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Dominion: Alchemy» Forums » News

Subject: Alchemy on BSW rss

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dale yu
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Just a quick note to let everyone know that the Dominion team will be starting work with the good folks at Brettspielwelt to add some Dominion: Alchemy cards in their online version of the game.

More details to come (how many cards, which cards, anticipated release date) as they become available to me.

Enjoy!
Dale
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Mister Elch
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THANK YOU!
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  • Last edited Wed Apr 21, 2010 6:35 pm (Total Number of Edits: 1)
  • Posted Wed Apr 21, 2010 6:35 pm
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David desJardins
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yudp wrote:
More details to come (how many cards, which cards, anticipated release date) as they become available to me.


I suggest you start by adding only the Potions. They are really the heart of the expansion.
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David Goldfarb
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Hooray!

I do lots of playing on BSW, so I think more cards there is always a great thing.
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Damen Parker
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Cool - thanks for the info. Dominion on BSW was getting a bit stale
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Ron Laufer
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DaviddesJ wrote:
I suggest you start by adding only the Potions. They are really the heart of the expansion.
Nah, skip 'em. The other cards are more interesting.
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Steven
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Yes! My wife did not like Dominion out of the box, but for some reason has become addicted to the BSW implementation, so this is wonderful news.
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Brandon Richards
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I can't tell if this is good news or bad news. I like that there will be more cards on BSW. However, does this mean that an actual implementation with all the cards has been postponed?
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Carl Johan Ragnarsson
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(Just speculating...)

It is easy to imagine that it is not so much about the difficulty in implementing the cards, and more about keeping a competitive advantage once they have another stand-alone platform (most likely not a free one) for playing Dominion + Expansions, perhaps with AI opponents too?

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Mike S
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It has been written in some other thread that the official PC adaption probably wouldn't include an AI player. At least someone said that people at RGG werent interested in AI.

edit: link added

http://www.boardgamegeek.com/article/4798738#4798738
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  • Last edited Thu Apr 22, 2010 9:04 am (Total Number of Edits: 3)
  • Posted Thu Apr 22, 2010 8:52 am
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Suzan
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Thank you, that's really great!
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Tim Baldwin
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Player77 wrote:
It has been written in some other thread that the official PC adaption probably wouldn't include an AI player. At least someone said that people at RGG werent interested in AI.

edit: link added

http://www.boardgamegeek.com/article/4798738#4798738


I really hope they rethink having no AI. I'd like to be able to play offline (on a bus/plane, etc). The program in the other link has been a lot of fun to play, and I'm planning on getting the official program if it has online and offline play.
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Branko K.


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Hmm... to me this is both good news and bad.

Good news is that BSW Dominion is still evolving and following up on expansion releases. It's nice to have a (free!) way to see new expansions in action.

Bad news is that these bite-sized implementations detract from the experience in the long run, since they lack what is Dominion's strongest feature - variability. Having only a few cards from each new expansion means that they very soon become overused. So while this new stuff serves perfectly well as demo versions (which I guess is the point), it still isn't the online implementation I personally see as something worth coming back for again and again.

So, thumbsup for the BSW gang, but I am still hoping for a reasonably priced full-featured online implementation.
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Mike S
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twbumr wrote:

I really hope they rethink having no AI. I'd like to be able to play offline (on a bus/plane, etc). The program in the other link has been a lot of fun to play, and I'm planning on getting the official program if it has online and offline play.


I totally agree with you. If it won't be possible to play it offline against an AI opponent, I have no interest in the game.
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baba44713 wrote:
Bad news is that these bite-sized implementations detract from the experience in the long run, since they lack what is Dominion's strongest feature - variability. Having only a few cards from each new expansion means that they very soon become overused. So while this new stuff serves perfectly well as demo versions (which I guess is the point), it still isn't the online implementation I personally see as something worth coming back for again and again.



