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BoardGameGeek» Forums » Board Game Design » Board Game Design

Subject: Matt Leacock - Google TechTalk on Pandemic rss

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Scott Alden
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A fascinating lecture given at Google by Matt Leacock about his development of Pandemic.
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Play Games - Interact - Have Fun!
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WOOT!

He used my idea for a new Role in his lecture!



I just finished watching the entire thing. It was very interesting seeing all the changes and iterations of the game and how different it ended up being from where he first started.

 
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  • Last edited Thu May 1, 2008 1:04 am (Total Number of Edits: 1)
  • Posted Wed Apr 30, 2008 10:48 pm
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Gil Hova
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Great stuff, Aldie. Thanks for the link!

I'm pleasantly surprised by how well-spoken Matt is on the subject of game design. He did a great job.

Rules of Play is a little on the academic side, and it has a strong orientation to video games. But it's a great theoretical reference to game design. I'm glad Matt mentioned it.

 
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Marshall Miller
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That was wonderful. I would love to see more scholarly presentations on boardgames. Its refreshing to not see a dumbed-down or marketed-up release. My only nit-pick is that I think that he should replace half of the uses of the word anxiety with frustration.

If they had a couple of presentations like this at a game convention, I would totally skip a couple games to hear the designers talk!
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Kevin McKenzie
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I quite enjoyed watching that. Thanks for finding it and posting it.
 
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Rustan Håkansson
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Many good thoughts here. For a higher resolution version, go to http://youtube.com/watch?v=cdTVcFo2EQw and click "watch in high quality".
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**PUNKLE JOSH** [Here to have fun!]
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Fascinating!

For those who are interested in game design and don't have 50 minutes to watch the whole thing, the first 29 minutes are the most useful (although the software talk is only 3 or 4 minutes long, with the rest of it being Q&A, which I also found interesting).
 
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Che Fox
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Thanks for sharing this!

I attended the talk, and it was really illuminating.

I was the one who asked about whether he'd considered using LOTR or Arkham Horror-style character development to make the game seem less like a business meeting.

Now I want a copy of Pandemic!
 
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