geek
The Hotness
Games|People|Company
Rules | Subscriptions | Bookmarks | Search | Account | Moderators
Recommend
4
572 Posts
1 , 2 , 3 , 4 , 5  Next »  [23] | 
New Thread | Printer Friendly | Subscribe  sub options | Bookmark
Your Tags: Add tags
Popular Tags: [View All]
Cassandra Project


msg tools
Avatar
patron0708
mbmbmbmbmb
Village of the seers

This is 9 player game.

There will be 2 teams, good and evil.

Good wins when both of the wolves are dead.
Evil wins when the wolves achieve parity with the remaining players. (see hunter rules for the one exception)

Team Good

1 Hunter: If left alone with a wolf, kills the wolf and good wins.

4 seers: view a player each night, including N0 to see if they are a wolf or not. There are 4 types of seers, and one of each is in the game.

-True Seer: Gets correct results
-Insane seer: gets incorrect results
-Paranoid seer: always gets 'wolf'
-Niave seer: always gets 'not wolf'.

Seer types are not known to player, but are revealed on death.

Team Evil

2 Wolves: Know and can chat with each other, and kill one player each night.

2 Sorcerers: Each night, including N0, view a player to see if they are a seer. There are 2 types of sorcerers, and one of each is in the game:

-Cunning Sorcerer: Always gets correct results
-Insane sorcerer: Always gets incorrect results

Sorcerer types are not known to player, but are revealed on death.

Seers and sorcerers cannot view themselves. Cassandra cannot enforce this, so it's on the honor system.

Other then that, it's standard rules.


Oh yeah, and Lardarse came up with this ruleset, but redhawke put it into automod format. (without bothering to ask lardarse if he minded)

Please limit posts made after you have been killed, since there is no
moderator on duty to police such things, it would be better to refrain


Notice:
The Automod system is in Beta Testing. There may be unexpected or strange errors or results or things may change from game to game, so make sure you always read the rules. Please direct any concerns, questions, or improvment suggestions to Melsana or Jmilum.


Important Information:
Tiebreaker: longest held last vote
Lynch time: 7:00pm
Night Action Deadline: 9:00pm
Weekend Policy: This game will not run over the weekend.


This game will start when full.
Cassandra Project


msg tools
Avatar
patron0708
mbmbmbmbmb
Player List According to Cassandra:
copyWright
ctrzn
Genghis
LuckayLuck
redhawke
Snaak
TheArchAngel
wightwolf
Xandryyte

9 players are signed up.

To sign up for this game go to
http://www.thecassandraproject.org/jeremy/werewolf/game/2426...
Last edited on 2007-11-20 10:12:32 CST (Total Number of Edits: 9)
Master of Bunnehs
Netherlands
Groningen
Groningen
flag msg tools
Avatar
patron0809
mbmbmbmbmb
#GRMBL!!@

Again, lynch time at 7pm!

I'll play anyway...
Dwight
United States
Mount Pleasant
Utah
flag msg tools
Avatar
patron09
mbmbmbmbmb
I just signed up on Cassandra.
~MUST LOVE~ ~Geeky Time Lords~
United States
Bellingham
Washington
flag msg tools
Avatar
patron060708
mbmbmbmbmb
"Hey, Cassie, can I be the Paranoid Seer? I think I have that role down already ..."

"I don't care what you say, I -know- you're a Wolf!!"
L
United States
Cupertino
California
flag msg tools
Avatar
mb
so by day, everyone pretends to be a seer
by night, everyone pretends to be a sorceror

that's pretty hot
*Monsieur Brown* Next: Tue. VS MIN
Canada
Georgetown
Ontario
flag msg tools
Avatar
0506070809
mbmbmbmbmb
I can see for miles...
Cassandra Project


msg tools
Avatar
patron0708
mbmbmbmbmb
The Cassandra Automatic Vote Tally System

Your Moderator has enabled the Cassandra Automatic Vote Tally system
for this game. In order for it to function correctly, your votes will
need to be formatted correctly. The following rules will explain what
you will need to do:

Players
1. All votes must be bolded

2. The entire vote statement must be bolded and enclosed in bracekts: [vote jmilum]

3. Only one unvote and/or vote per post. You may have both an unvote
and a vote in the same post, but the unvote must come before the vote

4. You may [unvote all] instead of naming the current player
you are voting

5. If you [vote nightfall] your vote will be locked (voting
nightfall is allowed in the same post as a vote for a player, but it
must come after it, this does not violate Rule #3)

6. Vote tallies will be automatically posted to the game thread hourly
if the tally has changed. The Tally and Vote Logs (for each game day)
are also available on the Cassandra game page.

