MrWeasely wrote:
...
A farm is said to be completed when it can never grow because there are non-field features on all sides of all tiles participating in the farm. If a player has a pig in a farm when it is completed, s/he may elect to pig out.
...
We like this idea and started playing it recently.
Our games have brought a couple more ideas to the variation.
1) As soon as a farm completes, it
MUST be scored (pigged out??).
2) A farm is not complete until (a) it cannot grow (as above)
and (b) it has no holes in it (ie similar to a city, a farm must
have a completed boundary border AND it must be complete within
those borders (no holes)).
One implication of this is that if a completed farm touches
an incomplete city, the player must pig-out and s/he does not score
points for the incomplete city the farm borders (the player cannot
wait until the city finishes to pig-out).
I suppose another implication is that only
completed farms
score during the game, while any farm (complete or not) scores at
the end.
Anyway, we like the pig-out variation!
thanks,
mike.
Last edited on 2006-05-05 22:14:09 CST (Total Number of Edits: 2)