I took Afrika Korps off the shelf, largely because I remember being shown the game when I was her age. She commented, "That's a really old game!" I don't know how she knew.
Well, of course the normal rules were too tough so I decided to make my own version, something really simple.
It was an I-go, fight, you-go, fight, set-up. We each had five counters with a movement factor of five (no terrain limits, stacking limit implication of one). Her goal was to get to Alexandria, mine to get to Benghazi. Being a savvy girl, she knows who the Nazis are, and she knows they're bad guys.
Combat was also simple: Happens between adjacent units, roll a d6, 1-2 you die, 5-6 they die, 3-4 no effect.
So we maneuvered into position. I got the first blow in, but on her turn, she got a string of four kills and destroyed my forces, winning the game.
Next time, I'll bring in cumulative combat factors, maybe ZOCs. Strike Force One, eat your heart out. ^_~
(This was first thing in the morning, so forgive her Einstein hair)








































