grandslam wrote:
We are trying a new building tile that gives the player two ships for the price of one (for 2 player games only).
No need to try. Such building is 10 times as strong as the Shipyard, and 7 times or so as strong as any other building.
Alan Kwan wrote:
In the early game, you need to get the basic resources to build ships and people, so getting resource islands very quickly doesn't help much.
In the late game, in certain situations the Shipyard can help you win several turns faster. But in
most situations a sales-bonus building can help you win several turns faster, or allow you to buy your ship earlier to accelerate the wait for it to find the last VP.