Assume that you have a risk/A&A style game with generic units. A power gets roughly 5 units a turn, and there's a battle between 11 units and 5 units. How often do you think the game should let the smaller side win, to make things interesting? Any how many losses should the bigger side take? Does it matter if its 10 vs 21 units? Lots of issues. Let's start with a poll.
| Poll: Let's try this again -- 11 vs 5. |
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This came up based on an idea of Larry Levy's in a comment on my blog ( http://gaming.powerblogs.com/posts/1218415424.shtml)
Last edited on 2008-08-11 09:39:27 CST (Total Number of Edits: 2)






























































