
Trimula is 3D Noughts and Crosses, but it is not the (more) interesting 4x4x4 version, it is only 3x3x3. This game is solved - it should last 7 moves before first player wins. Last time I played it was at university - another tutor and I started a game "in our heads", describing moves with 3D coordinates. Now that was a challenge - when you can see the board, it is not.
The components are really quite nice. The 3D board is 3 plastic levels and 4 poles with tiny notches cut in them. Given that these components were probably made when Gough Whitlam was prime minister (translation: Richard Nixon was president), they have stood the test of time fairly well. The "noughts" and "crosses" are 25 large marbles - 13 clear and 12 dark blue, which I think is overkill. Can someone do the maths and tell me the absolute maximum number of marbles required to play a game? I suspect it is less than 25.
As for the game, let me spoil it for you. Play in the centre - any other opening play is suicide. In response to the play in the middle, do what you like, it doesn't matter, because you should lose. The attractive yet apparently terminally stupid couple on the front of the box seem to be struggling with this concept, which is really very charming - I guess they designed the box like that so that if you're a total goose you still feel like you are playing the game right. I'm thinking LSD must be involved here somewhere:
"Hey no fair man, I run out of marbles! Woh! Was that a golden camel I saw there? Trippin', man!"In summary, Trimula is a game that only a marketing department could invent, but it drips nostalgia - it takes you back to the days when people thought cigarettes and sideburns were cool. Just goes to show you how much we have evolved since then.

























