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	<title>El Capitán | BoardGameGeek</title>
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		<title>El Capitán | BoardGameGeek</title>
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 	<pubDate>Tue, 03 Nov 2009 02:58:06 +0000</pubDate>
	<lastBuildDate>Tue, 03 Nov 2009 02:58:06 +0000</lastBuildDate>
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		<title>Thread: El Capitán:: Rules:: a couple 2-player variant rule questions</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/Jim+K&#039;&gt;Jim K&lt;/a&gt;&lt;/p&gt;
	&lt;br&gt;&lt;br&gt;First:&lt;br&gt;what role do fortresses play?  The rules are clear that there are no 2nd place points awarded for warehouse majority bonus.  So, do fortresses still earn a player points based on what would have been 2nd place majority points?  Or do they only award a player 1st place points in the city that has the most warehouses total (per the original rules)?  Or both?&lt;br&gt;&lt;br&gt;Second:&lt;br&gt;What happens when the warehouse majority is tied between two main colors?  Red is player A's main color and Blue is player B's main color.  Both players have 1 warehouse of their main color in a city.  Does neither receive 1st place?  Or does the player who built there warehouse first receive it (per the original rules)?&lt;br&gt;&lt;br&gt;Lastly:&lt;br&gt;Say you have a Constantinople destination card, and also a Constantinople/Alexandria card.  Can you sail first to Constantinople, then immediately play your Constantinople/Alexandria card to go to Alexandria, without building a warehouse or fortress in Constantinople (but building one in Alexandria)?&lt;br&gt;&lt;br&gt;thanks!!
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<link>http://www.boardgamegeek.com/thread/459271</link>
<guid>http://www.boardgamegeek.com/thread/459271</guid>
<pubDate>Tue, 03 Nov 2009 02:58:06 +0000</pubDate>
<dc:creator>Jim K</dc:creator>
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		<title>Reply: El Capitán:: Reviews:: Re: A masterful  area control game</title>
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	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/zyrus&#039;&gt;zyrus&lt;/a&gt;&lt;/p&gt;
	Great review!!!&lt;br&gt;&lt;br&gt;Thanks a lot!
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<link>http://www.boardgamegeek.com/article/4109995#4109995</link>
<guid>http://www.boardgamegeek.com/article/4109995#4109995</guid>
<pubDate>Sat, 24 Oct 2009 23:10:28 +0000</pubDate>
<dc:creator>zyrus</dc:creator>
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		<title>Reply: El Capitán:: Rules:: Re: Questions about Lisboa</title>
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	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/Tolle&#039;&gt;Tolle&lt;/a&gt;&lt;/p&gt;
	&lt;div&gt;&lt;font color=#2121A4&gt;&lt;b&gt;The rulebook (page 10) wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;All players owning at least one operating warehouse (i.e. not shut down) in a city off the main board receive half the amount shown on the next free space of the Utrack. The player with the majority of warehouses (first rank) receives the full amount.&lt;/i&gt;&lt;/font&gt;&lt;/div&gt;&lt;br&gt;So I'm quite convinced the answer is yes.
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<link>http://www.boardgamegeek.com/article/4109633#4109633</link>
<guid>http://www.boardgamegeek.com/article/4109633#4109633</guid>
<pubDate>Sat, 24 Oct 2009 20:54:38 +0000</pubDate>
<dc:creator>Tolle</dc:creator>
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		<title>Reply: El Capitán:: Rules:: Re: Question about building warehouses</title>
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	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/Tolle&#039;&gt;Tolle&lt;/a&gt;&lt;/p&gt;
	It was not that clear to me. Now it is. Thanks everyone!
