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7 Posts

Battlestar Galactica» Forums » Rules

Subject: Weapons control on Vipers rss

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Sam R
Canada

just had a thought...

Is there any rule preventing an unrevealed Cylon from using Weapons Control on Vipers?

I mean once you do that everyone's pretty much gonna know you're a Cylon, but if they are low on vipers it might be a good way to go out before you get brigged.
 
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J Chav
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A viper isn't a cylon ship... so yes there is a reason why.
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Halesowen Boardgamer
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Also

Rules Page 24 wrote:
Note that players may never attack human ships with vipers or with the “Weapon’s Control” location.
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Sam R
Canada

ok thanks for the info, I didnt have the game with me here and the thought had come up.
 
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J Chav
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Samuelr wrote:
ok thanks for the info, I didnt have the game with me here and the thought had come up.


Your cool. I had the same thought about a year ago but with a viper. I looked into the rules and found the same this Dave posted.

I can't access the rules from work so I posted what I do have access to. All the locations
 
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ackmondual
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While we're on the subject, no, you cannot shoot at Colonial One either. People have also asked if they could use vipers to shoot at other vipers or civvy ships. Amusingly enough, those were asked by a fair share of humans too.

In the expansion, the admiral can't "end the game" by nuking New Caprica.
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  • Last edited Thu Sep 2, 2010 8:38 pm (Total Number of Edits: 1)
  • Posted Thu Sep 2, 2010 8:37 pm
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Denis Zilajev
Latvia

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ackmondual wrote:
In the expansion, the admiral can't "end the game" by nuking New Caprica.

However it is possible to kill civvies or damage Pegasus from Pegasus itself
 
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