after a long period of being busy at work, the ol´ pc breaking down and other excuses, I can bring you pictures of my Mordheim terrain!
Some of the buildings here were made 7-8 years ago when Mordheim first came out. Sadly I didn´t get to play that much, so the buildings were just stored in a box, until me and a few friends decided to start a campaign. So I dusted off the old buildings and started shining them up, and building entirely new ones. I decided to combine several buildings into long strips of terrain, to get the cramped feel of a medieval city. I bought the new Warhammer Mansion, to use all the yummy bits and pieces to spice up my homemade buildings, which are primarily built from foamcard, card, balsa and other wood, and a LOAD of bits from my collection. All pieces are painted black and drybrushed, and finished of with a sanded base painted brown, and small clumps of static grass added.
When I build things like this, I start out with a rough plan in my head of what I want, and work from that. I don´t sketch out the whole thing, or use templates or anything like that. These kinds of buildings are better served growing organically and not being perfectly meassured out.
I have been inspired, A LOT! by these Empire buildings from the fantastic GW terrain crew:
http://uk.games-workshop.com/empire/empire-buildings/1/
If you check it out, just click on the links to individual buildings at the bottom of the page!
Let´s start out with one of the biggest pieces:
This uses two older buildings and a new one (the one with the blue roof) made just for this piece. The middle one is some old Warhammer 40k ruins, the other two built from scratch. I wanted to get the impression across that Mordheim was "a prosperous city with towering spires and large mansions" as stated in the background for the game, instead of the knee-high ruins one sometimes sees. If you look closer, you´ll see that the homemade buildings consist of basic geometric structures, built on top of or onto each other and then detailed with windows, timbering and Empire symbols and other stuff. when you build like this, starting out with a basic shape and gradually adding to it, you get that quirky organic feel that serves this kind of architecture well! allow me to link you to one3 of my favourite buildings from the GW site mentioned above. If you look at this, it´s a very complex looking building, but if you analyze it a bit, it breaks down into simple geometric shapes!
Check it here:
http://uk.games-workshop.com/empire/empire-buildings/3/
The stables:
This one is a bit of cheating, as the basic structure is a railway kit model, that I disguised with a bunch of detail, and then added the thatched roof. This was a first for me, working with fake fur, and in the early stages I thought that this would never work, but well, I think it did in the end! I also added some wall sections from the Warhammer plastic building set, and a horse skeleton.
Tall tower building with chimney:
This is another old building that was spiced up. I added the raised base and stairs, the balcony and the tower plus assorted new bits for detailing. If you look at the lower picture of this building, on the base to the left, you´ll see one of the little freaky details I´ve added for that weird Mordheim feel, a large frog dragging a small cart... (sorry if it´s a bit blurry!)
This four storey building:
... Actually looks much more impressive from the front, but that image was not approved

This was built from scratch, using only a few new bits for the makeover. It did get a whole new roof, made from thicker card, and an extra coat of detail painting though.
I´ll try to get a better picture from the front uploaded!
The wizards mansion/tower:
This is two terrain pieces in one picture. The tower bit is one of my old buildings, made from a chips tube and wood bits, built onto one of the new plastic Warhammer buildings. The astrology/planetarium bit is a polystyrene ball, with A LOT of bits and pieces stuck to it.
The platform it stands on, I made to get a big piece of terrain to block line of sight and add some height to the battlefield. It is made entirely from polystyrene, card and foamcard, with a few small bits added for detailing.
This strip:
I wanted a very unstable looking building, so I built this piece with a second storey that´s barely hanging in there, supported by lots of planks. On the other end is another 40k ruin, and these are sepparated by more wall sections from the new plastic building set.
The ship:
Buildings shaped like ships seem to be all the rage these days, so I couldn´t resist, but wanted something slightly different. This started from the top, as I fell in love with that new banner from the Empire hero plastic set, and knew it belonged at the top of a mast. The hull of the ship is a block of polystyrene cut into shape and covered in card planking. It might not be possible to see from the picture, but I have a nice technique for adding a wood structure to card, that was used on the ships planking. Paint on wood glue, along the card strips, and when it starts drying, drag a rough brush along a few times and you´ll get a texture that looks like wood when drybrushed. The mast and prow are old brushes, and I added some more bits, including a cannon. I kept the paint job very subtle. A black base coat, a grey drybrush, tin bitz for anything metal, and then washed over the whole thing with a very thin dark green wash. When this was dry, the metal areas were given an orange/brown wash.
The small cover sections:
For these I had some plastic trees from some forgotten toy set. And I did a bit of cheating, and bought a set of prepainted wooden boxes, and combined these on small bases. It´s a little difficult to see, but I have added a lot of small fish to these pices for more of that Mordheim weirdness!
Of notable mention is the mechanical cock, which started life as a plastic toy, cut to make it look more like it was made from several pieces of metal, and with more bits added. The crucified zombie on wooden horse was inspired by a page in the Mordheim rulebook, and built from scratch&bits.
Well, that´s it for now. If you have any questions or comments, feel free!
Last edited on 2009-01-18 07:51:44 CST (Total Number of Edits: 9)
