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<link>http://www.boardgamegeek.com/article/4109332#4109332</link>
<guid>http://www.boardgamegeek.com/article/4109332#4109332</guid>
<pubDate>Sat, 24 Oct 2009 19:00:20 +0000</pubDate>
<dc:creator>Tolle</dc:creator>
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		<title>Reply: El Capitán:: Rules:: Re: Question about building warehouses</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/UnknownParkerBrother&#039;&gt;UnknownParkerBrother&lt;/a&gt;&lt;/p&gt;
	I don't really understand the confusion here.&lt;br&gt;&lt;br&gt;First you build forward from the two 0/x spaces until you get to the last building spot. Then once you've reached that spot, you now build backwards until you reach the 0 spot again.&lt;br&gt;&lt;br&gt;Build or re-open is irrelevant. That just determines how much you pay, not where or if you can build.
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<link>http://www.boardgamegeek.com/article/4109265#4109265</link>
<guid>http://www.boardgamegeek.com/article/4109265#4109265</guid>
<pubDate>Sat, 24 Oct 2009 18:39:46 +0000</pubDate>
<dc:creator>UnknownParkerBrother</dc:creator>
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		<title>Reply: El Capitán:: Rules:: Re: Scoring of Fortresses</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/sigtaulefty&#039;&gt;sigtaulefty&lt;/a&gt;&lt;/p&gt;
	&lt;div&gt;&lt;font color=#2121A4&gt;&lt;b&gt;Tolle wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;&lt;div&gt;&lt;font color=#0B5C0D&gt;&lt;i&gt;Had my example of Tanger not had the most Warehouses, Blue would earn 12 total and Red would earn 8 total. &lt;/i&gt;&lt;/font&gt;&lt;/div&gt;&lt;br&gt;So if your example of Tanger had the most warehouses (or together with another city):&lt;br&gt;&lt;br&gt;Blue will score 8 for his WH.&lt;br&gt;Red will score 4 for his WH.&lt;br&gt;&lt;br&gt;Blue will score 4 for his F.(because he/she has one there)&lt;br&gt;Red will score 4 for his F.(because he/she has one there)&lt;br&gt;&lt;br&gt;Blue will score 8 for his F.(because this city has the most WH)&lt;br&gt;Red will score 8 for his F.(because this city has the most WH)&lt;br&gt;&lt;br&gt;Blue: 20&lt;br&gt;Red: 16&lt;br&gt;&lt;br&gt;Right?&lt;br&gt;&lt;/i&gt;&lt;/font&gt;&lt;/div&gt;&lt;br&gt;&lt;br&gt;I would think this is correct, yes.
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<link>http://www.boardgamegeek.com/article/4108972#4108972</link>
<guid>http://www.boardgamegeek.com/article/4108972#4108972</guid>
<pubDate>Sat, 24 Oct 2009 16:50:05 +0000</pubDate>
<dc:creator>sigtaulefty</dc:creator>
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		<title>Reply: El Capitán:: Rules:: Re: Sailing</title>
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	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/Tolle&#039;&gt;Tolle&lt;/a&gt;&lt;/p&gt;
	I have some other questions regarding sailing.&lt;br&gt;&lt;br&gt;1) If I want to sail from Porto to Islas Canarias or vice versa, and Lisboa is not in play, do I need a sea route card with at least one seal or at least 2?&lt;br&gt;The rules say: &quot;Sailing from Porto to Islas Canarias you would need&lt;br&gt;a sea route card with two seals at least, for example&quot; but I don't know if that also counts for 2 expansions (without Lisboa then).&lt;br&gt;&lt;br&gt;2) When I am at the most expensive harbor of a city, can I sail to the cheapest harbor - using sailing cards of course - in one turn? Or do i have to do it in 2 turns (at least)?&lt;br&gt;&lt;br&gt;Kind regards 
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<link>http://www.boardgamegeek.com/article/4108541#4108541</link>
<guid>http://www.boardgamegeek.com/article/4108541#4108541</guid>
<pubDate>Sat, 24 Oct 2009 13:51:43 +0000</pubDate>
<dc:creator>Tolle</dc:creator>
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		<title>Reply: El Capitán:: Rules:: Re: End of a phase</title>
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	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/Tolle&#039;&gt;Tolle&lt;/a&gt;&lt;/p&gt;
	That was my point exactly.Game ends when at least one player has built all his/her warehouses and fortress(es).&lt;br&gt;But is it the same for a phase to end? There is a slight difference between having built all your warehouses and/or fortresses (closed warehouses anr not built and should be build to end) and have no warehouses or fortresses anymore to build (they can be closed then).&lt;br&gt;The rules might imply that normally you should build every WH you have (also the closed WH) and Fortresses to end the phase, but in the the final phase they can be closed.&lt;br&gt;&lt;br&gt;But i think I will go your way sigtaulefty. It is the most logical when I think about it.
