
Dilemma: Find a game that my non-gamer wife will enjoy.
Desired outcome: Wife will enjoy the game enough to play it often, allowing us to spend time together and generate a common interest. The LONG term goal- get her more interested in playing other games.
Problem: Wife is smart, but so far has been uninterested in most games I've brought home. Her issues with most 'gamer' board games:
* Rules complexity. A ton of rules is daunting to her.
* Long. More than 1 hour and she starts dragging.
* Confrontation. Going head to head against others (and me in particular) is often frustrating for my wife. She can have self-confidence issues and get down on herself if she feels she's not smart enough or plays well enough.
Solution: Pandemic.
Pandemic has been a huge hit with the two of us. It answers all of the issues my non-gamer wife has with board games:
* Rules complexity. I was able to easily explain the actions and get us going (with me handling the epidemics and whatnot). After only a few plays she started correcting me if I go to the next player without an infection phase and tells me to hit the bottom card on an epidemic.
* Confrontation. The co-op nature is great. Instead of fighting and trying to measure herself against me, we are playing as a team. She likes thinking of us as a husband/wife disease SWAT team saving the world.
* Quick play. Because of the fast play time she will readily agree to a session. Of course, the ironic thing is that she'll agree to several plays in a row and we end up playing for 2+ hours, lol.
* Enjoyment. She is really engaged in the game. A lot of tension in the game comes from flipping the infection cards or seeing an epidemic card get drawn. Many times my wife physically flinches as each infection card is revealed. Or if we have several 3-cube cities there's a serious groan when a quick epidemic card is revealed. She has also quickly grasped the different roles and has gone from mostly using my recommendations to forming her own actions and giving me tips on mine. All-in-all she is very engaged for the whole game.
Tips for Maximum Enjoyment with Non-Gamers:
* When developing strategies, avoid dictating. This goes for ALL co-op games, but especially when trying to engage non-gamers. Talk in general terms. Say things like, "Someone needs to head to Asia to heal over there," as opposed to, "Use your Beijing card to fly there then move to Shanghai, cure one, move to Hong Kong, cure one, blah, blah."
* Play with your cards revealed for the first few games. But then move to hidden hands. Use phrases like, "Anyone have a head start on yellow fever?" and "Who can get to Africa quickly?" This play makes the game more a cooperative effort between individuals then a multiplayer puzzle solve.
* Roleplay a bit with the theme. When you flip an infection card make it a bit dramatic and say something like, "Influenza hits the hippie populace in San Francisco." or "The Black Plague has hit Baghdad hard! Oooowwwww.... and unleashes an outbreak all over the mid-east!" Avoid just quickly flipping over a couple of cards and saying, "Add a cube in San Fran and Baghdad."
Final tip: If this decription and review sounds like your situation, go buy Pandemic immediately.
Thank me later.













































