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Advanced Heroquest» Forums » General

Subject: What? No cards? rss

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Jeremy Cooper
United Kingdom
Cheltenham
Gloucestershire
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As someone who owns the original Hero Quest (the Advanced/Master edition, with all expansions and extra free cardless quests from around the net. Note, I intentionally only bought UK box sets, as I didn't like those thin cut-out cards printed on the backs of the American edition manuals, but I digress), I have toyed with the idea of buying this and the expansion. But I don't like the idea of using a reference chart instead of cards. The Wizards of Morcar expansion pack introduced even more cards to the original game. Other dungeon crawlers I own use a similar mechanic (D&D Fantasy Adventure Board Game with both expansions, Dragon Strike, Legend of Zagor, Classic Dungeon - when I finally get it).

True, rolling dice is no more or less random than a deck of shuffled cards. However, a reference chart, in my view, takes away some (not all), of the fun of a good dungeon crawler and makes it feel more like a pen and paper role-playing game. Plus, after a while, you'll become familiar with the numbers without having to look them up.

This is one aspect of the game that isn't properly mentioned elsewhere in the forum, so I hope this is of help to someone besides myself.

With all of the dungeon crawlers I own, plus Warlock of Firetop Mountain, I would probably never have time to fit in AHQ, so maybe it's a good thing I'm not so drawn to it as the other games.
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Chris toph
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Freiburg
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You could get Warhammer Quest.
When you add in the 3 treasure card expansions you'll have an insane amount of cards. Plus there are more from the other expansions and White Dwarf.
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Since this game is all about changes that you can make yourself, and your post is a little dated, here's one for variety you can do:

Make a new Matrix to match the grid in the book. Roll the die for the first item in the book matrix, and put that line into the area that the dice rolled. Repeat the process for the remaining items to be filled in. If you rolled the same number again, roll again. Keep going until the matrix is full.

This will definitely give you a very much more random generation that the game already offers and you won't fall into repetition.
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To generate without rolling 789879879 times :

Get several D12 of different colors.
Roll several dices only one time.
Each color refers to a table.

Make the corrections (with the expansion & white dwarf magazines) of all tables, seperate all tables on A4 format pages.
Each page with the color of your dice.

You can forget the idea of using cards excepted if you're running a printing shop because making cards will definitively ruin you for a such game.

To get less roll dices, if you are the GM just make the maps and notes of each quest in advance.
You only will play with combat system and getting some tokens (delete trap ones then since your map is ready to go)
And don't forget to make a rule for the secret door search now !
(since there's no more generation with tables !!)
 
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