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<link>http://www.boardgamegeek.com/article/4108463#4108463</link>
<guid>http://www.boardgamegeek.com/article/4108463#4108463</guid>
<pubDate>Sat, 24 Oct 2009 13:09:38 +0000</pubDate>
<dc:creator>Tolle</dc:creator>
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		<title>Reply: El Capitán:: Rules:: Re: Scoring of Fortresses</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/Tolle&#039;&gt;Tolle&lt;/a&gt;&lt;/p&gt;
	&lt;div&gt;&lt;font color=#2121A4&gt;&lt;i&gt;Had my example of Tanger not had the most Warehouses, Blue would earn 12 total and Red would earn 8 total. &lt;/i&gt;&lt;/font&gt;&lt;/div&gt;&lt;br&gt;So if your example of Tanger had the most warehouses (or together with another city):&lt;br&gt;&lt;br&gt;Blue will score 8 for his WH.&lt;br&gt;Red will score 4 for his WH.&lt;br&gt;&lt;br&gt;Blue will score 4 for his F.(because he/she has one there)&lt;br&gt;Red will score 4 for his F.(because he/she has one there)&lt;br&gt;&lt;br&gt;Blue will score 8 for his F.(because this city has the most WH)&lt;br&gt;Red will score 8 for his F.(because this city has the most WH)&lt;br&gt;&lt;br&gt;Blue: 20&lt;br&gt;Red: 16&lt;br&gt;&lt;br&gt;Right?&lt;br&gt;
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<link>http://www.boardgamegeek.com/article/4108436#4108436</link>
<guid>http://www.boardgamegeek.com/article/4108436#4108436</guid>
<pubDate>Sat, 24 Oct 2009 12:51:30 +0000</pubDate>
<dc:creator>Tolle</dc:creator>
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		<title>Reply: El Capitán:: Rules:: Re: Scoring of Fortresses</title>
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	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/sigtaulefty&#039;&gt;sigtaulefty&lt;/a&gt;&lt;/p&gt;
	It looks like you're right Tolle.  I missed that and have played it wrong.  Thanks for bringing that out. &lt;br&gt;&lt;br&gt;Regardless, if you're question is still do you get paid twice for the same city - that answer is still yes.&lt;br&gt;&lt;br&gt;You'll get paid for your WH (if you rank 1 or 2) and after that, you get paid for fortresses, similar to my example.  Had my example of Tanger not had the most Warehouses, Blue would earn 12 total and Red would earn 8 total.  
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<link>http://www.boardgamegeek.com/article/4108357#4108357</link>
<guid>http://www.boardgamegeek.com/article/4108357#4108357</guid>
<pubDate>Sat, 24 Oct 2009 12:08:20 +0000</pubDate>
<dc:creator>sigtaulefty</dc:creator>
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		<title>Reply: El Capitán:: Rules:: Re: Scoring of Fortresses</title>
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	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/Tolle&#039;&gt;Tolle&lt;/a&gt;&lt;/p&gt;
	I don't get it. The rules say:&lt;div&gt;&lt;font color=#2121A4&gt;&lt;i&gt;In a city or cities that contain the most warehouses, players are paid the same amount as for the first rank of warehouse majority&lt;/i&gt;&lt;/font&gt;&lt;/div&gt; &lt;br&gt;So if my fortress is also in a city with the most warehouses in total, do I receive the pamyment for first place as well?&lt;br&gt;In the example sigtaulefty provided, if that city has the most warehouses in total, should blue and red receive an extra 8 Florines for their fortresses?
