After making 4 sets I was beginning to get into some habits, so I thought I'd snap a few pictures of the last batch to show you how I've done it. Hopefully, it will spur one or two of you on to do similar.
There are four farmers being made in the images. We'll focus mostly on the Fimo in the left of the picture (where there are four sets), which happens to be a lady farmer.
Step 1: The basic building blocks of a Fimo person
At the top-left is a pink ball which will go on to become the head.
Below that is a green ball which will become the upper body.
Further down is a 3D-diamond shape which will be used to make both arms.
Next, remaining at the left-hand edge is another larger ball which will become a skirt.
Finally at bottom-left is a small brown ball which will be used to make shoes.
Across the image you see similar sets for another lady farmer, then two male famers.
Step 2: Shaping the basics
Here I have shaped the first green ball into a cone shape for the upper body of the lady. Further to the right you'll note I've made squarer shapes for the males.
I've also neatly cut the 3D-diamond shapes into two. I found the larger middles made for interesting looking baggy sleeves. If your prefer more 'normal' looking arms then you could simply roll sausage shapes.
For the ladies, the larger spheres have been made into cones also. For the males I have shown two similar approaches to creating trouser legs. The far right shows simple sausage shapes, and the inside-right shows the same shape cut in two. I did this previously by accident, and it just gave a different look to the final model.
Lastly here, the small brown blobs have been cut into two to form shoes. Note, I tend to make the females shoes smaller, as I use them in a different way as will be seen below.
Step 3: Start making it look like something!
For the lady, we now put the two cones together to make the main body shape. For the gents, just attach the legs to the main torso.
Step 4: Attach the arms and feet
Do that... attach the arms... and then the feet.

Step 5: take a look at your handiwork - get a fresh beer from the fridge or something...
You'll see here I've added some definition to the guy on the right. My intention is for him to be a bit of a drunk, so I've given him a belly.
I use some modelling tools to do this from my local craft store, but you could use a toothpick or similar.
Step 6: Make other detail
Add more detail - in the picture I show one very thinly rolled piece of brown fimo which will go on to become a rope belt. Also is shown a yellow roll which is cut to become 'string' that also decorates the clothes as shown below.
You may note here that I also gave the first lady farmer a bit of a gut. The intention was for her to look pregnant, but I thought she just looked a bit of a chocolate lover, so you'll see later how I change my plans as I go. In fact this is a major lesson to learn. With Fimo nothing ever comes out quite how you imagine it to, so just go with the flow... and adapt your ideas.

Also notice that I have shaped a thin piece of flesh coloured FIMO to the same size as the top of the ladies tunic.
Step 7: Add other detail
Here I'm adding that rope belt to one of the ladies...
Step 8:
...and then I add the decorative string tie.
Step 9: Give your character some expression (i)
Have real fun with this bit - you really get the sense of character from the face most of all. Experiment, because it's easy to re-roll and start again. Use different shaped noses, and positions and shapes for the mouth.
Here I'm using a bead to make an indentation for where the eyes are to go. I've also added a small blob for a nose - put the nose on first.
Step 10: Give your character some expression (ii)
Now I'm using a hair-pin (anything fine and with a blunt end will do) to make an eye-socket.
Step 11: Give your character some expression (iii)
Then I'm using a modelling tool to shape a mouth.
Step 12: Make the hands
Using some small blobs of flesh coloured Fimo, press down to a slightly-plump flat shape, then cut thumb and then fingers with a sharp craft knife.
Step 13: Make some hair... or don't...
This looks badly fashioned... because it is. It's okay though - I've found any old shape with a few score marks like the above picture will just kind of work when you put it in place.
Step 14: Place the hair
Place it gently at first to check whether you are happy, and then you can always peel the hair back off and start again. Only press in a little more firmly when you're happy.
Alternatively, don't give them any hair at all, or maybe just a few tufts?
Step 15: Time to admire your handiwork again... and why not have another beer - just be careful with that craft knife!
Starting to look cool!
Step 16: Make some more!
Here I've created four different characters using broadly the same techniques as described above.
Left to right we have:
New-mum (was going to be pregnant lady)
Old begging woman
Pig Farmer
Drunk (time for another beer..?)
I hope you enjoyed this post, and that it may help enhance your enjoyment of a pretty fantastic game.
Finally then, those fimo-makers that inspired me include:
davidb3
tcamprubi
Klemenz Franz (obviously!)
baba44713
and mostly f-p-p-m with his many early posts, and updates
Thanks to you.
For completeness here are the links to Frank's (f-p-p-m's) how-to's:
How to make Fimo Cows
How to make Fimo Boars
How to make Fimo Sheep
How to make Fimo Grain
How to make Fimo Reeds and Vegetables
[edited several times for typos
sheesh!]
Last edited on 2008-08-05 11:32:51 CST (Total Number of Edits: 5)











































































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