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Back in the days when there were less maps we played every map back to back
Ooh a little higher, now a bit to the left, a little more, a little more, just a bit more. Oooh yes, that's the spot!
Sturdy and colourful – 25.7 x 22.5 x 4.2 cm (10.1 x 8.9 x 1.7 inches for the imperially minded).
None – this is a diceless game.
Four player boards, known as place settings, with spaces for the five cards that make up a meal. A complete meal comprises one drink, a main meal consisting of the knife and food section, the main plate section and the fork and food section and a dessert. The boards are sturdy stock and well-designed so very young children know where to play their cards.
The Bit & Pieces
Thirty meal cards made of the same sturdy stock as the player boards. There are six cards of each of the five types, four good and two Tummy Ache cards. Tummy Ache cards are meals gone bad, for example a drink with tadpoles in it or a dessert covered in ants.
In a word – Dinner.
Put together a complete meal.
To be the first to have a complete edible meal.
The Starting Player
The youngest player.
o Each player has a board. The food and Tummy Ache cards are shuffled and placed face down in a pile.
o The youngest player starts by taking a card and placing it on the correct space on his place setting.
o If a Tummy Ache card is taken all players shout “Tummy Ache". If the space is already full the card can be discarded, if it is empty then the Tummy Ache card must be placed on the player’s board until it can be replaced with a food card.
o If a card is taken for a space that is already full the player can choose between the two cards (e.g. the player may rather have strawberries than ice-cream!)
o Discarded cards are played face up on a second pile and the next player chooses between the top card in either pile.
Simple around the table choose a card and play it.
This is a game for young children. It has been around since the seventies and will probably be around for a good while yet. Our daughter the elder started playing it at age three.
It taught her some useful gaming concepts:
o Taking your turn
o Waiting for your next turn
o The difference between a draw pile and a discard pile.
Other useful educational concepts:
o Matching cards with the appropriate place on the player board
o The concept of a good meal and the components that make a complete meal.
As mentioned above this is a game for young children. You could start them on it about three or four and they should be over it by the time they are five.