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Andrea Fanhoni
Italy

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Here you have a first preview about the game. We are going to release other texts like this, with more information about the game's features. Hope you enjoy this one, by now!


Battles of Napoleon: the beginning of a new game series

The first set, The Eagle and The Lion, will introduce the French and the British troops, with hundreds of miniatures and an innovative game system

Nexus is working on a new game series, dedicated to the Napoleonic age. The first title, due to be released in Summer 2008, is Battles of Napoleon: The Eagle and The Lion, a massive board game with hundreds of detailed plastic 1/72 scale figures (Infantry, Light and Heavy Cavalry, Artillery and Commanders), modular terrain boards, cards and dice. All these components will match with an innovative game system, efficient and easy-to-learn mechanics and historical accuracy. The Eagle and the Lion includes French and British troops. Future sets in the series will introduce new armies, units, scenarios and additional game boards.

Created by Sergio Guerri and Ugo Di Meglio, Battles of Napoleon is a game system that merges principles and mechanics from board and miniature games and allows constant player’s interaction. The original and realistic command system makes it possible to simulate that not always the subordinates do exactly what their commanders want from them. An innovative basing system makes it possible to simulate quickly the basic combat formations, easily replacing the losses and allowing fast movement over the game board – the game will include special bases where the miniatures will be inserted to create units and formations and removed to keep track of the losses.

Like Wings of War, the award-winning Nexus’ game series dedicated to the aerial combats in the XX century, Battles of Napoleon will publish additional game sets - each of them will be a complete game for 2 players, that can be also combined with other game sets to play larger battles.

The first set, The Eagle and The Lion, will feature the French and British troops, with miniatures featuring famous units like the Scots Grey and the Green Jackets (the British Rifles).

Mike Doyle is in charge of the game’s art and graphic layout. Doyle is a graphic designer, artist and player who has already worked in games like Caylus, El Capitàn, Leonardo da Vinci, Hannibal: Rome vs Carthage, Big City, Demetra e Yspahan, and others. To see some images of his work for Battles of Napoleon, visit his blog at http://mdoyle2.blogspot.com/.

Here is some additional information about the game, directly from one of its authors, Sergio Guerri.

In the beginning…
“Ugo and I are eager readers and collectors of everything related to the Napoleonic age. About four years ago, we read the book “La Sombra del Águila”, written by Arturo Perez-Reverte and we were very impressed. In the beginning of the story, during a nameless battle in an unknown place in Russia, when the defeat seems inevitable to the French army, an Spanish regiment unexpectedly decides to advance towards the Russian lines – they intend to defect, but the motion was interpreted as a bravery act by their commanders and even by Napoleon. Besides recommending this book to everyone (the initial battle is obviously not historical), was funny to think about how many times the big warlords were dragged, and often swept away, by decisions of their subordinates, by disobedience or even by the twists of fate, and also about how many times these things have not been mentioned by the “official history”. Thus when we started thinking about this game, we decided that we wanted a game where it wouldn’t be possible to have total and absolute control of your own troops and of the events, neither to always do the right thing in the right moment”.

Historical Accuracy
“Due to our strong interest and endless passion for history, and particularly for the Napoleonic age, in the years we built up a very large collection of reference books. We also visited many battlefields: Personally, I have been many times to Waterloo, and Ugo presently lives right next door to that battlefield! Furthermore, thanks to the wonderful project “Google Book Search” ( http://books.google.com), we could consult further texts very rare until some time ago, like “Trait des grandes operations militair”, by H.Jomini, 1811’s edition, or some manuals about troops’ training, where the tactics used in the Napoleonic period are described in details, for example.”

The game system
“We are both “old grognards” and we have played both with complex rulebooks that require a considerable effort to learn and with extremely simple games - the thing that almost always missed, at least for us, was the right compromise between realism and easiness to play. This was what we tried to achieve, and we also tried to put together two worlds, that of miniature wargames and of board games, which have been always close to each other, but at the same time distant”.

