yossarians wrote:
So you don't think that the environment in which a person is raised has an effect on the choices she considers?
Yes, but I don't believe any boardgame can be held responsible for creating that environment; there are many other influences. If there wasn't a market for it they wouldn't make it (and indeed I don't think they do anymore - I haven't seen this game ever).
yossarians wrote:
Shouldn't we comment on these when we see them?
By all means; but is it really condescending when a product caters for an audiences tastes?
yossarians wrote:
There's an element of self-fullfilling prophacy here: if you (by you I mean we) think that girls are shallow, dim, and vain and make products that reflect this, what sort of people do you think you end up with?
So you view girls following their sexual stereotypes as "shallow, dim and vain" do you? Perhaps we should force-feed them wargames instead?
I don't think a product which encourages young girls to pursue what might be their dream job reflects any of those, nor do I consider it condescending.
Perhaps you feel if you (and by "you" I mean we) give a toy to your child that they actually want then they will grow up to be something you don't want?