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Julie Zack
Let me preface this by telling you that I'm not usually a gamer. Before befriending Cole Medeiros, creator of Gubs, the hardest game I'd ever played was my parent's circa 1975 edition of Trivial Pursuit, that I always lost, given that I was born in 1986. Therefore, I wasn't very open-minded about games for a very long time.

But then I met Cole, and he introduced me to Gubs. I'd never played a game like it. Not only was it fun, but it was fast-paced and user friendly. It took very little time to catch on (and get addicted for that matter). Plus a lot (but not all) of the game is based on luck of the draw so that if one person was winning by a long shot, you knew that there were several cards out there that could take their hand down, making it worthwhile to play still. And if you lost a round, no problem, because each round should only take about 10 minutes, so you could just re-deal and play again. It's a great set-up.

I've read some reviews and realized that I think most of the people who don't like this game also don't get it. If it doesn't work out the first hand you play, then play another one, so that you can get used to the rules. Again, this game shouldn't take more than 10-15 minutes to play. And it's worth playing more than once.

I personally think that this is an amazing game. It's inventive, the art is great and it's downright fun. I know a lot of people who like it who aren't into games at all. I think that it's a good game for people who aren't super into games yet, but can also be fun for some of you super-hardcore gamers out there. You just have to go in with the right mindset: this isn't an epic game, it's a light one. It should be thought of as such. But just because it's light doesn't mean it isn't awesome. It is. I highly recommend this game, both for the serious gamer, and for those who don't have such a good track record with games, such as myself. But really, this game speaks for itself, you'll have to try it to see.

-Julie Zack
Josh Cappel
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060708
Trivial Pursuit was released in 1982. You should do much better at it now that you realize it was made only four years prior to your birth, not eleven. ;)

~Josh
Jeffrey Vaca
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05060708
Outside Lime wrote:
Trivial Pursuit was released in 1982. You should do much better at it now that you realize it was made only four years prior to your birth, not eleven. ;)

~Josh

:laugh: :laugh: :laugh: :laugh:
Julie Zack
Well, you get the gyst. As I said, I'm not an avid gamer, so my dates could be a little off.
Mark McBurney
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i am in total agreement in regards to Gubs. it is easy to learn and rather fast paced once it gets moving. i went from being a total noob when i purchaced the game (Dundracon 08, feb 16) to a fair handed player after two games. it was quite the experience to beat the makers close cadre 2 games for 2 games as a complete noob, meaning that luck is a big proponent of how the game flows. i have since played 5 or six more games and am sorry to say not won any of them.

also you should totally post some of those pictures with the Gub suit! it was hilarious. Thank you Julie for convincing me to buy :)
Cole Medeiros
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Hey, I'm glad you're enjoying the game! Also, thanks for supporting GUBS and picking up a deck at the convention.

The game is definitely easy to learn (congrats on beating my co designers!) One of the things we notice is that people almost always win the first game they play. A true beginner's luck phenomenon.

The Luck factor, as people have stated, is a big ingredient; but I've played this game a lot (obviously) and know a few people who can consistently win at GUBS regardless of what they are dealt. I think some people really jive with luck in games, understanding when to apply strategy and also when to go with your gut and play according to what you think/hope might happen.

Many of the long time players of GUBS have mastered this, and games between these players are often times pretty epic.

Thanks again for your support!

- Cole
Julie Zack
Glad you're liking the game so much!
Julie
James Bentley
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sunglassesatnight wrote:
Well, you get the gyst. As I said, I'm not an avid gamer, so my dates could be a little off.


Simple solution, quit dating gamers.

:)

Sorry, just couldn't resist.

:)
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