell my master game plus all the expansions I foolishly bought.:blush:
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<link>http://www.boardgamegeek.com/article/3630448#3630448</link>
<guid>http://www.boardgamegeek.com/article/3630448#3630448</guid>
<pubDate>Mon, 29 Jun 2009 23:57:19 +0000</pubDate>
<dc:creator>Hillman</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game:: Rules:: Re: Location Event ends challenge phase?</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/princemousey&#039;&gt;princemousey&lt;/a&gt;&lt;/p&gt;
		&lt;A target='_blank' href=&quot;http://www.fantasyflightgames.com/ffg_content/WoWAG/WoW_AG_Rules_web.pdf&quot; rel=&quot;nofollow&quot;&gt;http://www.fantasyflightgames.com/ffg_content/WoWAG/WoW_AG_R...&lt;/A&gt;
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<link>http://www.boardgamegeek.com/article/3625554#3625554</link>
<guid>http://www.boardgamegeek.com/article/3625554#3625554</guid>
<pubDate>Sun, 28 Jun 2009 15:53:33 +0000</pubDate>
<dc:creator>princemousey</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game  Brebo Bigshot Character Pack:: Rules:: Re: pyroblast</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/princemousey&#039;&gt;princemousey&lt;/a&gt;&lt;/p&gt;
	Could you upload a scan of the card so that I can rule it for you? I don't have this expansion yet, but I have quite some experience with the base game.
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<link>http://www.boardgamegeek.com/article/3625521#3625521</link>
<guid>http://www.boardgamegeek.com/article/3625521#3625521</guid>
<pubDate>Sun, 28 Jun 2009 15:40:56 +0000</pubDate>
<dc:creator>princemousey</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game:: General:: Re: Got the new characters, willing to answer questions.</title>
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	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/DarkKami&#039;&gt;DarkKami&lt;/a&gt;&lt;/p&gt;
	I got all 4 from coolstuff for like 39 bucks and something cents.
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<link>http://www.boardgamegeek.com/article/3624511#3624511</link>
<guid>http://www.boardgamegeek.com/article/3624511#3624511</guid>
<pubDate>Sun, 28 Jun 2009 02:39:07 +0000</pubDate>
<dc:creator>DarkKami</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game:: Rules:: Re: Quest: 'Ur's Treatise on shadow magic'</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/zero80&#039;&gt;zero80&lt;/a&gt;&lt;/p&gt;
	The quest is easy, the problem is the energy for you use two or more abilitu in one turn
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<link>http://www.boardgamegeek.com/article/3624445#3624445</link>
<guid>http://www.boardgamegeek.com/article/3624445#3624445</guid>
<pubDate>Sun, 28 Jun 2009 02:11:58 +0000</pubDate>
<dc:creator>zero80</dc:creator>
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		<title>Thread: World of Warcraft: the Adventure Game:: Rules:: Quest: 'Ur's Treatise on shadow magic'</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/Echtalion&#039;&gt;Echtalion&lt;/a&gt;&lt;/p&gt;
	This quest comes with one of the new character packs (I don't recall exactly whether on Wennu's of Brebo's).&lt;br&gt;The text states:&lt;br&gt;&lt;br&gt;'Place a damage token on this card each time you use two or more ability cards in one turn. complete this quest when there are 4 tokens on it'.&lt;br&gt;&lt;br&gt;Is this the easiest quest of the bunch? Especially considering that it grants 3 victory points (almost as much as defeating an overlord).
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<link>http://www.boardgamegeek.com/thread/419082</link>
<guid>http://www.boardgamegeek.com/thread/419082</guid>
<pubDate>Sun, 28 Jun 2009 00:29:58 +0000</pubDate>
<dc:creator>Echtalion</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game:: General:: Re: Got the new characters, willing to answer questions.</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/Mythdracon&#039;&gt;Mythdracon&lt;/a&gt;&lt;/p&gt;
	But there's shipping fees, right? That's a problem with buying online...On the other hand, it looks like these packs aren't going to get cheaper anytime soon.:S
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<link>http://www.boardgamegeek.com/article/3623045#3623045</link>
<guid>http://www.boardgamegeek.com/article/3623045#3623045</guid>
<pubDate>Sat, 27 Jun 2009 11:50:34 +0000</pubDate>
<dc:creator>Mythdracon</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game:: General:: Re: Got the new characters, willing to answer questions.</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/DarkKami&#039;&gt;DarkKami&lt;/a&gt;&lt;/p&gt;
	Justin Coolstuffinc.com sells them separately for 8 dollars I think.
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<link>http://www.boardgamegeek.com/article/3622675#3622675</link>
<guid>http://www.boardgamegeek.com/article/3622675#3622675</guid>
<pubDate>Sat, 27 Jun 2009 05:17:54 +0000</pubDate>
<dc:creator>DarkKami</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game:: News:: Re: 4 new characters SOON!!! </title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/DarkKami&#039;&gt;DarkKami&lt;/a&gt;&lt;/p&gt;
	Understandable. Heh, I was assuming you didn't read the other topic with all of the other cards listed. My mistake. If you didn't like the first wave of characters then sadly I must say you wont like this one. &lt;br&gt;&lt;br&gt;I don't want you to waste money because of me, so if you don't like the wave 1 characters I suggest not buying these ones. &lt;br&gt;&lt;br&gt;As usual we have a difference of opinion. I liked Wave 1. I still don't see what else they can do to change the characters around. I think the totems needed to be in the shaman play style deck. But I honestly don't see what more they can add to mechanics. &lt;br&gt;&lt;br&gt;You should post some ideas for different ways to make the characters reflect the MMO in your views. I think WoW is already very simple. You have your melee damage abilities, your ranged damage abilities, your heals, and your aggro control abilities. Each damage ability falls into one of the following. DPS, AoE, DoT, or Burst. Heals are the same. And most aggro control is for the tank. &lt;br&gt;&lt;br&gt;I think the warriors play as they should. The hunters have the traps that are placed on the board and their pets. The mages have their ranged cards and burst and aoe cards. The druid has their form. The priest has her DoTs and HoTs.The warlock has her pet and curses. The rogue has their stealth. Shaman has the totem tokens.&lt;br&gt;&lt;br&gt;Only thing I would change is the way stealth work for the rogue, but then he would be broken, because they would not be able to be attacked.&lt;br&gt;&lt;br&gt;I think you are looking for a really complex game like the MMO, but honestly I can't say I am. I like having a very simple game to take a break from my work, WoW, Champions Online, Arkham Horror, or life in general. I think the Adventure game does justice to the MMO and still provides a simple fast and fun game like Talisman.
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<link>http://www.boardgamegeek.com/article/3622399#3622399</link>
<guid>http://www.boardgamegeek.com/article/3622399#3622399</guid>
<pubDate>Sat, 27 Jun 2009 02:17:17 +0000</pubDate>
<dc:creator>DarkKami</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game:: General:: Re:  Are races a factor?</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/DarkKami&#039;&gt;DarkKami&lt;/a&gt;&lt;/p&gt;
	The orcs have their blood rage ability, the night elf druid has shadowmeld, the night elf warrior has shadowmeld and quickness. Tauren has warstomp. &lt;br&gt;&lt;br&gt;These cards I find to actually be the more helpful cards. Like quickness (switch your dice roll with your opponents) or Warstomp (not affected by aggro and enemy characters can't play ability cards for a turn).&lt;br&gt;&lt;br&gt;I use shadowmeld a lot too to avoid combats.&lt;br&gt;&lt;br&gt;As for do they change the way the character is played. Yes I personally think they do. Blood rage is for the more aggressive play of the orc shaman and warrior. Shadowmeld and quickness are for the more evasive play style of the defensive warrior and druid (well druid when he is not in his bear form).
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<link>http://www.boardgamegeek.com/article/3622343#3622343</link>
<guid>http://www.boardgamegeek.com/article/3622343#3622343</guid>
<pubDate>Sat, 27 Jun 2009 01:44:33 +0000</pubDate>
<dc:creator>DarkKami</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game:: General:: Re:  Are races a factor?</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/MasterDinadan&#039;&gt;MasterDinadan&lt;/a&gt;&lt;/p&gt;
	Yes but the point is that these abilities belong to the character, not necessarily the race.  The gnome mage and the undead mage are not different because one is a gnome and one is an undead.  They are different characters with completely different spells.
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<link>http://www.boardgamegeek.com/article/3622110#3622110</link>
<guid>http://www.boardgamegeek.com/article/3622110#3622110</guid>
<pubDate>Fri, 26 Jun 2009 23:23:10 +0000</pubDate>
<dc:creator>MasterDinadan</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game:: General:: Re:  Are races a factor?</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/nyhotep&#039;&gt;nyhotep&lt;/a&gt;&lt;/p&gt;
	There are some race specific cards:&lt;br&gt;&lt;br&gt;The Tauren hunter has Warstomp;&lt;br&gt;The Night Elf Warrior has Shadowmeld&lt;br&gt;&lt;br&gt;There may well be others.