The next releases
“We can’t talk about Napoleonic wars without thinking about the others big protagonists, like Austria, Prussia and Russia. After “The Eagle and the Lion”, we are going to dedicate our attention to these armies! We also want to offer additional scenarios, maps, and units, so that battles even larger than those allowed by the basic game can be played.”
Upgrayedd
United States
Menomonee Falls
Wisconsin
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patron07
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Very awesome! I have been waiting for a miniatures game for Napoleonic Warfare. I am very excited to see how this turns out. Are there any plans on an American release for this? I heard rumblings that Fantasy Flight was picking this up? Is that true?
Barry Kendall
United States
Lebanon
Pennsylvania
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Thanks for the preview. I'm looking forward to hearing more.

I hope that consideration will be given to minor Allies' representation in the game as well as the major powers. For instance, it's hard to imagine a British Army without Portuguese or Hanoverians, Nassauers, Brunswickers, etc.

Ditto for the French with regard to Poles, Confederation, Kingdom of Naples, etc.

Take these observations as signs of enthusiasm for the game and its future, not as criticism, please.
Jerome
Netherlands
Eindhoven
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Barry Kendall wrote:
I hope that consideration will be given to minor Allies' representation in the game as well as the major powers. For instance, it's hard to imagine a British Army without Portuguese or Hanoverians, Nassauers, Brunswickers, etc.


well, the Lion in the title directly refers to the Dutch prince of Orange, so I expect Dutch troops in this game about Waterloo.

It looks quite teasing (stunning map!) and I'll keep an eye on upcoming information for sure. Thanks for this preview and the additional info is very interesting.
sam faraci
Australia
melbourne
victoria
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First of all thanks for the info and keep it coming ,secondly its about time that theres a miniatures boardgame on the napoleonic era being released as i and im sure many others have been waiting a long time for one ,and thirdly this game sounds like its evrything ive been hoping for in this type of game ie-realistic but not overly difficult to learn and play.
jim maher
Ireland
Dublin 16
Ireland
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I too am really looking forward to this.I really believe being able to use miniatures with war games adds a totally new dimension to the experience. It would be a dream come true if some or all of the hex and counter wargames were designed to have a miniatures capability but I suppose it is difficult to represent all the counter information in a miniatures setting. Equally block games leave me cold so roll on the miniatures!

Not wanting to cut across the thread but just to mention that there is an excellent Napoleonic game out there called Vive L'Empereur by Gio Games now out of print for which I recently wrote up a session on the battle of Wavre. I really hope that Battles of Napoleon will provide as much enjoyment -it certainly sounds like it will!
jim maher
Ireland
Dublin 16
Ireland
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Hi Andrea just a quick question about the maps will they be generic and if so will it be possible to use them to replicate historical battles?
Andrea Fanhoni
Italy

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Hi all,
I don't have detailed information to answer your questions now, but we are going to prepare other preview articles about the game and these points will be taken into account. Anyway, as soon as I get these infos, I will try to answer them here.
Thanks for the interest in the game!
Andrea
Last edited on 2008-04-21 04:52:06 CST (Total Number of Edits: 1)
Andrea Fanhoni
Italy

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Yes, Fantasy Flight will distribute the game in US.
sam faraci
Australia
melbourne
victoria
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Going by the new photo posted this is going to be a really good lookin game.Id love to see what the rest of the minis are going to look like as the ones shown on the photo are pretty cool and i love the fact they've gone for the blue and red.
Bastien Lefevre
Australia
South Sydney
NSW
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Tsaar wrote:
Barry Kendall wrote:
I hope that consideration will be given to minor Allies' representation in the game as well as the major powers. For instance, it's hard to imagine a British Army without Portuguese or Hanoverians, Nassauers, Brunswickers, etc.


well, the Lion in the title directly refers to the Dutch prince of Orange, so I expect Dutch troops in this game about Waterloo.

