I dabble in wargames... very light and even the occasional mid-light wargames:
Nexus Ops,
Viktory II; these are more
Risk alternatives than anything - granted they have far more variability and strategy than Risk ever could. I've recently been noodling about with
Commands & Colors: Ancients and that was about as heavy as I'd let myself delve into the world of wargaming.
Conflict of Heroes: Awakening the Bear! - Russia 1941-1942 hit my radar; I really can't remember the exact circumstances, and I'm intrigued but wary. Looks a tad heavy for my experience level. Oh what the hell. I've gotta have one medium-heavy wargame in my collection, right?
The Game arrives on my doorstep last week. I stare at it for 2 days... off and on. I browse through the ruleset. This doesn't look so tough. I punch out the rather beautiful looking counters, open and fold the gameboards back up, ruffle through the cards (I do wish that the cardstock was a bit better quality and perhaps this is an 'upgrade' that Academy Games would consider in the future), and generally mull over my purchase.
My day off from work hits on Thursday and I decide that this is 'The Day'. I'm gonna, at the very least play a game of solitaire. Fortune smiles on me, however, and The Wife says she'll try out the first Firefight with me. I grab the required units stipulated for Firefight #1 and we dive in.
Everything is so logical, besides the strangely inverted Flank DV vs. Front DV (I'm sure there's some logic to this but I haven't been able to figure it out). AP's, CAP's, VP's, and no clutter. Attacker is the only one that rolls... this plays fast. This is bloody, this is rather unexpected, this is brilliant. So brilliant in fact that The Wife has requested that we work our way through Firefight #2 and #3 tonight and tomorrow (both kids have a nasty case of Gastroenteritis so we're home from work looking after them). I cannot think of a better endorsement for this game coming from a mal-exposed wargamer and The Wife is even less so.
I've already picked up the expanded #6 gameboard and have printed out the updated Feb '09 ruleset. I could very easily see this game getting some steady, steady play over the next few weeks and months.
I'm not going to bother rating the game. The fact that I'm ready, CC in hand for whatever Uwe E. brings out next, sight unseen, should be enough of a testament to just how good this game is.
I'm keeping detail-driven game notes for very near-future session reports played with The Wife. I figure it may offer a unique perspective as She chimes in now and again on various aspects (components, gameplay...) of the game.