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<link>http://www.boardgamegeek.com/article/3622084#3622084</link>
<guid>http://www.boardgamegeek.com/article/3622084#3622084</guid>
<pubDate>Fri, 26 Jun 2009 23:13:13 +0000</pubDate>
<dc:creator>nyhotep</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game:: General:: Re:  Are races a factor?</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/Peristarkawan&#039;&gt;Peristarkawan&lt;/a&gt;&lt;/p&gt;
	There are a few race-related cards (&lt;i&gt;e.g.&lt;/i&gt; the Tauren's Warstomp) in the ability decks.  But for the most part, the differences between two characters of the same class could be described as differences in specialization (&lt;i&gt;e.g.&lt;/i&gt; fire mage vs. frost mage).  As in the online game, a character's race is mostly just flavor.
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<link>http://www.boardgamegeek.com/article/3622083#3622083</link>
<guid>http://www.boardgamegeek.com/article/3622083#3622083</guid>
<pubDate>Fri, 26 Jun 2009 23:12:44 +0000</pubDate>
<dc:creator>Peristarkawan</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game:: General:: Re:  Are races a factor?</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/boricua1111&#039;&gt;boricua1111&lt;/a&gt;&lt;/p&gt;
	oh ok.  Thx.
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<link>http://www.boardgamegeek.com/article/3622065#3622065</link>
<guid>http://www.boardgamegeek.com/article/3622065#3622065</guid>
<pubDate>Fri, 26 Jun 2009 23:04:50 +0000</pubDate>
<dc:creator>boricua1111</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game:: General:: Re:  Are races a factor?</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/zero80&#039;&gt;zero80&lt;/a&gt;&lt;/p&gt;
	diferent race for a class has diferent ability desk (for example undead is cold mage and gnome is fire mage)
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<link>http://www.boardgamegeek.com/article/3621906#3621906</link>
<guid>http://www.boardgamegeek.com/article/3621906#3621906</guid>
<pubDate>Fri, 26 Jun 2009 21:56:04 +0000</pubDate>
<dc:creator>zero80</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game:: General:: Re:  Are races a factor?</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/boricua1111&#039;&gt;boricua1111&lt;/a&gt;&lt;/p&gt;
	Race would only affect the skills in the character deck then?
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<link>http://www.boardgamegeek.com/article/3621578#3621578</link>
<guid>http://www.boardgamegeek.com/article/3621578#3621578</guid>
<pubDate>Fri, 26 Jun 2009 20:23:49 +0000</pubDate>
<dc:creator>boricua1111</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game:: General:: Re:  Are races a factor?</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/sigmazero13&#039;&gt;sigmazero13&lt;/a&gt;&lt;/p&gt;
	I haven't seen anything to indicate the race is a factor.  The &quot;faction&quot; matters for a few cases, but there are only two factions: Horde and Alliance.  (You can tell which character is which faction by the color of the backs of their cards; Horde is red, Alliance is blue).  But even the references to Faction are fairly limited.
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<link>http://www.boardgamegeek.com/article/3621566#3621566</link>
<guid>http://www.boardgamegeek.com/article/3621566#3621566</guid>
<pubDate>Fri, 26 Jun 2009 20:21:26 +0000</pubDate>
<dc:creator>sigmazero13</dc:creator>
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		<title>Thread: World of Warcraft: the Adventure Game:: General::  Are races a factor?</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/boricua1111&#039;&gt;boricua1111&lt;/a&gt;&lt;/p&gt;
	I noticed the base game comes with a hunter and there is an expansion with a hunter of a different race.  I am interested in this game or Runebound and have a few questions about WoWTAG.&lt;br&gt;&lt;br&gt;1 - Is this game going to be modeled after WoW Online where each race has different abilities, even if they are the same class?&lt;br&gt;&lt;br&gt;2 - Does race play an important factor or are both decks basically the same?&lt;br&gt;&lt;br&gt;I'm looking for an adventure game that has multiple classes that isn't too complicated.  I narrowed it down to WoWTag and Runebound due to the amount of class expansions.
</description>
<link>http://www.boardgamegeek.com/thread/418832</link>
<guid>http://www.boardgamegeek.com/thread/418832</guid>
<pubDate>Fri, 26 Jun 2009 20:06:29 +0000</pubDate>
<dc:creator>boricua1111</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game:: General:: Re: Got the new characters, willing to answer questions.</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/Mythdracon&#039;&gt;Mythdracon&lt;/a&gt;&lt;/p&gt;
	So where can we order the new characters from? I'll probably get the priest and ignore the others. &lt;br&gt;&lt;br&gt;Also, how many more waves of characters are expected? I'm wondering if Blizzard might just maybe include a Death Knight in a future wave (with a ghoul pet, please). 
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<link>http://www.boardgamegeek.com/article/3619498#3619498</link>
<guid>http://www.boardgamegeek.com/article/3619498#3619498</guid>
<pubDate>Fri, 26 Jun 2009 12:53:34 +0000</pubDate>
<dc:creator>Mythdracon</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game:: News:: Re: 4 new characters SOON!!! </title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/Mythdracon&#039;&gt;Mythdracon&lt;/a&gt;&lt;/p&gt;
	Ok, that's really out of hand. I raised one pricing concern and get several indignant replies that border on condescending, such as &quot;You don't know about the new characters until you get them.&quot; Well maybe that is true (maybe) despite the fact most of the characters use old spells from other class groups. We also know how many tokens, etc we're getting, and if you (like me) bought the first wave of character expansions and were somewhat disappointed by the relative lack of newness there, you'd be skeptical of a second wave of expansions too.&lt;br&gt;&lt;br&gt;But the central issue is one of what do you get for your money, in other words, are small TCG and CCG packs worth it? Yes, they are popular, but that is not proof they are worth purchasing. Many people (like myself) spent hundreds of dollars on TCG games. Not all of us are satisfied.&lt;br&gt;&lt;br&gt;And I believe you mentioned the cards in another thread? With ability details? I was going off of that. Not many of them seem really new. They are mostly variations on &quot;do damage in this way&quot;
</description>
<link>http://www.boardgamegeek.com/article/3619483#3619483</link>
<guid>http://www.boardgamegeek.com/article/3619483#3619483</guid>
<pubDate>Fri, 26 Jun 2009 12:50:36 +0000</pubDate>
<dc:creator>Mythdracon</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game:: News:: Re: 4 new characters SOON!!! </title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/DarkKami&#039;&gt;DarkKami&lt;/a&gt;&lt;/p&gt;
	&lt;div&gt;&lt;font color=#2121A4&gt;&lt;b&gt;LoneCleric wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;&lt;br&gt;&lt;br&gt;I don't know how long you've been on these forums, but people do not typically require &quot;permission&quot; to complain about things. And the idea that people aren't in a position to say &quot;I believe this is a waste of my money&quot; unless they &lt;i&gt;actually&lt;/i&gt; waste that money is rather preposterous.&lt;br&gt;&lt;br&gt;&lt;/i&gt;&lt;/font&gt;&lt;/div&gt;&lt;br&gt;&lt;br&gt;I have been with these forums since the game called Battlemist by FFG, I don't know how long ago that was lol, but it wasn't yesterday.&lt;br&gt;&lt;br&gt;What is the point of complaining though? Seriously do I care what you think? Depends, but if it is just to whine, then I don't.&lt;br&gt;&lt;br&gt;That is all I am saying. &lt;br&gt;&lt;br&gt;Also, please don't treat me like I am a noob to BGG. I have done a lot for many people on these forums for free, not for this geek gold stuff but because I love the games that they do. That may just be the wording of your type, but to me it came across as you scolding me as if you are some senior member. I lose my anger from time when people voice their oppinion on stuff they know nothing about. &lt;br&gt;&lt;br&gt;My point just to make it clear is not about the wasting money, it is about the opinion of not thinking gameplay changes with the new characters. Why would you say that when you have not seen a single card from the set?&lt;br&gt;&lt;br&gt;Hopefully this is the end of this little fight and my point has been made more clear. But if anyone wants to continue this debate, well for the sake of keeping this site friendly and mature,I am dropping from this debate.  &lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;
</description>
<link>http://www.boardgamegeek.com/article/3617171#3617171</link>
<guid>http://www.boardgamegeek.com/article/3617171#3617171</guid>
<pubDate>Thu, 25 Jun 2009 21:11:02 +0000</pubDate>
<dc:creator>DarkKami</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game:: News:: Re: 4 new characters SOON!!! </title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/DarkKami&#039;&gt;DarkKami&lt;/a&gt;&lt;/p&gt;
	&lt;div&gt;&lt;font color=#2121A4&gt;&lt;b&gt;Mythdracon wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;There's been absolutely no new solid info about these new character packs, and it looks like they're just as unfairly priced as the original expansions (esp. with shipping attached).&lt;br&gt;&lt;br&gt;You know what? &lt;br&gt;&lt;br&gt;Meh. New priest, sure, but I doubt any of these character packs will be as innovative as the shaman or make the base game play any better. &lt;br&gt;&lt;br&gt;What we really need is a new WoW adventure game, with more concise rules, faster and more intense play, and less fat (i.e. dotting the landscape with tokens and events no one will bother with). And the ability to choose powers at the start of the game somehow would be nice.&lt;/i&gt;&lt;/font&gt;&lt;/div&gt;&lt;br&gt;&lt;br&gt;The priest and new fire mage do change the way the game plays now, because they target characters that aren't in their space. Making them a target for other characters. Grumbaz no longer has an easy run using berserk stance when a shadow priest, druid, or fire mage can tag him with automatic out of combat damage.&lt;br&gt;&lt;br&gt;The discovery tokens are the x factor for the game. They entice the players into playing with more risk. In fact they added a new type of discovery token to the new characters. &lt;br&gt;&lt;br&gt;I agree it is now time for a new Adventure game. I like the rules. Simple, Fair, and Competitive. I think we should get Outland themed Adventure game. Encounter decks are replaced with Outland decks, and the board replaced with an Outland board. Throw in the same discovery tokens from the base game, the dwarf priest, blood elf paladin, draenei shaman, and gnome rogue. Price at 40 bucks and good to go. &lt;br&gt;&lt;br&gt;Chess and Checkers have remained the same and a favorite without the need to change the rules for centuries. If you don't like the gameplay in this game go away from these boards. &lt;br&gt;&lt;br&gt;You only upset others by arguing after your opinion has been heard. Just because you don't like it, doesn't mean everyone will not like it. I can see why you don't like the game and its understandable. It plays more like a board game with a WoW theme rather than an actual WoW board game that reflects the MMO. I am an avid WoW lore and Blizzard fan, but I get tired of everything having to play just like the MMO. If the board game was just like the MMO then why would you need both? I guess so that when the power goes out you can get your WoW fix with the board game. If that is the case then something is very wrong with the new generation of WoW addicts.
