The basic idea of Carcassonne Vanguard is to:
- give players with different advantages and disadvantages
- introduce no map tiles
Note: The 'Vanguard' is not play-tested and maybe unbalance, comments are welcomed.
Carcassonne Vanguard is an unofficial expansion of Carcassonne.
Content
7 Vanguard tiles with size and back same as an ordinary Carcassonne tile
How to play
- Before the game is started, set aside all Vanguard tiles, put them face down and shuffle.
- Each player choose a 'Vanguard' tile and put it face up in front of that player.
- The Vanguard's abilities will affect the owner until end of game.
Vanguard Abilities
1) Mastermind
- When the game begins, draw 2 extra tiles and keep them in your hand face down.
- When you draw a tile, put it into your hand. Choose one from your hand to play.
- Your builder counts as a meeple (i.e., no extra turn is gained)
- If the tile pool has no tile after your draw, at the end of that turn, put the tiles in your hand to the pool.
2) City Constructor
- All Knights you controlled also count as a builder.
- Additional Builder in your city has no extra effect
3) Road Constructor
- All Thieves you controlled also count as a builder.
- Additional Builder on your road has no extra effect
4) City Master
- The score for cities completed by you is doubled.
- You may not put a Builder on your cities
- You get 2/3 of the scores for roads you completed
- Number of meeples reduced by 2
5) Road Master
- The score for roads completed by you is doubled.
- You may not put a Builder on your roads
- You get 2/3 of the scores for cities you completed
- Number of meeples reduced by 2
6) Archbishop
- For each cloister you completed, get 6 bonus points
- For each cloister completed by other players, you gain 3 points
- During your turn, before drawing a tile, you may place a monk in any incomplete, empty cloister instead of drawing a tile.
- You get 2/3 of the scores for cities and roads you completed
- You may put a Builder next to the cloister you owned. In the forthcoming turns, if you place a tile next to your cloister with a builder next to it, you have an extra turn for once. If the cloister is complete, the builder is returned to your pool.
7) Master Farmer
- (Under 3rd Edition Farm Rules) At the beginning of your turn, if any farm you own is complete, you get 5 bonus points and the points for each city adjacent to the field. Then, return the farmers of that field to owner's hand. (Notes: A Players may not put a farmer to a completed farm using Magic Gate)
Note: A completed farm means the farm is surrounded by roads or cities tiles completely, with no 'holes' inside the field.
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The 'Vanguard' concept is copied from Magic: the Gathering Vanguard
