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<link>http://www.boardgamegeek.com/article/4108328#4108328</link>
<guid>http://www.boardgamegeek.com/article/4108328#4108328</guid>
<pubDate>Sat, 24 Oct 2009 11:47:10 +0000</pubDate>
<dc:creator>Tolle</dc:creator>
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		<title>Reply: El Capitán:: Rules:: Re: Question about building warehouses</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/Tolle&#039;&gt;Tolle&lt;/a&gt;&lt;/p&gt;
	I think it is like this:&lt;br&gt;&lt;br&gt;- 1st warehouse is built on space 1 or 2&lt;br&gt;- 2nd warehouse is built on space 2 (if first built on 1) or 1 (if first build on 2)&lt;br&gt;- 3rd warehouse is built on space 3&lt;br&gt;- And so on.&lt;br&gt;- when a warehouse is closed (when someone builds a warehouse on a black space (or with 2-3 players also the half black fields) it is places in the centre of the city.&lt;br&gt;- Next warehouse (still going clockwise) can be a new warehouse or a reopened warehouse&lt;br&gt;- When all spaces on the U-shape are filled with warehouses (ends just before the last place on the U-shape) approximately 3 spaces are empty at the beginning of the U-shape.&lt;br&gt;- Next warehouse is then built or reopened on the first space available counterclockwise (normally space 3 in most cases)&lt;br&gt;&lt;br&gt;* In any case no more that 3 warehouses of the same color can be built and/or reopened next to each other&lt;br&gt;&lt;br&gt;Any objections/additions?
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<link>http://www.boardgamegeek.com/article/4108307#4108307</link>
<guid>http://www.boardgamegeek.com/article/4108307#4108307</guid>
<pubDate>Sat, 24 Oct 2009 11:35:43 +0000</pubDate>
<dc:creator>Tolle</dc:creator>
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		<title>Reply: El Capitán:: Rules:: Re: Scoring of Fortresses</title>
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	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/sigtaulefty&#039;&gt;sigtaulefty&lt;/a&gt;&lt;/p&gt;
	I'm not sure what you're asking - Fortresses always score the second place payments.  &lt;br&gt;&lt;br&gt;You'll score WH first.  So, using Tanger as an example: Blue has WH on the 0, 2, and 6.  Red as WH on 4.  Blue has a fortress on the F4 space.  Red has a fortress on the F5 space.&lt;br&gt;&lt;br&gt;Blue will score 8 for his WH.&lt;br&gt;Red will score 4 for his WH.&lt;br&gt;&lt;br&gt;Blue will score 4 for his F.&lt;br&gt;Red will score 4 for his F.  
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<link>http://www.boardgamegeek.com/article/4099082#4099082</link>
<guid>http://www.boardgamegeek.com/article/4099082#4099082</guid>
<pubDate>Thu, 22 Oct 2009 14:45:58 +0000</pubDate>
<dc:creator>sigtaulefty</dc:creator>
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		<title>Reply: El Capitán:: Rules:: Re: End of a phase</title>
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	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/sigtaulefty&#039;&gt;sigtaulefty&lt;/a&gt;&lt;/p&gt;
	When we play, we keep 6 WH and 1 F in front of us.  We play that the phase ends when one player has played everything in front of him - so if one of his WH closes one that was already on the board, yes the phase would end. &lt;br&gt;&lt;br&gt;In Phase 2 - we keep 6WH and 1 F PLUS whatever was not built in Phase 1. The rules on page 7 state &quot;as soon as one player has built all their warehouses and fortresses, the phase ends at the end of the current round (giving each player the same number of turns)  So, if a player has 7 WH and 1 F in front of him and they build 6 WH and 1 F, they still need to build the last WH to end the round.&lt;br&gt;&lt;br&gt;Game end in my rule book states: &quot;The game ends after the third game phase, when at least one player has built all warehouses and fortresses (it doesn't matter if any warehouses are shut down) - what that means is that if you have a warehouse shut down, but build your final WH or F - the game is over.  The closed WH does not count for scoring or proliferations, but the game does end.