</description>
<link>http://www.boardgamegeek.com/article/3616904#3616904</link>
<guid>http://www.boardgamegeek.com/article/3616904#3616904</guid>
<pubDate>Thu, 25 Jun 2009 20:29:04 +0000</pubDate>
<dc:creator>DarkKami</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game:: News:: Re: 4 new characters SOON!!! </title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/LoneCleric&#039;&gt;LoneCleric&lt;/a&gt;&lt;/p&gt;
	&lt;div&gt;&lt;font color=#2121A4&gt;&lt;b&gt;DarkKami wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;Justin &lt;br&gt;A deck of Magic cards, Pokemon, Yugioh..or what ever other new cards games are the hit craze right now are 10 - 15 bucks. They only come with between 45- 60 cards and a rule book. &lt;br&gt;&lt;br&gt;These come with a plastic figure, Discovery Tokens, a deck of ability 25 cards, and 28 encounter cards.&lt;br&gt;&lt;br&gt;You ask if 40 bucks warrants these new characters. I say yes.&lt;/i&gt;&lt;/font&gt;&lt;/div&gt;&lt;br&gt;Too bad you didn't stop there, because that was a fine retort.&lt;br&gt;&lt;br&gt;&lt;div&gt;&lt;font color=#2121A4&gt;&lt;b&gt;DarkKami wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;As for saying they just add more of the same, you will have permission to say that after you get the 4 new characters. Until you do you cannot critique something you do not have or have played with. &lt;br&gt;&lt;br&gt;That's like me bashing a religion I have not been a part of.&lt;/i&gt;&lt;/font&gt;&lt;/div&gt;&lt;br&gt;Now, that's borderline crazy talk.&lt;br&gt;&lt;br&gt;I don't know how long you've been on these forums, but people do not typically require &quot;permission&quot; to complain about things. And the idea that people aren't in a position to say &quot;I believe this is a waste of my money&quot; unless they &lt;i&gt;actually&lt;/i&gt; waste that money is rather preposterous.&lt;br&gt;&lt;br&gt;As for religions... although I admit the world would be a very different place if you had to try each &amp; every one before commenting on it :), it hardly makes sense either. If I tell you &quot;I've read the tenants of XYZ, and they don't make any sense to me. I don't want to join that religion.&quot;, and you reply &quot;You have no right to say that until you've joined.&quot;, that goes against the whole point, doesn't it?&lt;br&gt;&lt;br&gt;&lt;div&gt;&lt;font color=#2121A4&gt;&lt;b&gt;DarkKami wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;But coming on these forums and using negative speech is not cool. I don't know if you just want others that enjoy this game to hate it like you do OR if it is just the internet walls that make you appear like a pessimist.&lt;/i&gt;&lt;/font&gt;&lt;/div&gt;&lt;br&gt;I really enjoy the BGG forums. They're filled with smart, articulate people willing to exchange ideas, without the silly comments you'll see on places like YouTube. But people argue plenty. They disagree a lot. They get upset about things. That's just life.&lt;br&gt;&lt;br&gt;&lt;div&gt;&lt;font color=#2121A4&gt;&lt;b&gt;DarkKami wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;BTW you said  &quot;is not enough to warrant a $10 fee, especially when that's 1/4 of a new release. Do the 4 new characters change the gameplay enough that together they are worth $40? I think not.&quot;&lt;br&gt;&lt;br&gt;You might want to rethink that statement. That is like asking if 4 quarters warrant a dollar. If each character is 10 bucks and each one is 1/4 of a new game. Then combining the 4 should equal 40 bucks.&lt;/i&gt;&lt;/font&gt;&lt;/div&gt;&lt;br&gt;The statement fits perfectly with the core argument many people had when the game came out: that they would've preferred paying more to get bigger expansions, since those usually allow you to get even more goodies. As Justin said, for 40$ I got 4 characters, their respective cards... and a whole freakin' board game. Now for 40$ I'm just not getting as much stuff. Note that I &lt;i&gt;don't&lt;/i&gt; really agree with him, but I can see where he's coming from. His argument isn't nonsensical.
</description>
<link>http://www.boardgamegeek.com/article/3616865#3616865</link>
<guid>http://www.boardgamegeek.com/article/3616865#3616865</guid>
<pubDate>Thu, 25 Jun 2009 20:23:13 +0000</pubDate>
<dc:creator>LoneCleric</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game:: News:: Re: 4 new characters SOON!!! </title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/DarkKami&#039;&gt;DarkKami&lt;/a&gt;&lt;/p&gt;
	But I really don't want to have a price debate Justin. I enjoy the game and my store enjoys the game. &lt;br&gt;&lt;br&gt;I think if you wanna debate prices we should debate prices and fairness over oil and ink in a new topic. At least those things seem important enough to debate over. &lt;br&gt;&lt;br&gt;The only thing that is missing with the new character packs is the board, dice, and a few extra encounters. The new characters would also have been cheaper if sold as a bundle instead of individuals. I can see why they sell them individually and it is a great marketing ploy. &lt;br&gt;&lt;br&gt;Most gamers are also completest, they have to have everything for a product. That is why most TCGs and Minis sell so well. &lt;br&gt;&lt;br&gt;
</description>
<link>http://www.boardgamegeek.com/article/3616763#3616763</link>
<guid>http://www.boardgamegeek.com/article/3616763#3616763</guid>
<pubDate>Thu, 25 Jun 2009 20:05:44 +0000</pubDate>
<dc:creator>DarkKami</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game:: News:: Re: 4 new characters SOON!!! </title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/DarkKami&#039;&gt;DarkKami&lt;/a&gt;&lt;/p&gt;
	Justin &lt;br&gt;A deck of Magic cards, Pokemon, Yugioh..or what ever other new cards games are the hit craze right now are 10 - 15 bucks. They only come with between 45- 60 cards and a rule book. &lt;br&gt;&lt;br&gt;These come with a plastic figure, Discovery Tokens, a deck of ability 25 cards, and 28 encounter cards.&lt;br&gt;&lt;br&gt;You ask if 40 bucks warrants these new characters. I say yes. &lt;br&gt;&lt;br&gt;As for saying they just add more of the same, you will have permission to say that after you get the 4 new characters. Until you do you cannot critique something you do not have or have played with. &lt;br&gt;&lt;br&gt;That's like me bashing a religion I have not been a part of. &lt;br&gt;&lt;br&gt;But coming on these forums and using negative speech is not cool. I don't know if you just want others that enjoy this game to hate it like you do OR if it is just the internet walls that make you appear like a pessimist.&lt;br&gt;&lt;br&gt;BTW you said  &quot;is not enough to warrant a $10 fee, especially when that's 1/4 of a new release. Do the 4 new characters change the gameplay enough that together they are worth $40? I think not.&quot;&lt;br&gt;&lt;br&gt;You might want to rethink that statement. That is like asking if 4 quarters warrant a dollar. If each character is 10 bucks and each one is 1/4 of a new game. Then combining the 4 should equal 40 bucks.&lt;br&gt;&lt;br&gt;What price do you think would be fair? Keep in mind Coolstuff and THoughthammer sell these for 8 bucks.
</description>
<link>http://www.boardgamegeek.com/article/3616709#3616709</link>
<guid>http://www.boardgamegeek.com/article/3616709#3616709</guid>
<pubDate>Thu, 25 Jun 2009 19:53:53 +0000</pubDate>
<dc:creator>DarkKami</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game:: News:: Re: 4 new characters SOON!!! </title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/Mythdracon&#039;&gt;Mythdracon&lt;/a&gt;&lt;/p&gt;
	&lt;div&gt;&lt;font color=#2121A4&gt;&lt;i&gt;Sorry, I have to disagree with you here. I was actually really excited when I opened my packs and discovered all the goodies in them. I was expecting something like the Runebound expansions... not much more than a deck of cards.&lt;br&gt;&lt;br&gt;But not only did I get a character deck, but also a plastic figure, two sheets of die cut counters, and new quests and challenges.&lt;br&gt;&lt;br&gt;IMHO, for less than $10, they packed quite a lot of goodness in those boxes.&lt;/i&gt;&lt;/font&gt;&lt;/div&gt;&lt;br&gt;&lt;br&gt;It more or less is a deck of cards though--the figure and tiny sheet of counters is not enough to warrant a $10 fee, especially when that's 1/4 of a new release. Do the 4 new characters change the gameplay enough that together they are worth $40? I think not.
