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Castle Danger» Forums » Rules

Subject: Firing at your own units and walls rss

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Leandro Ronderos
Spain
GIJON
Asturias
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Hi,

I wonder if someone can fire at his own units and walls

Are the number of walls limited to 20 for both, 10 for each or are non limited?

Ty in advace,
 
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Matt Worden
United States
Minnetrista
Minnesota
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www.mwgames.com/JumpGate ... check it out! ;-D
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Hi Leandro ...

Yes -- you may fire at your own units/walls. They need to be in front of your cannon and the cost is still 1 MP for each square from the cannon to the target. The fire will be removed from the board before your next turn.

So, if you have a case with a couple of cannons behind your own walls, and your best move is to fire at your own wall with one cannon in ordere to let the other cannon fire through to the opponent's side ... that would be the way to do it.

In theory, there are no total limits on walls ... in practicality, there are 20 wall markers shipped with the game. There is no per-player limit though. If you use up all 20 markers, you could use other types of markers (coins, dice, etc.) to continue marking walls. (20 walls is a lot of walls in the game ... with 2 very defensive players ... and it's going to take a long time to finish that game. )

Thanks for the questions,
-Matt
 
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Leandro Ronderos
Spain
GIJON
Asturias
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Thanks you a lot for your reply.
 
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