Barry Figgins
United States San Francisco California
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THE EYE OF JUDGMENT Playstation 3, 2007
We’ve had card games based on video games (World of Warcraft) and video games based on card games (Magic: Duel of the Planeswalkers), but The Eye of Judgment is the first game to completely merge the two. It’s a fully-fleshed out CCG – booster packs, rarities, and everything. But with a Playstation 3, you can also scan your cards in with the Playstation Eye camera, and watch the creatures fight out on-screen.
I’ve had some time to play around with The Eye of Judgment now, so here’s my full review.
WHAT’S IN THE BOX With the base set of The Eye of Judgment, you get the game software, the Playstation Eye, a cloth mat for the game and a stand that holds the camera at just the right angle. You also get one starter deck of 30 cards, and one booster deck of 8 cards. Everything you need to play the game is here (except for the PS3), which is convenient – I think the game would be a more difficult sell if they were selling the Eye and the CCG separately. As it stands, a lot of people will at least be willing to give it a try, I think. The obvious downside is that the game only comes with enough cards for one player (and barely enough for that). Do you want to rip into the game and take on your friends? You’ve got two options – divide your 38 cards so that each of you has 19 (the game won’t know the difference) or hunt down another $15 booster pack. Considering that playing against another person is a great way to enjoy the game, I find this a little short-sighted.
THE CCG The core of The Eye of Judgment is the collectible card game. It’s backed by Wizards of the Coast, Hasbro, and Sony, so there’s definitely some big money going into making it good. And it really is quite enjoyable, with a huge depth of strategy.
The game is all about area control. There’s no avatar of the player, no life points to be worn away. A player wins when, at the end of any turn, they control five of the nine fields on the board. That’s it. Weak creatures or strong ones, you just need to get five of them down and keep them alive.
Creatures are obviously the heart of the game. Each one has a diagram showing where it can attack, where it can counterattack if attacked, and where its blind side is – where it takes extra damage if attacked. Position and direction are very important in the game, and even a weak creature can be devastating if placed where an opponent can’t effectively react to it. Also, when a creature is played on an element that matches their color, they gain +2 life – a crucial bonus that seems to favor playing multi-colored decks.
Besides creatures, event cards allow you to change the elements of the battlefield, rotate an enemy, gain extra mana, or do other interesting tricks. Generally, these are very powerful. For example, Beguiling Fog costs 0 mana, and lets you rotate a creature any direction you want. Rotate a strong warrior backwards, and you can render him unable to attack while exposing his vulnerable back. However, you have to remember that events aren’t creatures, and creatures are what win you the game. Balance is key.
I’ve found the CCG aspect extremely enjoyable. Positioning requires a lot of strategy, and you can often make up for a hand of bad cards by playing them well.
THE VIDEO GAME As a video game, Eye of Judgment is a bit lackluster – it’s obviously just a part of the CCG. There’s no single-player campaign, and no way to earn virtual cards or such without actually buying cards. You can fight the computer (with a pretty good AI), but just one-off matches, good for testing a deck. The game is really designed to be played with other people, and it emphasizes that with a good 2-player and online mode.
I’ve done one online game thus far, and it was a real treat. Laying down cards and knowing that they’re appearing in front of someone across the country is great. The game is easy to set up and quick to find an opponent, although it may be difficult to judge just how capable your foe is. Still, if you treat every loss as a learning experience, you’re in for infinite hours of fun.
The game includes a few other neat tweaks, too. It comes with a deck builder program, which is convenient, but also essential for online play, since you have to register your deck before you can play online with it. I believe you can also have the computer play with a deck you’ve made, which might be good for deck testing purposes. I don’t think there’s a CPU vs. CPU mode, but that’s not a huge loss.
There’s also the Judgment mode, which is what was shown in a lot of early videos. It’s stupid. You lay out one or more creatures, and they appear on top of their cards. Press a button and the game tells you who is stronger. That’s it. However, that’s not to say Judgment is a total loss. It’s really cool to hold a card in your hand and watch a fortress erupt from it. You can tilt it around to look at different sides of the creature, pull it closer or further away, and the PS3 will keep track of it all. It’s really quite amazing.
You can do something similar in the information mode. You can load up your cards and learn what they mean, get the story behind them and a snippet of flavor text. It even shows you on a map where the creature or power comes from. This is really cool, although it seems wasted on a game with no single-player aspect. Still, backstory is always appreciated.
DO I NEED A PLAYSTATION 3? Technically, no, you don’t. The game is completely playable just with the cards and a 3x3 play area. The PS3 makes the game very smooth, though, by automating all of the automatic decisions. You don’t need to worry about whether or not your character is in counterattack position, or if he has Dodge or Protection – the game will take care of it. (Although you should keep all that in mind if you want to play well!) However, there’s nothing special added by the PS3 – no minigames, no super-random effects – everything is on the card.
If you want to play without a PS3, you’re going to need a lot of counters. Damage to creatures is permanent, so you’ll need to keep track of their life, which can change depending on what element they’re played on. Tokens to keep track of your mana, too. And speaking of elements, you’ll need to mark the elemental nature of every space on the field – including the opposite side, since the element of a field can be flipped with the right card. Overall, though, it should make a pretty smooth game, even without the PS3.
The CCG is optimized for a video game, though. There are no ‘interrupt’ cards, no way to mess with an opponent on their turn. There are no standing effects – a maximum of nine cards will be on the field at any one time. (And that means that someone is about to win.) This gives it a somewhat simple ‘my turn, your turn’ kind of play style, but I don’t think that detracts from it. Rather, it forces you to play well and think ahead instead of trying to catch your opponent by surprise. Personally, I like it.
OVERALL Eye of Judgment is a great CCG, and the PS3 aspect adds a lot to the game. It’s difficult to give it a full recommendation, because it’s very expensive – at least $100 if you want to pick up a few boosters to be competitive, and that’s assuming you’ve already got the PS3. Still, it’s a good value for the money. The PS3 is more than just a gimmick – I feel that it really helps enhance the gameplay.
If you have a friend with a PS3, convince two or three of your buds to chip in to buy the Eye. I think you’ll enjoy the game.
EXTRA NOTE: CHEATING One particular hoopla about this game is the possibility of using fake cards. It’s as simple as finding a picture of a card online, and printing it out to use in online games. However, I don’t think it’s a huge problem. First of all, this isn’t a new problem. I’m sure people have been copying Magic cards and playing with them since the game came out. If you really want to avoid cheaters online, you can use message boards to find honest players, and play with them online. Second, even cheaters have to play by the rules. You can only have 3 of a card in your deck, and some cards have even further limits on their use. Mana is hard to come by, and even the most common cards are useful. It’s not like people are editing their cards to increase their stats – it’s the same card you could pull from a booster…they just didn’t pull it from a booster.
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