</description>
<link>http://www.boardgamegeek.com/article/3614859#3614859</link>
<guid>http://www.boardgamegeek.com/article/3614859#3614859</guid>
<pubDate>Thu, 25 Jun 2009 12:55:39 +0000</pubDate>
<dc:creator>Mythdracon</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game:: General:: Re: Got the new characters, willing to answer questions.</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/DarkKami&#039;&gt;DarkKami&lt;/a&gt;&lt;/p&gt;
	if i find the time then sure I will post a few pics. I guess. But I am not going to just scan every card like they do on the arkham section.
</description>
<link>http://www.boardgamegeek.com/article/3613847#3613847</link>
<guid>http://www.boardgamegeek.com/article/3613847#3613847</guid>
<pubDate>Thu, 25 Jun 2009 03:24:47 +0000</pubDate>
<dc:creator>DarkKami</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game:: General:: Re: Got the new characters, willing to answer questions.</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/Echtalion&#039;&gt;Echtalion&lt;/a&gt;&lt;/p&gt;
	&lt;div&gt;&lt;font color=#2121A4&gt;&lt;b&gt;DarkKami wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;All in all, these new characters have everything I wanted to be addded to the game. I don't want the game to get too complicated with rules and add ons. &lt;br&gt;&lt;/i&gt;&lt;/font&gt;&lt;/div&gt;&lt;br&gt;&lt;br&gt;Hi,&lt;br&gt;I just ordered Wennu and Brebo. I also have the druid and the rogue froom expansion wave 1.&lt;br&gt;Could you post some pictures of the contents, minis, cards, tokens, etc.? Especially of the Tauren and the warrior elf (though I don't think I'll get them, as getting them all is expensive, and there's Anima - a card game- and its expansion coming next week! :D
</description>
<link>http://www.boardgamegeek.com/article/3609573#3609573</link>
<guid>http://www.boardgamegeek.com/article/3609573#3609573</guid>
<pubDate>Wed, 24 Jun 2009 08:47:31 +0000</pubDate>
<dc:creator>Echtalion</dc:creator>
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		<title>New Image for World of Warcraft: the Adventure Game  Wennu Bloodsinger Character Pack</title>
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	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/bullseyetm&#039;&gt;bullseyetm&lt;/a&gt;&lt;/p&gt;
	<![CDATA[<a   href="http://www.boardgamegeek.com/image/503979"><img border=0  src="http://images.boardgamegeek.com/images/pic503979_t.jpg"></a><div class='sf'>Wennu Bloodsinger - Grey/Elite Quests</div>]]>
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<link>http://www.boardgamegeek.com/image/503979</link>
<guid>http://www.boardgamegeek.com/image/503979</guid>
<pubDate>Wed, 24 Jun 2009 03:24:06 +0000</pubDate>
<dc:creator>bullseyetm</dc:creator>
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		<title>New Image for World of Warcraft: the Adventure Game  Wennu Bloodsinger Character Pack</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/bullseyetm&#039;&gt;bullseyetm&lt;/a&gt;&lt;/p&gt;
	<![CDATA[<a   href="http://www.boardgamegeek.com/image/503977"><img border=0  src="http://images.boardgamegeek.com/images/pic503977_t.jpg"></a><div class='sf'>Wennu Bloodsinger - Red Encounters</div>]]>
</description>
<link>http://www.boardgamegeek.com/image/503977</link>
<guid>http://www.boardgamegeek.com/image/503977</guid>
<pubDate>Wed, 24 Jun 2009 03:24:02 +0000</pubDate>
<dc:creator>bullseyetm</dc:creator>
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		<title>New Image for World of Warcraft: the Adventure Game  Wennu Bloodsinger Character Pack</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/bullseyetm&#039;&gt;bullseyetm&lt;/a&gt;&lt;/p&gt;
	<![CDATA[<a   href="http://www.boardgamegeek.com/image/503974"><img border=0  src="http://images.boardgamegeek.com/images/pic503974_t.jpg"></a><div class='sf'>Wennu Bloodsinger - Yellow Encounters</div>]]>
</description>
<link>http://www.boardgamegeek.com/image/503974</link>
<guid>http://www.boardgamegeek.com/image/503974</guid>
<pubDate>Wed, 24 Jun 2009 03:23:58 +0000</pubDate>
<dc:creator>bullseyetm</dc:creator>
	</item>
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		<title>New Image for World of Warcraft: the Adventure Game  Wennu Bloodsinger Character Pack</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/bullseyetm&#039;&gt;bullseyetm&lt;/a&gt;&lt;/p&gt;
	<![CDATA[<a   href="http://www.boardgamegeek.com/image/503973"><img border=0  src="http://images.boardgamegeek.com/images/pic503973_t.jpg"></a><div class='sf'>Wennu Bloodsinger - Green Encounters</div>]]>
</description>
<link>http://www.boardgamegeek.com/image/503973</link>
<guid>http://www.boardgamegeek.com/image/503973</guid>
<pubDate>Wed, 24 Jun 2009 03:22:03 +0000</pubDate>
<dc:creator>bullseyetm</dc:creator>
	</item>
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		<title>New Image for World of Warcraft: the Adventure Game  Wennu Bloodsinger Character Pack</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/bullseyetm&#039;&gt;bullseyetm&lt;/a&gt;&lt;/p&gt;
	<![CDATA[<a   href="http://www.boardgamegeek.com/image/503972"><img border=0  src="http://images.boardgamegeek.com/images/pic503972_t.jpg"></a><div class='sf'>Wennu Bloodsinger - Grey Quests</div>]]>
</description>
<link>http://www.boardgamegeek.com/image/503972</link>
<guid>http://www.boardgamegeek.com/image/503972</guid>
<pubDate>Wed, 24 Jun 2009 03:16:01 +0000</pubDate>
<dc:creator>bullseyetm</dc:creator>
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		<title>Thread: World of Warcraft: the Adventure Game  Brebo Bigshot Character Pack:: Rules:: pyroblast</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/zero80&#039;&gt;zero80&lt;/a&gt;&lt;/p&gt;
	is pyroblast a weapon replacement??
</description>
<link>http://www.boardgamegeek.com/thread/417874</link>
<guid>http://www.boardgamegeek.com/thread/417874</guid>
<pubDate>Tue, 23 Jun 2009 19:26:50 +0000</pubDate>
<dc:creator>zero80</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game:: Rules:: Re: Location Event discarded on first resolution, or until flipped?</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/Titeman&#039;&gt;Titeman&lt;/a&gt;&lt;/p&gt;
	Official FFG response:&lt;br&gt;&lt;br&gt;&quot;It's only discarded when the event specifies - in most cases, this happens after the event is flipped.&lt;br&gt;&lt;br&gt;Enjoy the game!&lt;br&gt;&lt;br&gt;~Dan Clark&lt;br&gt;Creative Content Developer&lt;br&gt;Fantasy Flight Games&quot;
</description>
<link>http://www.boardgamegeek.com/article/3601968#3601968</link>
<guid>http://www.boardgamegeek.com/article/3601968#3601968</guid>
<pubDate>Mon, 22 Jun 2009 16:44:22 +0000</pubDate>
<dc:creator>Titeman</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game:: Rules:: Re: Location Event discarded on first resolution, or until flipped?</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/rcmoore4&#039;&gt;rcmoore4&lt;/a&gt;&lt;/p&gt;
	&lt;div&gt;&lt;font color=#2121A4&gt;&lt;b&gt;kulkat wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;As far as I understand the rules, actually events are supposed to be discarded after resolution. It doesn't make any sense to question if they're discarded after flipping. They surely aren't. Flipping is part of resolution. The point is that the resolution could flip it or not. But after the event resolution, the event is discarded wether it was flipped or not. THAT'S WHAT RULES SAY or THAT'S WHAT WE CAN CONCLUDE FROM RULES.&lt;/i&gt;&lt;/font&gt;&lt;/div&gt;&lt;br&gt;Where does it say that in the rules, because I'm pretty sure it doesn't say that. In fact, the general consensus that you don't discard location events until instructed to do so on the actual card (which occurs usually after the even is flipped) seems to be spot on.
</description>
<link>http://www.boardgamegeek.com/article/3599379#3599379</link>
<guid>http://www.boardgamegeek.com/article/3599379#3599379</guid>
<pubDate>Sun, 21 Jun 2009 20:18:36 +0000</pubDate>
<dc:creator>rcmoore4</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game:: General:: Re: Sandrai Darkshine error?</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/sigmazero13&#039;&gt;sigmazero13&lt;/a&gt;&lt;/p&gt;
	Thanks, David and Robert :)&lt;br&gt;&lt;br&gt;&lt;br&gt;Simon - They just came that way in the one I bought; I ordered it through my FLGS, so I'm not sure where he got it from, but I didn't get special cards from FFG or anything separate.