That is a good point. I play Dominion all the freakin' time on BSW (last time I checked, I think had around 700-something plays and that was six months ago). And I always play with all possible expansions. So, I always "feel" like I'm quite familiar with the base game plus Intrigue and Seaside. However, when someone breaks out the face-to-face game at game night, I'm like... "Wait, which card is that one? And how does it work again?"

I think that the Alchemy experience in particular could be affected by incorporating a limited number of cards. Someone correct me if I'm wrong, but as I understand it, if you want to play with Alchemy cards in the mix, you ALWAYS include a set number of these cards (3 to 5, maybe?). With Intrigue, Seaside or even the base game, there's no requied number of cards per set, so you could theoretically have a random games with no cards from one of these specific sets. On BSW, if only 3 to 5 Alchemy cards are incorporated and you are playing every single Alchemy-inclusive game with those 3-5 cards, they could get very overexposed.

But that's a fairly minor nitpick for me. I'd still rather have Alchemy cards on BSW than not on BSW, and I know I'll love playing with the cards there, even a limited set. But I'm hoping that it's just a temporary step to tide me over until a more robust online version of Dominion becomes available incorporating all of the cards.
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  • Last edited Thu Apr 22, 2010 6:17 pm (Total Number of Edits: 1)
  • Posted Thu Apr 22, 2010 6:17 pm
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Jeff Wolfe
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jda1974 wrote:
Someone correct me if I'm wrong, but as I understand it, if you want to play with Alchemy cards in the mix, you ALWAYS include a set number of these cards (3 to 5, maybe?).

Here is the correction you requested. The rulebook says:
"You can play Dominion using any number of Kingdom cards from Alchemy, but we especially recommend playing with 3 - 5 Alchemy cards at once."

It's a strong recommendation, not a requirement.
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Player77 wrote:
twbumr wrote:

I really hope they rethink having no AI. I'd like to be able to play offline (on a bus/plane, etc). The program in the other link has been a lot of fun to play, and I'm planning on getting the official program if it has online and offline play.


I totally agree with you. If it won't be possible to play it offline against an AI opponent, I have no interest in the game.


I'm pretty sure I'll buy it either way, but I'd definitely prefer it have an AI option. (And a fairly good AI option at that.) Not saying it will be easy to program that in, but not including it would really seem to cut back on the game's selling power. Some folks may not have the best of Internet connections. Others be buying the computer game specifically as a way to hone their Dominion skills without playing against "real" people.
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József Nagypál
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Once again, including 3-5 is a suggestion, but it appears as a rule for many people not even willing to give 1-2 cards a few shots and deciding that they're useless as lone Alchemy-cards.
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jeffwolfe wrote:
jda1974 wrote:
Someone correct me if I'm wrong, but as I understand it, if you want to play with Alchemy cards in the mix, you ALWAYS include a set number of these cards (3 to 5, maybe?).

Here is the correction you requested. The rulebook says:
"You can play Dominion using any number of Kingdom cards from Alchemy, but we especially recommend playing with 3 - 5 Alchemy cards at once."

It's a strong recommendation, not a requirement.


Thanks! It will be interesting to see how that recommendation is handled on BSW. I see two options (could be one or the other, or possibly both):
1) There will be an "Alchemy" option that, when selected, automatically gives you a set number of Alchemy cards
2) Anytime you select the "All Cards" option, Alchemy cards are incorporated into the random mix so that an individual Alchemy card has no greater chance of coming up than an individual card from another set

I haven't played Alchemy in any form yet, so I'm speculating a bit -- but I have a totally baseless hunch that the 3-5 Alchemy card recommendation has something to do with not wanting Potions included in a game set-up where there are no cards that require a Potion for purchase. If that's the case, then I guess the BSW set-up may depend on which Alchemy cards are ultimately incorporated. Not all Alchemy cards require Potions for purchase, so if they use any Potion-requiring Alchemy cards, I'd say option #1 above is more likely. If they use no Potion-requiring Alchemy cards, #2 might work.