7. If your vote is not counted be sure to check the Vote Log page and
see if it was marked invalid and why.

8. Case does not matter and simple typos will not cause the vote to fail.

9. You may [vote no lynch] if your game allows it.

10. Quotes below the vote/unvote statement may cause the vote to be missed,
especially if they contain bolded sections.

11. Non voting players will be listed in the tallies. This will only be
correct if the Moderator notes which players have been killed (see below)


Moderators
1. The moderator will need to post [Dawn] when the day begins
(after the night results are posted) and [Dusk] when the lynch
deadline has passed and the day is over. Votes will not be counted
after [Dusk] has been posted. They will be registered again
after [Dawn] is next posted.

2. You may include a day number in the dawn and dusk post for
informational purposes, but it will not be used by the system.
Cassandra will increment an internal counter each time it sees
[Dawn] no matter what day is shown in a dawn post (i.e.
[Dawn 3] the three is allowed but ignored)

3. After dusk has been posted, the Moderator may go to the game page
on Cassandra to request a Final Tally to be posted before the normal
scan period has elapsed (i.e. Game Y gets scanned at 45 min. after the
hour, if it lynches at 7pm the moderator may request a tally to be
posted from the game page before 7:45pm. it will also be posted
regardless of whether or not it has been changed since the last
posting) - Do this by clicking on the 'Retrieve Final Lynch Time Vote' link.

4. You will need to note which players were killed via the lynch or at night by
either posting [killed jmilum] in the thread, or by going to the game
page and editing the player list. When posting in the thread, be sure to post
[dusk] before posting the lynch kill, and post [dawn] before
posting the night kill.
Example:
A. lynch time has passed so post [dusk]
B. goto the game page and select a final tally to be posted
C. check the final tally and post [killed melsana]
D. after the night deadline has passed post [dawn]
E. post the night kill with [killed kima]

Your Moderator has chosen to use the Longest Held Last Vote method for a tiebreaker - This is just for Cassandra system, and there may be a different tiebreaker specified by your Moderator in the ruleset.

Vote Log Page: http://www.thecassandraproject.org/jeremy/werewolf/game/2426...
Vote Tally Page: http://www.thecassandraproject.org/jeremy/werewolf/game/2426...
Cassandra Project


msg tools
Avatar
patron0708
mbmbmbmbmb
It is Night 0. If you have N0 orders please do that now. Dawn will be posted Wed. Nov 21, 2007 at 9:00PM
Cindy
United States

Illinois
flag msg tools
Avatar
patron060708
mbmbmbmbmb
Seers and sorcerers cannot view themselves. Cassandra cannot enforce this, so it's on the honor system.

Just thought I'd repost this a reminder. We had some confusion with this rule last game.
Dwight
United States
Mount Pleasant
Utah
flag msg tools
Avatar
patron09
mbmbmbmbmb
ctrzn wrote:
Seers and sorcerers cannot view themselves. Cassandra cannot enforce this, so it's on the honor system.

Just thought I'd repost this a reminder. We had some confusion with this rule last game.


[vote TAA]

lets get this party started!
Master of Bunnehs
Netherlands
Groningen
Groningen
flag msg tools
Avatar
patron0809
mbmbmbmbmb
Wightwolf wrote:
ctrzn wrote:
Seers and sorcerers cannot view themselves. Cassandra cannot enforce this, so it's on the honor system.

Just thought I'd repost this a reminder. We had some confusion with this rule last game.


[vote TAA]

lets get this party started!


It's still N0 Wolfy!

Check Cassie! ;)
Cindy
United States

Illinois
flag msg tools
Avatar
patron060708
mbmbmbmbmb
It' Maggie's b-day tomorrow, so I may not be around tomorrow afternoon. I'll be around before lynch though.

Try and not bandwagon me for not checking in, k? Thanks :kiss:
Dwight
United States
Mount Pleasant
Utah
flag msg tools
Avatar
patron09
mbmbmbmbmb
Snaak wrote:
Wightwolf wrote:
ctrzn wrote:
Seers and sorcerers cannot view themselves. Cassandra cannot enforce this, so it's on the honor system.