</description>
<link>http://www.boardgamegeek.com/article/3598923#3598923</link>
<guid>http://www.boardgamegeek.com/article/3598923#3598923</guid>
<pubDate>Sun, 21 Jun 2009 16:03:15 +0000</pubDate>
<dc:creator>sigmazero13</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game:: Rules:: Re: Location Event discarded on first resolution, or until flipped?</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/kulkat&#039;&gt;kulkat&lt;/a&gt;&lt;/p&gt;
	As far as I understand the rules, actually events are supposed to be discarded after resolution. It doesn't make any sense to question if they're discarded after flipping. They surely aren't. Flipping is part of resolution. The point is that the resolution could flip it or not. But after the event resolution, the event is discarded wether it was flipped or not. THAT'S WHAT RULES SAY or THAT'S WHAT WE CAN CONCLUDE FROM RULES.
</description>
<link>http://www.boardgamegeek.com/article/3598740#3598740</link>
<guid>http://www.boardgamegeek.com/article/3598740#3598740</guid>
<pubDate>Sun, 21 Jun 2009 14:29:27 +0000</pubDate>
<dc:creator>kulkat</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game:: General:: Re: Sandrai Darkshine error?</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/Zimeon&#039;&gt;Zimeon&lt;/a&gt;&lt;/p&gt;
	Oh my. I'd very much like the new corrected cards. Any place you can get ahold of those, or do you have to buy a whole new set?
</description>
<link>http://www.boardgamegeek.com/article/3598640#3598640</link>
<guid>http://www.boardgamegeek.com/article/3598640#3598640</guid>
<pubDate>Sun, 21 Jun 2009 13:22:43 +0000</pubDate>
<dc:creator>Zimeon</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game:: General:: Re: Sandrai Darkshine error?</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/confi&#039;&gt;confi&lt;/a&gt;&lt;/p&gt;
	What an odd misprint.&lt;br&gt;&lt;br&gt;I just looked into my box of WoW:TAG, and my green-level Sandrai Darkshine card shows 1 attack, 4 defense, 1 damage and 4 health.&lt;br&gt;&lt;br&gt;The progression on my cards go as follows:&lt;br&gt;Attack:  1 -&gt; 1 -&gt; 1 -&gt; 2  &lt;br&gt;Defense:  4 -&gt; 4 -&gt; 4 -&gt; 5&lt;br&gt;Damage:  1 -&gt; 1 -&gt; 2 -&gt; 2&lt;br&gt;Health:  3 -&gt; 4 -&gt; 4 -&gt; 5&lt;br&gt;&lt;br&gt;Hope that helps. :)
</description>
<link>http://www.boardgamegeek.com/article/3598292#3598292</link>
<guid>http://www.boardgamegeek.com/article/3598292#3598292</guid>
<pubDate>Sun, 21 Jun 2009 07:02:41 +0000</pubDate>
<dc:creator>confi</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game:: General:: Re: Sandrai Darkshine error?</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/DarkKami&#039;&gt;DarkKami&lt;/a&gt;&lt;/p&gt;
	I posted the answer in FFG forum.
</description>
<link>http://www.boardgamegeek.com/article/3598279#3598279</link>
<guid>http://www.boardgamegeek.com/article/3598279#3598279</guid>
<pubDate>Sun, 21 Jun 2009 06:51:17 +0000</pubDate>
<dc:creator>DarkKami</dc:creator>
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		<title>Thread: World of Warcraft: the Adventure Game:: General:: Sandrai Darkshine error?</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/sigmazero13&#039;&gt;sigmazero13&lt;/a&gt;&lt;/p&gt;
	I've been meaning to ask this for awhile, but kept forgetting.  It's strange, because all the errata listed on the official FAQ and Errata document do not apply to me; IE, my Buronn Fang character cards, the Blood-spattered Surcoat, Shining Silver Breastplate, Black Mageweave Vest, Corsair's Overshirt, Scarlet Chestpiece, and Permafrost cards ALL are correct already (IE, they match what the FAQ says they should be).  Even the rulebook eratta don't apply; on Page 24, the orc IS green level, and on page 22, the Ghoul DOES have 5 defense.&lt;br&gt;&lt;br&gt;However, there is one card that I'm pretty sure is an error, and it's not covered in the FAQ: my Sandrai Darkshine green level character card.  It shows 2's for all three values on the left; IE, 2 attack, 2 defense, and 2 damage.  It has 4 health listed.  (These values all show up on both sides of the card).&lt;br&gt;&lt;br&gt;My question is, what SHOULD these values be.  Based on the other three characters, where the stats are the same between grey and green except the health, I'm guessing the values for Sandrai at green should be 4 health, 1 attack, 4 defense, 1 damage.  However, since the Yellow level has 2 damage, I wasn't 100% sure which way it should be.&lt;br&gt;&lt;br&gt;Thanks!  (And yes, I do feel pretty fortunate to have a relatively errata-free set...  though I admit I haven't looked at ALL the cards to see if they make sense, but in playing, I haven't seen any that look odd to me).&lt;br&gt;&lt;br&gt;&lt;br&gt;(I posted this on the FFG forum also but figured it wouldn't hurt to ask in two places).
</description>
<link>http://www.boardgamegeek.com/thread/417177</link>
<guid>http://www.boardgamegeek.com/thread/417177</guid>
<pubDate>Sun, 21 Jun 2009 04:11:49 +0000</pubDate>
<dc:creator>sigmazero13</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game:: News:: Re: 4 new characters SOON!!! </title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/jp_creationschaos&#039;&gt;jp_creationschaos&lt;/a&gt;&lt;/p&gt;
	GOTCHA!!!!!&lt;br&gt;:cool::):):):):):)
</description>
<link>http://www.boardgamegeek.com/article/3597984#3597984</link>
<guid>http://www.boardgamegeek.com/article/3597984#3597984</guid>
<pubDate>Sun, 21 Jun 2009 02:41:30 +0000</pubDate>
<dc:creator>jp_creationschaos</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game:: General:: Re: Got the new characters, willing to answer questions.</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/DarkKami&#039;&gt;DarkKami&lt;/a&gt;&lt;/p&gt;
	Correct. Bite and Furious Howl can only be used while flipped to Bardolph the Wolf side.
</description>
<link>http://www.boardgamegeek.com/article/3595577#3595577</link>
<guid>http://www.boardgamegeek.com/article/3595577#3595577</guid>
<pubDate>Sat, 20 Jun 2009 01:42:52 +0000</pubDate>
<dc:creator>DarkKami</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game:: General:: Re: Should I bother with World of Warcraft: The Adventure Game?</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/johnclark&#039;&gt;johnclark&lt;/a&gt;&lt;/p&gt;
	A bit late here but I'll throw in my rankings of the adventure games:&lt;br&gt;&lt;br&gt;Return Of The Heroes&lt;br&gt;World Of Warcraft:  The Adventure Game&lt;br&gt;&lt;br&gt;[gap]&lt;br&gt;&lt;br&gt;Dungeoneer&lt;br&gt;Runebound&lt;br&gt;Talisman 4th edition&lt;br&gt;&lt;br&gt;I find the first two significantly more fun that the last three and basically the difference is game length.  The game has to be VERY good to warrant a 3 hour playing time and this kind of game - questing/fighting/leveling - just cannot maintain the interest for me over that time.&lt;br&gt;&lt;br&gt;Dungeoneer is shorter but its pretty tedious - it just seems that its taking forever.&lt;br&gt;&lt;br&gt;I just can't get excited about Runebound - its the most processional of the games and the slabs of 'story text' are frankly dull.  In addition, the most innovative part of the game is regarding movement rather than combat.  I really could not care less  about movement: each character can move X spaces where X is their 'speed' or whatever - that system is just fine.  The excitement in the game should not be around if you rolled a 'mountains' on your movement dice ... ho hum.  The excitement should be in the combat, which I admit none of the games do well, but at least WOWTAG has the character decks which add some fun and decision making to combat.&lt;br&gt;
</description>
<link>http://www.boardgamegeek.com/article/3595398#3595398</link>
<guid>http://www.boardgamegeek.com/article/3595398#3595398</guid>
<pubDate>Fri, 19 Jun 2009 23:58:54 +0000</pubDate>
<dc:creator>johnclark</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game:: General:: Re: Got the new characters, willing to answer questions.</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/nyhotep&#039;&gt;nyhotep&lt;/a&gt;&lt;/p&gt;
	It's quite impressive how they've managed to match up the online powers with the game equivalents. Something that was missing from WOW-tbg.&lt;br&gt;&lt;br&gt;I assume that the hunter powers like bite can only be used on the pet side of the card.