P.S. Are the rules up somewhere and I just missed them?
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Jeff Wolfe
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jda1974 wrote:
Not all Alchemy cards require Potions for purchase, so if they use any Potion-requiring Alchemy cards, I'd say option #1 above is more likely. If they use no Potion-requiring Alchemy cards, #2 might work.

Alchemy contains 12 Kingdom cards.
- 10 require Potions for purchase.
- 1 costs only Coins, but interacts with Potions.
- 1 costs only Coins, and does nothing specifically with Potions.

Quote:
P.S. Are the rules up somewhere and I just missed them?

Not to my knowledge.
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Jonas Milke
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Somebody has scanned the German rulebook. You can download it here:
http://www.fileuploadx.de/530406

But I think, you can find all the rule details here in the forums if you look for them.
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  • Last edited Thu Apr 22, 2010 6:51 pm (Total Number of Edits: 1)
  • Posted Thu Apr 22, 2010 6:50 pm
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jeffwolfe wrote:
jda1974 wrote:
Not all Alchemy cards require Potions for purchase, so if they use any Potion-requiring Alchemy cards, I'd say option #1 above is more likely. If they use no Potion-requiring Alchemy cards, #2 might work.

Alchemy contains 12 Kingdom cards.
- 10 require Potions for purchase.
- 1 costs only Coins, but interacts with Potions.
- 1 costs only Coins, and does nothing specifically with Potions.




Well, so much for my theory, LOL. For some reason, I thought there was a greater percentage of non-Potion-requiring cards!
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Mike S
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Spielfrosch wrote:
Somebody has scanned the German rulebook. You can download it here:


The file isn't there anymore
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Werner Bär
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jda1974 wrote:
Thanks! It will be interesting to see how that recommendation is handled on BSW. I see two options (could be one or the other, or possibly both):
1) There will be an "Alchemy" option that, when selected, automatically gives you a set number of Alchemy cards
2) Anytime you select the "All Cards" option, Alchemy cards are incorporated into the random mix so that an individual Alchemy card has no greater chance of coming up than an individual card from another set

I assume there will be 4 (or 5?) Alchemy cards implemented, plus potions.

I think there will be 3 possibilites to play with alchemy cards:
- randomset:all draws from all implemented cards (25 base, 5 intrigue, 5 seaside, x alchemy). You'll often see only 1 alchemy card.
- randomset:alchemyhigh will use all implemented alchemy cards, plus random cards from the base game
- randomset:alchemy will draw from all implemented cards, but the chance to draw alchemy cards is increased (4x as likely). This will usually lead to sets with several alchemy cards.
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Bruno D.
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baba44713 wrote:
Hmm... to me this is both good news and bad.

Good news is that BSW Dominion is still evolving and following up on expansion releases. It's nice to have a (free!) way to see new expansions in action.

Bad news is that these bite-sized implementations detract from the experience in the long run, since they lack what is Dominion's strongest feature - variability. Having only a few cards from each new expansion means that they very soon become overused. So while this new stuff serves perfectly well as demo versions (which I guess is the point), it still isn't the online implementation I personally see as something worth coming back for again and again.

So, thumbsup for the BSW gang, but I am still hoping for a reasonably priced full-featured online implementation.


The success of a non-BSW version of Dominion will highly depend on the the "community" of players and whether tournaments, leagues, etc would be organized in the new platform and whether or not they are as successful as they are in BSW.

In my particular case, I wouldn't have any interest in a Dominion platform where I can only play random standalone games with people.

Despite the often critized BSW interface, I would argue that BSW is doing something right in providing a framework where Dominion play is well organized and competitive.
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  • Last edited Fri Apr 23, 2010 12:13 pm (Total Number of Edits: 1)
  • Posted Fri Apr 23, 2010 12:11 pm
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