Denis Cobrousev
Russian Federation
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If lone leader (with no units) is in besieged space, will the player receive dice for his battle rating during assault?
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P. Al Williams
United States Northampton Massachusetts
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Interesting question.
My guess from the rules would be yes. But it's hard to imagine a situation where this would happen. A player would have to move units out of a fortification and purposefully leave a leader behind.
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P. Al Williams
United States Northampton Massachusetts
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I'd also note that it would seem that because the formation size would be 0 in such a case, the attacker would roll a full die for each unit as opposed to the more common 1 die for every two units.
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Dave Rubin
United States Trenton New Jersey
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Monday Bio wrote: My guess from the rules would be yes.
The step-by-step procedures in the rules for counting Defender dice in a Siege instruct that the highest rated leader adds in his rating without regard to the number of SPs.
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Greg Forster
United States Oconomowoc Wisconsin
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Actually, the attacker would not get 1 die per attacking unit. He only gets that if there are no "defending units" in the city (see assault procedure step 3, page 21), and a leader is a military unit (see the first sentence in section 5, page 6).
Lone leaders are left in a city more often than you might think, because a city with a leader in it is not "unoccupied" and thus in most cases it cannot be targeted for unrest. If you have two leaders and the weaker one is not going to contribute anything to your campaign (because you don't have so many units that you need the second leader to move them all), you can prevent unrest in your capital without reducing the strength of your campaign force by leaving the weaker leader behind during spring deployment.
Of course, as the situation that gave rise to this question shows, you have to be careful about doing that!
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Andy Barrington
United States
California
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>Interesting question.
>My guess from the rules would be yes. >But it's hard to imagine a situation where this would happen. >A player would have to move units out of a fortification and >purposefully leave a leader behind.
I've seen it happen when the formation under the leader was all Mercenaries.
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P. Al Williams
United States Northampton Massachusetts
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Quote: Actually, the attacker would not get 1 die per attacking unit. He only gets that if there are no "defending units" in the city (see assault procedure step 3, page 21), and a leader is a military unit (see the first sentence in section 5, page 6).
Except the language repetitively and consistently through the entire section distinguishes between land units and leaders and then cites a fortification with no units. Not only does this strongly lead to there being a distinction here, but it's far more in spirit with the rules.
Ed Beach? You out there?
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Greg Forster
United States Oconomowoc Wisconsin
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Yes, it distinguishes "land units" from "leaders," because those are two different types of "units."
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Ed Beach
United States Unspecified Unspecified
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A leader alone inside a fortification does not cause the attacker's dice to be halved. To be clearer, the rules in Step 3 of the Assault Procedure should read:
"If against a fortified spaces with no defending land units"
OR
"If against a fortified spaces with one or more defending land units"
(Bold text is new).
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Greg Forster
United States Oconomowoc Wisconsin
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That goes under errata rather than FAQs, right Ed?
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Mike Gallagher
United Kingdom Sawtry CAMBS
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So, Phil Thomas has a strategy of leaving a leader in a key to prevent unrest being placed there.
Yet the rule talks of land or naval units in reference to the cards that cause unrest but to unoccupied spaces for excommunication and failed reformation attempted-- is the distinction on purpose? Doe that negate Phil Thomas's strategy
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A leader alone in a space does “occupy” it for determining placement of unrest. FAQ 12.4.
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