Just thought I'd repost this a reminder. We had some confusion with this rule last game.


[vote TAA]

lets get this party started!


It's still N0 Wolfy!

Check Cassie! ;)


i realized that when i got off and washed dishes... i'm like *smacks head* duh it's still night zero...

anyways.... everybody lock your orders so then i can vote TAA
~MUST LOVE~ ~Geeky Time Lords~
United States
Bellingham
Washington
flag msg tools
Avatar
patron060708
mbmbmbmbmb
Wightwolf wrote:
i realized that when i got off and washed dishes... i'm like *smacks head* duh it's still night zero...

anyways.... everybody lock your orders so then i can vote TAA


*looks over the top of her glasses at wightwolf*

"Ohhh, I get it. You distract me in two other games and sideswipe me in this one. I got your number."

:shake::yuk::what::cry:
Dwight
United States
Mount Pleasant
Utah
flag msg tools
Avatar
patron09
mbmbmbmbmb
TheArchAngel wrote:
Wightwolf wrote:
i realized that when i got off and washed dishes... i'm like *smacks head* duh it's still night zero...

anyways.... everybody lock your orders so then i can vote TAA


*looks over the top of her glasses at wightwolf*

"Ohhh, I get it. You distract me in two other games and sideswipe me in this one. I got your number."

:shake::yuk::what::cry:



you have glasses?
~MUST LOVE~ ~Geeky Time Lords~
United States
Bellingham
Washington
flag msg tools
Avatar
patron060708
mbmbmbmbmb
Wightwolf wrote:
you have glasses?


"Yessir, wire-rimmed. I'm nearsighted, have been for years."
Dwight
United States
Mount Pleasant
Utah
flag msg tools
Avatar
patron09
mbmbmbmbmb
TheArchAngel wrote:
Wightwolf wrote:
you have glasses?


"Yessir, wire-rimmed. I'm nearsighted, have been for years."



good good

and now that your not think of me lynching you... it's all good
Dwight
United States
Mount Pleasant
Utah
flag msg tools
Avatar
patron09
mbmbmbmbmb
Wightwolf wrote:
TheArchAngel wrote:
Wightwolf wrote:
you have glasses?


"Yessir, wire-rimmed. I'm nearsighted, have been for years."



good good

and now that your not think of me lynching you... it's all good



come on people!!!! lock your night orders!!!!
Dwight
United States
Mount Pleasant
Utah
flag msg tools
Avatar
patron09
mbmbmbmbmb
Wightwolf wrote:
Wightwolf wrote:
TheArchAngel wrote:
Wightwolf wrote:
you have glasses?


"Yessir, wire-rimmed. I'm nearsighted, have been for years."



good good

and now that your not think of me lynching you... it's all good



come on people!!!! lock your night orders!!!!


even if you dont have any!
Terri isn't here right now
United States
Richmond
Virginia
flag msg tools
Avatar
0405060708
mbmbmbmbmb
So are we not all locked in or something? Wha?!
Dwight
United States
Mount Pleasant
Utah
flag msg tools
Avatar
patron09
mbmbmbmbmb
xandryyte wrote:
So are we not all locked in or something? Wha?!


someone may not have checked in yet... or maybe people just want to make us wait to have day 1 until tomorrow night at 9PM...
Master of Bunnehs
Netherlands
Groningen
Groningen
flag msg tools
Avatar
patron0809
mbmbmbmbmb
Snaak has been locked in for hours.

Snaak is also very sleepy.

Snaak is not a wolf.

Goodnight!
L
United States
Cupertino
California
flag msg tools
Avatar
mb
wheee, lockerific
Dwight
United States
Mount Pleasant
Utah
flag msg tools
Avatar
patron09
mbmbmbmbmb
copyWright- locked
ctrzn-locked
Genghis-unknown
LuckayLuck-locked
redhawke-locked
Snaak-locked
TheArchAngel-locked
wightwolf-locked
Xandryyte-locked


come on people lock!!!
Last edited on 2007-11-21 10:19:50 CST (Total Number of Edits: 2)
1 , 2 , 3 , 4 , 5  Next »  [23] | 
Front Page | Welcome | Contact | Privacy Policy | Advertise | Support BGG | Feeds RSS
BoardGameGeek and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.