It looks quite teasing (stunning map!) and I'll keep an eye on upcoming information for sure. Thanks for this preview and the additional info is very interesting.

The Lion refers to the British... ;)
Jerome
Netherlands
Eindhoven
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Chatbus wrote:
Tsaar wrote:
Barry Kendall wrote:
I hope that consideration will be given to minor Allies' representation in the game as well as the major powers. For instance, it's hard to imagine a British Army without Portuguese or Hanoverians, Nassauers, Brunswickers, etc.


well, the Lion in the title directly refers to the Dutch prince of Orange, so I expect Dutch troops in this game about Waterloo.

It looks quite teasing (stunning map!) and I'll keep an eye on upcoming information for sure. Thanks for this preview and the additional info is very interesting.

The Lion refers to the British... ;)


No, it refers to the Dutch prince:

Quote:


The lion hill, which is the main memorial monument of the Battle of Waterloo, indicates the spot where the Prince of Orange was wounded. (...)
King William I of the Netherlands ordered the construction of this monument in 1820, to commemorate bravoury of his son, the prince of Orange, who was wounded here during the battle.

Source: http://www.trabel.com/waterloo/waterloo-hill.htm




Alfredo Lorente
United States
Minneapolis
Minnesota
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I'm no expert, but I think that's a fortuitous coincidence.

Didn't the Brits have a lion in their Napoleonic banners?

Plus, a game about battles between the French and the Dutch probably wouldn't garner a lot of excitment...

Alfredo Lorente
Bastien Lefevre
Australia
South Sydney
NSW
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Tsaar wrote:

No, it refers to the Dutch prince:


Without any context, the Lion can refer to plenty of different countries/people. Same for the Eagle actually.
For example, check http://en.wikipedia.org/wiki/Coats_of_arms_of_Europe .

But don't forget that Andrea is mentioning above that:
NexusPR wrote:

The first set, The Eagle and The Lion, will introduce the French and the British troops...


So clearly, we can make a simple association:

French = Eagle
-> http://en.wikipedia.org/wiki/Coat_of_arms_of_France

British = Lion
http://en.wikipedia.org/wiki/Royal_coat_of_arms_of_the_Unite...

Hope it clarifies.
Last edited on 2008-05-01 21:17:48 CST (Total Number of Edits: 1)
Jerome
Netherlands
Eindhoven
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This is not just about coats of arms, this is about Waterloo.
Waterloo + Lion = Prince of Orange.

:shake:
Bastien Lefevre
Australia
South Sydney
NSW
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Tsaar wrote:
This is not just about coats of arms, this is about Waterloo.
Waterloo + Lion = Prince of Orange.

:shake:

Apparently this issue is very important for you !!! :what:
So let's say the Lion is going to be the Prince of Orange for YOU.
For the rest of us, I still think it's going to be the British... :D

BTW, did you notice that Andrea said the Prussians will be part of a later set ? Because playing Waterloo without the Prussians... :shake: doesn't sound very realistic, does it ?
But after all, you're the only one to talk about Waterloo in this thread, except when Sergio mentioned he went to the Waterloo site. It is never mentioned that Waterloo will be part of this first set. I guess it will come up with later sets.

Good luck in proving me wrong ! ;)
Harmonica
Netherlands
Tilburg
Noord-Brabant
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Whether the Lion in the title refers to the Waterloo statue, I doubt it. But the Waterloo lion is definitely the Dutch lion facing south towards French aggression.

Maybe the European Commission or the United Nations should bent over the issue: one animal for one nation. This in order to avoid discussions like this. May I suggest for the British the killer rabbit, a herring or a parrot longing for the fjords.

Besides why do nations always choose aggressive looking animals like bears, lions, dragons or eagles in their heraldry!!? What is wrong with strokable fluffy animals like kitties, rabbits or sheep!?

alfredo lorente wrote:
Plus, a game about battles between the French and the Dutch probably wouldn't garner a lot of excitment...