</description>
<link>http://www.boardgamegeek.com/article/3592849#3592849</link>
<guid>http://www.boardgamegeek.com/article/3592849#3592849</guid>
<pubDate>Fri, 19 Jun 2009 11:52:50 +0000</pubDate>
<dc:creator>nyhotep</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game:: General:: Re: Got the new characters, willing to answer questions.</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/DarkKami&#039;&gt;DarkKami&lt;/a&gt;&lt;/p&gt;
	All in all, these new characters have everything I wanted to be addded to the game. I don't want the game to get too complicated with rules and add ons. &lt;br&gt;&lt;br&gt;Save the new mechanics for an outland expansion. If they make enough money to try and keep this game alive, then I say make an Outlands with its own rules book. A new board for outlands, 4 new adventure decks to REPLACE the four core decks with outland encounters. Add 4 new characters. Add either the same discovery tokens from the core game or a totally new set of them. Then charge the same price as the core game.&lt;br&gt;&lt;br&gt;Keep it simple and compatable with the core game, but also make it a Core game like Ticket to Ride or Dungeon Twister do, and NOT an expansion&lt;br&gt;&lt;br&gt;I am trying to get my Shaman, Druid, Rogue,and Paladin articles finished. In the mean time the Base Game characters can be found at the following links.&lt;br&gt;&lt;b&gt;&lt;br&gt;For general tips and tactics&lt;/b&gt; &lt;a href=&quot;http://www.fantasyflightgames.com/edge_news.asp?eidn=377&quot; target=&quot;_blank&quot; class=&quot;postlink&quot; rel=&quot;nofollow&quot;&gt;	&lt;A target='_blank' href=&quot;http://www.fantasyflightgames.com/edge_news.asp?eidn=377&quot; rel=&quot;nofollow&quot;&gt;http://www.fantasyflightgames.com/edge_news.asp?eidn=377&lt;/A&gt;&lt;/a&gt;&lt;br&gt;&lt;b&gt;For Warlock&lt;/b&gt; &lt;a href=&quot;http://www.fantasyflightgames.com/edge_news.asp?eidn=443&quot; target=&quot;_blank&quot; class=&quot;postlink&quot; rel=&quot;nofollow&quot;&gt;	&lt;A target='_blank' href=&quot;http://www.fantasyflightgames.com/edge_news.asp?eidn=443&quot; rel=&quot;nofollow&quot;&gt;http://www.fantasyflightgames.com/edge_news.asp?eidn=443&lt;/A&gt;&lt;/a&gt;&lt;br&gt;&lt;b&gt;For Warrior&lt;/b&gt; &lt;a href=&quot;http://www.fantasyflightgames.com/edge_news.asp?eidn=564&quot; target=&quot;_blank&quot; class=&quot;postlink&quot; rel=&quot;nofollow&quot;&gt;	&lt;A target='_blank' href=&quot;http://www.fantasyflightgames.com/edge_news.asp?eidn=564&quot; rel=&quot;nofollow&quot;&gt;http://www.fantasyflightgames.com/edge_news.asp?eidn=564&lt;/A&gt;&lt;/a&gt;&lt;br&gt;&lt;b&gt;For Hunter&lt;/b&gt; &lt;a href=&quot;http://www.fantasyflightgames.com/edge_news.asp?eidn=594&quot; target=&quot;_blank&quot; class=&quot;postlink&quot; rel=&quot;nofollow&quot;&gt;	&lt;A target='_blank' href=&quot;http://www.fantasyflightgames.com/edge_news.asp?eidn=594&quot; rel=&quot;nofollow&quot;&gt;http://www.fantasyflightgames.com/edge_news.asp?eidn=594&lt;/A&gt;&lt;/a&gt;&lt;br&gt;&lt;b&gt;For Mage&lt;/b&gt; &lt;a href=&quot;http://www.fantasyflightgames.com/edge_news.asp?eidn=610&quot; target=&quot;_blank&quot; class=&quot;postlink&quot; rel=&quot;nofollow&quot;&gt;	&lt;A target='_blank' href=&quot;http://www.fantasyflightgames.com/edge_news.asp?eidn=610&quot; rel=&quot;nofollow&quot;&gt;http://www.fantasyflightgames.com/edge_news.asp?eidn=610&lt;/A&gt;&lt;/a&gt;
</description>
<link>http://www.boardgamegeek.com/article/3592771#3592771</link>
<guid>http://www.boardgamegeek.com/article/3592771#3592771</guid>
<pubDate>Fri, 19 Jun 2009 11:19:07 +0000</pubDate>
<dc:creator>DarkKami</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game:: General:: Re: Got the new characters, willing to answer questions.</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/DarkKami&#039;&gt;DarkKami&lt;/a&gt;&lt;/p&gt;
	No extra tokens like the shaman's totems.&lt;br&gt;&lt;br&gt;Tons of events that force pvp such as attacking the player to their right.&lt;br&gt;&lt;br&gt;I have noticed around 60% of the items allow you to receive abilities from the discard pile, draw new abilities, or replenish energy. The other 40% is stuff having to do with interaction among players, like I previously mentioned.&lt;br&gt;&lt;br&gt;&lt;b&gt;Wennu Bloodsinger&lt;/b&gt;&lt;br&gt;&lt;br&gt;The Shadowpriest has game altering cards. Many that slow opponents movement. The shadow spells are cheap. Mind Blast cost nothing and is a 3 attack weapon replacement.&lt;br&gt;&lt;br&gt;Mind Flay attaches to an enemy 3 spaces away and deals 1 damage (if you are in shadowform that's also an auto heal of 1 or 2 if at yellow level) It also makes the opponent move 1 less next turn. &lt;br&gt;&lt;br&gt;BTW she has 2 mind flays and mind blasts.&lt;br&gt;&lt;br&gt;Smite is a 3 attack weapon replacement that returns to hand on a CRIT. She has 2 smites. &lt;br&gt;&lt;br&gt;Blackout cost nothing and you attach it to a character that you hit. They move one less next turn (at green level they don't move at all). And since Blackout is a shadow card it heals you while you are in shadowform. &lt;br&gt;&lt;br&gt;Shadow word pain cost 2 and is attached to an enemy character within 3 spaces. You put 3 damage tokens on shadow word pain. At the start of the attached characters turn they discard a damage token and take one damage. Shadow word pain is discarded as soon as last token is removed. &lt;br&gt;&lt;br&gt;Shadow word death cost 3 and is a 4 attack weapon replacement. If the target is not defeated by it you take 1 damage. At red level Shadow word death grants +1 attack and damage.&lt;br&gt;&lt;br&gt;Vampiric touch cost 2 energy is a 3 attack weapon replacement and you draw an ability. &lt;br&gt;&lt;br&gt;Renew cost 1 energy and heals you 1 health each turn until you are at full health. &lt;br&gt;&lt;br&gt;Heal cost 1 energy and heals you 1 health (can be played ANY time during your turn) she has 2 Heal cards. &lt;br&gt;&lt;br&gt;Mind Control cost 3 you play it before rolling combat dice. Choose a character within 3 spaces. Any damage or other effects you suffer are inflicted on the character instead. &lt;br&gt;&lt;br&gt;&lt;b&gt;Brebo Bigshot&lt;br&gt;&lt;/b&gt;&lt;br&gt;The Fire mage has long ranged attacks. Meaning his abilities target characters and encounters in other spaces. (looks nasty) &lt;br&gt;&lt;br&gt;Living bomb cost 3 energy and is placed on a character, it stays attached to the character until they move more than 2 spaces, then it deals 2 damage to them and 1 damage to each ENEMY character within 1 space. &lt;br&gt;&lt;br&gt;The Fire mages specialty seems to be retrieving his attacks after use. And having long ranged attacks. &lt;br&gt;&lt;br&gt;Dragon breath targets an adjacent space and your current space deals 1 damage to all ENEMY characters in those spaces and also clears encounters off them. &lt;br&gt;&lt;br&gt;Flame strike targets a space withing 3 spaces and does the same thing as Dragons Breath for that space. &lt;br&gt;&lt;br&gt;Mage armor is just nasty. While mage armor is attached you may, during combat recieve 1 additional energy or spend 1 energy to cancel the effect of an ability card played. &lt;br&gt;&lt;br&gt;Master of elements attaches to you and allows you to treat any potion as a mana potion.You can also discard Master of Elements to take a card from your discard and put it in your hand. &lt;br&gt;&lt;br&gt;Molten armor stays on you unless you play mage armor (one aegis at a time only) Molten armor makes anything that hits you with a  melee attack take 1 automatic damage. Also if you roll a 1 on your die treat it as a CRIT. &lt;br&gt;&lt;br&gt;Blast Wave cost 2 energy and deals 1 damage to each enemy character within 1 space. &lt;br&gt;&lt;br&gt;He also has 3 arcane intellects, 1 evocation, 1 counter spell, 1 portal, and 1 teleport. No blinks, instead Blazing Speed which cost nothing and is played after being hit in combat it then allows you to move one space ignoring aggro encounters.&lt;br&gt;&lt;br&gt;&lt;b&gt;Thundershot&lt;/b&gt;&lt;br&gt;&lt;br&gt;The hunter has warstomp which cost 2 energy and prevents opponents from playing ability cards until the hunters next turn. Also he gets to ignore aggro during that turn. &lt;br&gt;&lt;br&gt;2 copies of Readiness a free ability that allows you to take top card off the discard pile and add it to your hand.&lt;br&gt;&lt;br&gt;Counter attack cost 1 energy and allows you to reroll your attack when opponent misses you. This new roll get +1 attack bonus.&lt;br&gt;&lt;br&gt;Furious howl cost 1 energy and allows you to add +1 attack to either side in a combat within 2 spaces. &lt;br&gt;&lt;br&gt;Bite is a 1 cost attack 4 melee weapon replacement card that adds +1 attack or +2 attack at green level on a CRIT. YIKES!! He has two copies.&lt;br&gt;&lt;br&gt;2 Immolation traps which are a 1 cost ability and is placed on the space as an aggro encounter that deals 2 damage to each character when a character encounters it. Its discarded afterward.&lt;br&gt;&lt;br&gt;Wyvern Sting cost 3 energy but adds +2 attack AND defense to your attack! Couple this with a Bite and you could have a 8 Attack with a +2 defense bonus.&lt;br&gt;&lt;br&gt;Since the rest of his abilities are in the other hunter deck i will list them. and compare to the other hunter in parenthesis. &lt;br&gt;&lt;br&gt;1 aspect of monkey &lt;br&gt;1 aspect of cheetah&lt;br&gt;1 aspect of hawk&lt;br&gt;1 freezing trap&lt;br&gt;2 wing clips (1)&lt;br&gt;1 mend pet&lt;br&gt;1 concussive shot&lt;br&gt;1 feign death (2)&lt;br&gt;1 eagle eye (2)&lt;br&gt;1 arcane shot (2)&lt;br&gt;1 serpent sting (2)&lt;br&gt;1 raptor strike &lt;br&gt;&lt;br&gt;&lt;b&gt;Shailara Witherblade&lt;/b&gt;&lt;br&gt;&lt;br&gt;The night elf warrior....well lets just say Grumbaz has a new rival. &lt;br&gt;&lt;br&gt;Quickness cost one energy and you switch your die roll with the opponents. &lt;br&gt;&lt;br&gt;Revenge cost 1 energy, you play when an opponent misses, you hit them no matter your result. &lt;br&gt;&lt;br&gt;Retaliation cost 1 energy you play it after you are hit in combat to immediately defeat your opponent if an encounter, or deal 1 damage if a character. &lt;br&gt;&lt;br&gt;Keep in mind that this character has a base defense of 7 at red level ... so this is a character that can run up to a level up space and use retaliation to auto level up. &lt;br&gt;&lt;br&gt;Disarm cost 1 energy and makes the opponent's attack 0 if an encounter, or forces them to unequipt their weapon if a character &lt;br&gt;&lt;br&gt;2 mortal strikes which are  a 2 cost attack 4 melee weapon replacement&lt;br&gt;&lt;br&gt;Cleave which cost 2 energy and is a 4 attack melee weapon replacement that discards other encounters on the space and deals 1 damage to any characters on the space.&lt;br&gt;&lt;br&gt;Endless rage is free and is attached to you when you hit with an attack. You place damage tokens on it for each damage dealt. You may discard a damage token to count as 1 energy for paying for an ability.&lt;br&gt;&lt;br&gt;Taunt is free and makes you have the aggro trait until your next turn&lt;br&gt;&lt;br&gt;She also has 1 execute, 1 hamstring, 2 parries, 1 cleave, 1 shadowmeld, 2 weapon specializations, 1 battle shout, 2 heroic strikes, 1 charge jus tto name a few extras.&lt;br&gt;&lt;br&gt;Also almost all of the encounters are more challenging. Many more ranged attack ones too, so ranged characters don't have the advantage they did over melee characters. 