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<link>http://www.boardgamegeek.com/article/4099067#4099067</link>
<guid>http://www.boardgamegeek.com/article/4099067#4099067</guid>
<pubDate>Thu, 22 Oct 2009 14:42:37 +0000</pubDate>
<dc:creator>sigtaulefty</dc:creator>
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		<title>Reply: El Capitán:: Rules:: Re: Question about building warehouses</title>
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	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/tmredden&#039;&gt;tmredden&lt;/a&gt;&lt;/p&gt;
	Interesting.  From the wording in the quote it certainly implies that you can &quot;build&quot; and not just &quot;rebuild&quot; in the previously built - now empty - building sites.  The wording also implies you would have to build in the normal direction until all but the last space is filled - only then building backwards in the previously built sites in order that the 0-space is the last site built on again.
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<link>http://www.boardgamegeek.com/article/4094267#4094267</link>
<guid>http://www.boardgamegeek.com/article/4094267#4094267</guid>
<pubDate>Wed, 21 Oct 2009 15:39:19 +0000</pubDate>
<dc:creator>tmredden</dc:creator>
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		<title>Reply: El Capitán:: Rules:: Re: Question about building warehouses</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/Tolle&#039;&gt;Tolle&lt;/a&gt;&lt;/p&gt;
	Quote from page 6:&lt;div&gt;&lt;font color=#2121A4&gt;&lt;i&gt;As soon as the last building site of a city is occupied, the formerly&lt;br&gt;occupied building sites, can be built in again. The warehouse&lt;br&gt;chain is built “backwards” now towards the fist building site. The&lt;br&gt;“0”-space is the last site to be built upon.&lt;/i&gt;&lt;/font&gt;&lt;/div&gt; So they get reused. So the question remaines. Only reopening allowed on these spots, or also biulding?
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<link>http://www.boardgamegeek.com/article/4094030#4094030</link>
<guid>http://www.boardgamegeek.com/article/4094030#4094030</guid>
<pubDate>Wed, 21 Oct 2009 14:51:56 +0000</pubDate>
<dc:creator>Tolle</dc:creator>
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		<title>Reply: El Capitán:: Rules:: Re: Question about building warehouses</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/tmredden&#039;&gt;tmredden&lt;/a&gt;&lt;/p&gt;
	I'll have to reread the rules again, I'm pretty certain that when a warehouse is closed, it then gets reopened on the next available spot, the first spaces never get reused (at least that's how we've always played.)  