Both Marshall Ney as the Sun King will agree with you.

Last edited on 2008-05-02 08:02:04 CST (Total Number of Edits: 2)
Jerome
Netherlands
Eindhoven
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Chatbus wrote:
It is never mentioned that Waterloo will be part of this first set.


You have a point here. It seems likely I have misinterpred the initial post.
In that case there are more lions.
:surprise:





Last edited on 2008-05-02 09:28:59 CST (Total Number of Edits: 2)
Todd Shryock
United States
Unspecified
Unspecified
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Is there an official U.S. release date for this yet? I can't wait to buy it.
Arno V
Netherlands
Eindhoven
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Hehehe Tsaar.
I am looking forward to this game. Hope to bring it to our next meeting.
Lets see if we can find the lion :D
sam faraci
Australia
melbourne
victoria
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No new news now for a couple of weeks so im hoping that their gonna hit us with a release date and rules and pictures all at once.One can only hope.
Andrea Fanhoni
Italy

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Hi all,
We are working in a new article about the game, but it won't be ready before one or two weeks.
For while, I can only answer briefly some of your questions:
- The minor powers are represented in the game through specific unit-cards, even if the miniatures, in the basic set, don’t have a different and specific figure.
- The maps are generic and customizable with the addition of extra hexagonal tiles. There will be offered historic scenarios where the placement of the maps reflects, obviously in stylized way, the real battles’ situation.
- The game is due to be released in Summer (we don’t have an official date - yet), and it should arrive at the same time in US and Europe.
Thanks!
Last edited on 2008-05-07 08:12:06 CST (Total Number of Edits: 1)
giuseppe armagno
Italy

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a greeting to all ...

I follow a long time this game, but are not ever able to obtain detailed information.

was portrayed as a simple game and realistic, a middle way between simple boardgame and far more complex wargame: how you made this mix?

I saw the miniatures mounted on pawns: the pawns are magnetic?
(given that there has been talk of simplicity for the adoption of formations and units in the game.

there was talk of a new system to movmento more realistic: it's similar to "war of the ring" with the launch of the dice that will decide what action to play, or more similar to "Command and Color," where are the cards decide? or the player to decide what to do?

there has been talk of miniatures: you have ever thought to 15mm already painted as the miniatures of A & A miniture "?
those types of units are planned for each army?
how many and which exercises designed to produce?
will be collectible?

there was talk of June, but you do not have the official date?

the fighting will simulataneo?
be realistic? in what way?

I have many things to ask again, but for now I thank the authors who have cimentati in which the intention seems sensational (even given the same authors' previous) .. and thank also those who would kindly answer.

Hello and good game. aringarosa.
.. and i am sorry for my bad english....
Andrea Fanhoni
Italy

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Ciao,
The release date, as mentioned in a previous post, is Summer 2008 (there is not an official date - yet).
Regarding to the easy way to create units and formations and keep track of the losses, it's not magnetic. The special bases will have holes where the miniatures, which will have a pin, can be easily placed and removed.
The other questions we will try to answer soon in a next article.
Thanks again by the interest in the game.
Andrea
Last edited on 2008-05-08 08:54:35 CST (Total Number of Edits: 1)
Tom Shydler
United States
Las Vegas
Nevada
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Andrea, thank you for checking in and replying. Believe me, that will increase sales by 33% in my country.

I'm definitely picking this one up. The ad says that formations are included. An absolute must for Napoleonics (column, line, square, anyone?)....and the potential problem for a certain competing game system. Are the plug-in trays the basis for the formations? I think it would get a bit tedious if you had to change the minis every turn?

I also hope that in the future releases, the national uniform color will be respected. No red Austrians!!!!
Last edited on 2008-05-09 14:04:46 CST (Total Number of Edits: 1)
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