Andrew Tullsen
United States Tigard Oregon
Game Parts, Custom prototypes, Print & Play Games
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One of the threads in the Wormhole forums was discussing ramming, and it can be used as a "cheap" way to get extra moves, as after the ram, you are placed on the other side of the rammed ship.
My ideas on ramming:
-If a Larger/same size vessel rams, it pushes both ships 1/2 of the ramming ship's remaining move. (It has 4" left, it rams, it pushes both ships 2" in the direction of the ram) -A smaller ship stops upon ramming.
-Fighters can not be rammed. (But can ram themselves)
-You must move at least 1/2 your move to make a ramming attack.
-You are not placed on the other side of rammed ship after the ramming attack.
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