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<link>http://www.boardgamegeek.com/article/4093854#4093854</link>
<guid>http://www.boardgamegeek.com/article/4093854#4093854</guid>
<pubDate>Wed, 21 Oct 2009 14:11:36 +0000</pubDate>
<dc:creator>tmredden</dc:creator>
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		<title>Thread: El Capitán:: Rules:: End of a phase</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/Tolle&#039;&gt;Tolle&lt;/a&gt;&lt;/p&gt;
	Phase 1 and 2 are ended when 1 player has built every warehouse and Fortress that he has not yet built. Does that include closed warehouses?&lt;br&gt;&lt;br&gt;The rules on page 8 mention explicitly that closed warehouses don't count in the third phase:&lt;div&gt;&lt;font color=#2121A4&gt;&lt;i&gt;End of the game:&lt;br&gt;The game ends after the third phase, if at lease one player has built all of his warehouses and fortresses (not counting the closed warehouses of this player, still in the middle of cities.&lt;/i&gt;&lt;/font&gt;&lt;/div&gt;* The translation might be a little bit rough, I translated it from the Dutch manual.&lt;br&gt;&lt;br&gt;The fact that closed warehouses are included or not in phase 1 or 2, is not mentioned on page 6 (Payday)
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<link>http://www.boardgamegeek.com/thread/454592</link>
<guid>http://www.boardgamegeek.com/thread/454592</guid>
<pubDate>Tue, 20 Oct 2009 21:30:37 +0000</pubDate>
<dc:creator>Tolle</dc:creator>
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		<title>Thread: El Capitán:: Rules:: Scoring of Fortresses</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/Tolle&#039;&gt;Tolle&lt;/a&gt;&lt;/p&gt;
	When I have a fortress in a city. I also receive as much as the second payment of the warehouses during payday. If my fortress is also in the city with the most warehouses in total, do I also receive the payment of the first place?&lt;br&gt;&lt;br&gt;
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<link>http://www.boardgamegeek.com/thread/454588</link>
<guid>http://www.boardgamegeek.com/thread/454588</guid>
<pubDate>Tue, 20 Oct 2009 21:11:56 +0000</pubDate>
<dc:creator>Tolle</dc:creator>
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		<title>Reply: El Capitán:: Rules:: Re: Question about building warehouses</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/Tolle&#039;&gt;Tolle&lt;/a&gt;&lt;/p&gt;
	Ok thanks everyone, It was a bit unclear for me. Not anymore
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<link>http://www.boardgamegeek.com/article/4090716#4090716</link>
<guid>http://www.boardgamegeek.com/article/4090716#4090716</guid>
<pubDate>Tue, 20 Oct 2009 20:26:30 +0000</pubDate>
<dc:creator>Tolle</dc:creator>
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		<title>Reply: El Capitán:: Rules:: Re: Question about building warehouses</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/GaryP&#039;&gt;GaryP&lt;/a&gt;&lt;/p&gt;
	Apparently this is yet another rule I missed that was changed from the original &lt;a  href=&quot;http://www.boardgamegeek.com/boardgame/267&quot;   &gt;Tycoon&lt;/a&gt;.  Grr.  (In Tycoon, renovated hotels (warehouses) are placed as new ones, and the empty spaces may not be used again.)
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<link>http://www.boardgamegeek.com/article/4090662#4090662</link>
<guid>http://www.boardgamegeek.com/article/4090662#4090662</guid>
<pubDate>Tue, 20 Oct 2009 20:17:05 +0000</pubDate>
<dc:creator>GaryP</dc:creator>
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		<title>Reply: El Capitán:: Rules:: Re: Question about building warehouses</title>
<description>
	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/dkeisen&#039;&gt;dkeisen&lt;/a&gt;&lt;/p&gt;
	8 then 4 then 0.
