Profile: http://www.boardgamegeek.com/user/mikedoyle
Geek of the week is an open forum focussed on getting to know our Geek of the Week. Join in by asking our world-travelling Geek of the Week for some tips for the travel of life or some stories of his journey thus far.
Mike says this about himself:
"I’m an artist, graphic designer and boardgame enthusiast working out of NYC for a branding firm where I’ve been for 11 years. Here, I’ve designed corporate identities and packaging for such companies as Con Edison, Pepsi, Masterfoods, Davidoff Cigars, Cuervo, Lipton, Gateway Computers, Kmart and Sun Microsystems.
I live in north New Jersey with my wife and 3 1/2 year old son.
I've been playing games since I was a kid with Stratego, Masterpiece and Monopoly as some of my childhood favorites. These games were replaced with Risk and various AH wargames as a teenager. In college and early career, I dropped gaming altogether. After seeing the incredible products in the Euro category three years ago, I’ve reentered this world of games more passionate than ever.
I tend to gravitate to the heavier type games like Reef Encounter, Caylus, Goa, Das Zepter von Zavandor as those that I really love. I'm not a big card player or sports fan, so games of these are intially less attractive to me, though some German style cards games I do like."
I happened across Mike's excellent re-surfacing work for Samurai a few months back and I for one would like to know more about what he does, why, how he goes about it, and what drives his interpretations of game images. To explain further, Mike takes an existing game and re-works the graphics, often entirely, to represent his take on the game. The results are, to my mind, stunning - have a look at Age of Mythology in a different light. You can find examples at his website:
http://www.michaeldoyle.com/gameKultur.html
It's a pleasure to begin this week's inquisition with a series of 20 (or so) questions.
Who are your inspirations for design or artwork? Is there an artist or designer that has made a significant impact on the way you work? Any mentor or teacher that has featured, and what they did for you?
Do you work with computer graphics or traditional media, or a mixture of both? What packages or media do you use?
What is your favourite artist's colour?
Are you involved with 3d software and do you see this as a good or bad thing in the look of games?
What do you paint for relaxation? Subject and media.
Among the many graphic artists working in the games field today, who are your favourites? Through which games do they visibly shine?
I like the smell of negativity in the morning: what is the worst game art you have ever seen? Name several if it gets it off your chest.
Can you describe how you might go about re-surfacing an existing game, or designing one from scratch? Is there a lengthy process of assessment and contemplation, or do you have an instant feel for what is needed?
What are the criteria for choosing a game to re-do? Are they just lining up? Or are they very few?
Outside of games, what are your other hobbies? One of my favourite questions last week was, if gaming disappeared completely, what would replace it? Are there any new hobbies you want to do?
What was your 'gateway' game into Eurogaming?
Isometric or Top Down?
Can you explain modern art? (the movement, not the game)
Tell us about use of colour on game pieces/meeples/dobbers. If you need six different colours, what should they be?
Do you have a colour preference when playing?
I see Caylus has gone straight in at Number 1 on your Top 10. What appeals? Is the game length workable for your group?
What is your favourite movie?
Do you play a musical instrument? Sing? In short, have you got a decent note in your body, unlike me?
What happened to Adventure League?
Will there ever be another issue of gameKultur?
Photoshop: good or bad?
Settlers: good or bad?
Do you play any other type of games? Computer games? Online? RPGs? LARPs? Chess? Bridge?
Podcasts, blogs, videocasts, live house calls by Mike Siggins. What is the future of gaming commentary? Is there enough to read and listen to already, or can we take yet more?
I love tiles. In games, on the wall, and especially in books. Do you have any similar strange attractors?
A theme for the last seven days has been where gaming is, and where it could get to if it really tried. Do you see German Games making it into the mass market any time soon? Will we ever have a culture where families and game groups meet weekly as commonly as going to the cinema or entertaining guests? If not, why not?
Which term do you prefer: Euro, German or Designer?
You are at a dinner party. Taboo is brought out after the coffee. What alternatives can you quickly suggest to avoid suffering?
I want to start listening to Latin music with a fairly funky sound, but I didn't like Buena Vista Social Club too much. What should I try next?
I see you are a New Jersey resident. What do you think of The Sopranos?
What was your favourite Avalon Hill wargame?
Recent (probably entirely made up) figures indicate a quarter of the British population is gambling online, often playing Poker. Is there a similar take-up in the US and why do you think this may be?
Time was that games would run six to twelve hours and you would be grateful for the experience. What is your ideal game length? At what point do you just say no?
What do you think happened in your youth to make you a gamer? Is it experience or genetic? (!)
Are you a traveller? Which is your favourite country visited and which one do you most want to see?
You must win a game to save your house and game collection. Which one would it be?
Last edited on 2006-02-18 17:13:41 CST (Total Number of Edits: 3)

















































players
players
players
players
players
or more players (and you may choose a Party Game here although I wouldn't
- my other confession is that I would be hard pressed to list just one game for most of the above)