</description>
<link>http://www.boardgamegeek.com/article/3592719#3592719</link>
<guid>http://www.boardgamegeek.com/article/3592719#3592719</guid>
<pubDate>Fri, 19 Jun 2009 10:40:24 +0000</pubDate>
<dc:creator>DarkKami</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game:: General:: Re: Got the new characters, willing to answer questions.</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/jp_creationschaos&#039;&gt;jp_creationschaos&lt;/a&gt;&lt;/p&gt;
	looks great, did you spot check some toys, and the new encounters, are they really bad!???
</description>
<link>http://www.boardgamegeek.com/article/3591937#3591937</link>
<guid>http://www.boardgamegeek.com/article/3591937#3591937</guid>
<pubDate>Fri, 19 Jun 2009 02:19:40 +0000</pubDate>
<dc:creator>jp_creationschaos</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game:: General:: Re: Got the new characters, willing to answer questions.</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/Echtalion&#039;&gt;Echtalion&lt;/a&gt;&lt;/p&gt;
	Ummmmm.....the new tokens are powerful. More so if you don't include tokens from other expansions (as they will appear more frequently).&lt;br&gt;Interesting...
</description>
<link>http://www.boardgamegeek.com/article/3591409#3591409</link>
<guid>http://www.boardgamegeek.com/article/3591409#3591409</guid>
<pubDate>Thu, 18 Jun 2009 23:04:49 +0000</pubDate>
<dc:creator>Echtalion</dc:creator>
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		<item>
		<title>Reply: World of Warcraft: the Adventure Game:: General:: Re: Got the new characters, willing to answer questions.</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/Echtalion&#039;&gt;Echtalion&lt;/a&gt;&lt;/p&gt;
	OK, preliminary questions (off the top of my head);&lt;br&gt;Is there any character/s that comes with extra tokens? I think not.&lt;br&gt;&lt;br&gt;Are there any new special abilities worth mentioning? Or new types of quests, etc... basically, is it more of the same, or are there new ideas being introduced?&lt;br&gt;&lt;br&gt;In your opinion, which is the best/more fun character? and why?&lt;br&gt;&lt;br&gt;Thanks :)
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<link>http://www.boardgamegeek.com/article/3591376#3591376</link>
<guid>http://www.boardgamegeek.com/article/3591376#3591376</guid>
<pubDate>Thu, 18 Jun 2009 22:53:49 +0000</pubDate>
<dc:creator>Echtalion</dc:creator>
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		<title>Thread: World of Warcraft: the Adventure Game:: General:: Got the new characters, willing to answer questions.</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/DarkKami&#039;&gt;DarkKami&lt;/a&gt;&lt;/p&gt;
	To answer questions regarding the new yellow discovery tokens.&lt;br&gt;&lt;br&gt;1. They are NOT placed on the board&lt;br&gt;&lt;br&gt;2. They activate as soon as they are draw then they are returned to the box&lt;br&gt;&lt;br&gt;These include:&lt;br&gt;&lt;br&gt;Tome of Knowledge - which allows you to immediately draw 3 ability cards&lt;br&gt;&lt;br&gt;Small Chest - Draw 1 item of your level&lt;br&gt;&lt;br&gt;Blastenheimer 5000 Ultra Cannon - Move to any space on the board then repeat your exploration phase and continue your turn&lt;br&gt;&lt;br&gt;New Plan - Choose a player that has to discard one of their quests then draw a new elite quest (ouch!)&lt;br&gt;&lt;br&gt;They also add 2 new green and 2 new red discoveries&lt;br&gt;&lt;br&gt;Green:&lt;br&gt;&lt;br&gt;Goblin Rocket Launcher - You may add +1 to your attack roll after rolling combat dice, then discard it&lt;br&gt;&lt;br&gt;Mageblood Elixir - discard during movement phase to draw til you have 10 cards&lt;br&gt;&lt;br&gt;Red:&lt;br&gt;&lt;br&gt;Goblin Land Mine - Dealt 1 damage and the character(s) closest to you are dealt one damage also&lt;br&gt;&lt;br&gt;Black Lotus - Limits your hand size to 5 cards. Discard by activating a large health potion space.&lt;br&gt;&lt;br&gt;As for the Character Flip effects. At red level&lt;br&gt;&lt;br&gt;Night Elf Warrior - STARTING SIDE: Battle Stance FLIP: Defensive Stance +1 to defense (note she has a def of 6 so defense side she has 7)&lt;br&gt;&lt;br&gt;Gnome Mage - STARTING SIDE: Start of battle pay 1 energy to flip FLIP: Combustion: Treat Rolls of 4 or 5 as Crit. When 4, 5 , or Crit is rolled flip back&lt;br&gt;&lt;br&gt;Troll Priest - STARTING SIDE: Before moving pay 1 energy to flip FLIP: Shadowform: When you play shadow ability heal 2, if you play non shadow ability flip back&lt;br&gt;&lt;br&gt;Tauren Hunter: STARTING SIDE: During maitanance discard beast to flip   FLIP:  Bardolph the Wolf (Wolf Pet): Reroll any 1 or 2 for combat&lt;br&gt;&lt;br&gt; &lt;br&gt;&lt;br&gt; ALSO NOTE. A ton of the rewards from the new encounters, have a lot of pvp incentive. They prevent other players from doing things or being rewarded while you carry the item. Things such as: other players cannot collect rewards from overlords. Many of the event challenge cards force pvp.
</description>
<link>http://www.boardgamegeek.com/thread/416591</link>
<guid>http://www.boardgamegeek.com/thread/416591</guid>
<pubDate>Thu, 18 Jun 2009 22:42:11 +0000</pubDate>
<dc:creator>DarkKami</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game:: News:: Re: 4 new characters SOON!!! </title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/zero80&#039;&gt;zero80&lt;/a&gt;&lt;/p&gt;
	Are there new abilities for the new fighter, mage y ranger class?