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<link>http://www.boardgamegeek.com/article/4090647#4090647</link>
<guid>http://www.boardgamegeek.com/article/4090647#4090647</guid>
<pubDate>Tue, 20 Oct 2009 20:15:14 +0000</pubDate>
<dc:creator>dkeisen</dc:creator>
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		<title>Reply: El Capitán:: Rules:: Re: Question about building warehouses</title>
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	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/Tolle&#039;&gt;Tolle&lt;/a&gt;&lt;/p&gt;
	Off topic: I thought is was from QWG and not Rio Grande Games&lt;br&gt;&lt;br&gt;On topic: So if I am allowed to build/reopen in a city where all spaces have been filled with warehouse (see my example) do I have to build/reopen starting from space 8, then 4, then 0? Or do I have to start from 0 then 4 then 8, or can I choose? (See the Alexandria example)
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<link>http://www.boardgamegeek.com/article/4090636#4090636</link>
<guid>http://www.boardgamegeek.com/article/4090636#4090636</guid>
<pubDate>Tue, 20 Oct 2009 20:14:26 +0000</pubDate>
<dc:creator>Tolle</dc:creator>
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		<title>Reply: El Capitán:: Rules:: Re: Question about building warehouses</title>
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	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/dkeisen&#039;&gt;dkeisen&lt;/a&gt;&lt;/p&gt;
	&lt;div&gt;&lt;font color=#2121A4&gt;&lt;b&gt;GaryP wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;No.  You can only build a new warehouse in the next opening.  Once the line fills, no more warehouses may be placed.  The empty spaces (when warehouses are removed) may NOT be used again. &lt;/i&gt;&lt;/font&gt;&lt;/div&gt;&lt;br&gt;&lt;br&gt;This is incorrect. The original poster had it right. This is very explicit in the Rio Grande Games rules on page 6 in the section headed &quot;The last possible building site is occupied by a warehouse.&quot;&lt;br&gt;&lt;br&gt;You can either build a new warehouse by paying money for it or reopen one that had earlier been closed in that city.&lt;br&gt;&lt;br&gt;
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<link>http://www.boardgamegeek.com/article/4090496#4090496</link>
<guid>http://www.boardgamegeek.com/article/4090496#4090496</guid>
<pubDate>Tue, 20 Oct 2009 19:53:35 +0000</pubDate>
<dc:creator>dkeisen</dc:creator>
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		<title>Reply: El Capitán:: Rules:: Re: Question about building warehouses</title>
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	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/Tolle&#039;&gt;Tolle&lt;/a&gt;&lt;/p&gt;
	According to the rules they may be used again for &lt;u&gt;reopening&lt;/u&gt; of warehouses. Or am I mistaken?
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<link>http://www.boardgamegeek.com/article/4090488#4090488</link>
<guid>http://www.boardgamegeek.com/article/4090488#4090488</guid>
<pubDate>Tue, 20 Oct 2009 19:52:12 +0000</pubDate>
<dc:creator>Tolle</dc:creator>
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		<title>Reply: El Capitán:: Rules:: Re: Question about building warehouses</title>
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	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/GaryP&#039;&gt;GaryP&lt;/a&gt;&lt;/p&gt;
	No.  You can only build a new warehouse in the next opening.  Once the line fills, no more warehouses may be placed.  The empty spaces (when warehouses are removed) may NOT be used again. 
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<link>http://www.boardgamegeek.com/article/4090441#4090441</link>
<guid>http://www.boardgamegeek.com/article/4090441#4090441</guid>
<pubDate>Tue, 20 Oct 2009 19:46:08 +0000</pubDate>
<dc:creator>GaryP</dc:creator>
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		<title>Thread: El Capitán:: Rules:: Question about building warehouses</title>
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	&lt;p&gt;by &lt;a href=&#039;http://www.boardgamegeek.com/user/Tolle&#039;&gt;Tolle&lt;/a&gt;&lt;/p&gt;
	When a city is full of warehouses, with the exception of the last spot, and the first 3 spots are free (because they were closed), can I build a new warehouse on the first available spot (opposed to reopening a warehouse)?&lt;br&gt;&lt;br&gt;So if I take Alexandria as an example and 12 to 20 have warehouses, can i sail to this city (if I'm not there) and build a warehouse on 8? and a second on 4, and a third on 0 (but no more than 3 next to each other) and i that order? Or do I have to start on 0 then 4 then 8 (when all the rest in Alexandria has a warehouse)?&lt;br&gt;&lt;br&gt;
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<link>http://www.boardgamegeek.com/thread/454551</link>
<guid>http://www.boardgamegeek.com/thread/454551</guid>
<pubDate>Tue, 20 Oct 2009 19:36:34 +0000</pubDate>
<dc:creator>Tolle</dc:creator>
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