</description>
<link>http://www.boardgamegeek.com/article/3590423#3590423</link>
<guid>http://www.boardgamegeek.com/article/3590423#3590423</guid>
<pubDate>Thu, 18 Jun 2009 19:02:18 +0000</pubDate>
<dc:creator>zero80</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game:: Rules:: Re: What stops a character moving their full movement allowance?</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/kulkat&#039;&gt;kulkat&lt;/a&gt;&lt;/p&gt;
	But you don't have to move all the spaces that came up on the die. Those are only the maximum movement allowed,&lt;br&gt;
</description>
<link>http://www.boardgamegeek.com/article/3589071#3589071</link>
<guid>http://www.boardgamegeek.com/article/3589071#3589071</guid>
<pubDate>Thu, 18 Jun 2009 14:08:48 +0000</pubDate>
<dc:creator>kulkat</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game:: News:: Re: 4 new characters SOON!!! </title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/kvn299&#039;&gt;kvn299&lt;/a&gt;&lt;/p&gt;
	&lt;div&gt;&lt;font color=#2121A4&gt;&lt;b&gt;Mythdracon wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;...and it looks like they're just as unfairly priced as the original expansions (esp. with shipping attached).&lt;/i&gt;&lt;/font&gt;&lt;/div&gt;&lt;br&gt;&lt;br&gt;Sorry, I have to disagree with you here.  I was actually really excited when I opened my packs and discovered all the goodies in them.  I was expecting something like the Runebound expansions... not much more than a deck of cards.&lt;br&gt;&lt;br&gt;But not only did I get a character deck, but also a plastic figure, two sheets of die cut counters, and new quests and challenges.&lt;br&gt;&lt;br&gt;IMHO, for less than $10, they packed quite a lot of goodness in those boxes.
</description>
<link>http://www.boardgamegeek.com/article/3584141#3584141</link>
<guid>http://www.boardgamegeek.com/article/3584141#3584141</guid>
<pubDate>Wed, 17 Jun 2009 12:21:32 +0000</pubDate>
<dc:creator>kvn299</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game:: News:: Re: 4 new characters SOON!!! </title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/Mythdracon&#039;&gt;Mythdracon&lt;/a&gt;&lt;/p&gt;
	There's been absolutely no new solid info about these new character packs, and it looks like they're just as unfairly priced as the original expansions (esp. with shipping attached).&lt;br&gt;&lt;br&gt;You know what? &lt;br&gt;&lt;br&gt;Meh. New priest, sure, but I doubt any of these character packs will be as innovative as the shaman or make the base game play any better. &lt;br&gt;&lt;br&gt;What we really need is a new WoW adventure game, with more concise rules, faster and more intense play, and less fat (i.e. dotting the landscape with tokens and events no one will bother with). And the ability to choose powers at the start of the game somehow would be nice.
</description>
<link>http://www.boardgamegeek.com/article/3583982#3583982</link>
<guid>http://www.boardgamegeek.com/article/3583982#3583982</guid>
<pubDate>Wed, 17 Jun 2009 11:15:50 +0000</pubDate>
<dc:creator>Mythdracon</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game:: General:: Re: Card sleeves.</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/ioticus&#039;&gt;ioticus&lt;/a&gt;&lt;/p&gt;
	&lt;div&gt;&lt;font color=#2121A4&gt;&lt;b&gt;princemousey wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;Do the encounter cards fit back into the holders when sleeved?&lt;/i&gt;&lt;/font&gt;&lt;/div&gt;&lt;br&gt;&lt;br&gt;No, unfortunately.
</description>
<link>http://www.boardgamegeek.com/article/3573390#3573390</link>
<guid>http://www.boardgamegeek.com/article/3573390#3573390</guid>
<pubDate>Mon, 15 Jun 2009 00:38:27 +0000</pubDate>
<dc:creator>ioticus</dc:creator>
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		<title>Thread: World of Warcraft: the Adventure Game:: General:: Available now at cool stuff. </title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/DarkKami&#039;&gt;DarkKami&lt;/a&gt;&lt;/p&gt;
	Buy all 4 for 39.94 in two days shipping
</description>
<link>http://www.boardgamegeek.com/thread/414918</link>
<guid>http://www.boardgamegeek.com/thread/414918</guid>
<pubDate>Sat, 13 Jun 2009 04:56:58 +0000</pubDate>
<dc:creator>DarkKami</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game:: Variants:: Re: What next? Brainstorming ideas for a thorough change just for the hell of it</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/Zimeon&#039;&gt;Zimeon&lt;/a&gt;&lt;/p&gt;
	Well, to the pro-part, I have a new computer now, and making the map and working with it will prove much easier now.
</description>
<link>http://www.boardgamegeek.com/article/3560563#3560563</link>
<guid>http://www.boardgamegeek.com/article/3560563#3560563</guid>
<pubDate>Thu, 11 Jun 2009 08:40:00 +0000</pubDate>
<dc:creator>Zimeon</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game:: Variants:: Re: What next? Brainstorming ideas for a thorough change just for the hell of it</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/Rakafeth&#039;&gt;Rakafeth&lt;/a&gt;&lt;/p&gt;
	Ok, I hope you won't let it go though. We need a game like this!
</description>
<link>http://www.boardgamegeek.com/article/3560480#3560480</link>
<guid>http://www.boardgamegeek.com/article/3560480#3560480</guid>
<pubDate>Thu, 11 Jun 2009 07:49:47 +0000</pubDate>
<dc:creator>Rakafeth</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game:: Variants:: Re: What next? Brainstorming ideas for a thorough change just for the hell of it</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/Zimeon&#039;&gt;Zimeon&lt;/a&gt;&lt;/p&gt;
	Sleeping, I'd say… I have a printed map, but my problem is that I never was totally content with how the level system and grouping system worked. I'll maybe have a look into it and see how it works, I have to admit I don't remember exactly what it was that I didn't like.
</description>
<link>http://www.boardgamegeek.com/article/3559481#3559481</link>
<guid>http://www.boardgamegeek.com/article/3559481#3559481</guid>
<pubDate>Thu, 11 Jun 2009 00:05:26 +0000</pubDate>
<dc:creator>Zimeon</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game:: Variants:: Re: What next? Brainstorming ideas for a thorough change just for the hell of it</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/Rakafeth&#039;&gt;Rakafeth&lt;/a&gt;&lt;/p&gt;
	Is this project still alive? :)
</description>
<link>http://www.boardgamegeek.com/article/3556625#3556625</link>
<guid>http://www.boardgamegeek.com/article/3556625#3556625</guid>
<pubDate>Wed, 10 Jun 2009 13:14:27 +0000</pubDate>
<dc:creator>Rakafeth</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game:: News:: Re: 4 new characters SOON!!! </title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/jp_creationschaos&#039;&gt;jp_creationschaos&lt;/a&gt;&lt;/p&gt;
	do you guys have any clue of the new abilities?? powers?? and toys!?!?!?&lt;br&gt;&lt;br&gt;thx!!
</description>
<link>http://www.boardgamegeek.com/article/3538777#3538777</link>
<guid>http://www.boardgamegeek.com/article/3538777#3538777</guid>
<pubDate>Thu, 04 Jun 2009 23:49:15 +0000</pubDate>
<dc:creator>jp_creationschaos</dc:creator>
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		<title>New Image for World of Warcraft: the Adventure Game Dongon Swiftblade Character Pack</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/Viriato&#039;&gt;Viriato&lt;/a&gt;&lt;/p&gt;
	<![CDATA[<a   href="http://www.boardgamegeek.com/image/490165"><img border=0  src="http://images.boardgamegeek.com/images/pic490165_t.jpg"></a><div class='sf'>Complete Boster - Back and Front</div>]]>
</description>
<link>http://www.boardgamegeek.com/image/490165</link>
<guid>http://www.boardgamegeek.com/image/490165</guid>
<pubDate>Thu, 28 May 2009 13:16:14 +0000</pubDate>
<dc:creator>Viriato</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game:: News:: Re: 4 new characters SOON!!! </title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/Brother+Narsis&#039;&gt;Brother Narsis&lt;/a&gt;&lt;/p&gt;
	taking their sweet time aren't they....&lt;br&gt;&lt;br&gt;&lt;br&gt;
</description>
<link>http://www.boardgamegeek.com/article/3493612#3493612</link>
<guid>http://www.boardgamegeek.com/article/3493612#3493612</guid>
<pubDate>Sat, 23 May 2009 15:41:31 +0000</pubDate>
<dc:creator>Brother Narsis</dc:creator>
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		<title>Thread: World of Warcraft: the Adventure Game:: News:: 4 new characters SOON!!! </title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/jp_creationschaos&#039;&gt;jp_creationschaos&lt;/a&gt;&lt;/p&gt;
	the Alliance Warrior, the Alliance Mage, the Horde Hunter and the Horde Priest will be shortly available!!!&lt;br&gt;&lt;br&gt;see the news in FFG web site/news!!!&lt;br&gt;&lt;br&gt;it will leaves a heal on the bleeding scar of TBG Scisons of Darkness, holdings...&lt;br&gt;&lt;br&gt;12 characters!!! &lt;br&gt;&lt;br&gt;&lt;br&gt;wooooooooooo!!
</description>
<link>http://www.boardgamegeek.com/thread/409355</link>
<guid>http://www.boardgamegeek.com/thread/409355</guid>
<pubDate>Sat, 23 May 2009 14:57:51 +0000</pubDate>
<dc:creator>jp_creationschaos</dc:creator>
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		<title>Reply: World of Warcraft: the Adventure Game:: General:: Re: Characters in the game </title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/Mythdracon&#039;&gt;Mythdracon&lt;/a&gt;&lt;/p&gt;
	Still no updates? Wow.
</description>
<link>http://www.boardgamegeek.com/article/3475666#3475666</link>
<guid>http://www.boardgamegeek.com/article/3475666#3475666</guid>
<pubDate>Tue, 19 May 2009 10:24:24 +0000</pubDate>
<dc:creator>Mythdracon</dc:creator>
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