Yehuda Berlinger
Israel Raanana
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Abraham+, Bill, Jon, Eitan, Emily, Nadine
And so, this was one of the few games that we could find that would sensibly accommodate all six of us (I thought of Antike a moment too late).
First play for Eitan and Emily, second for Abraham. Bill had played this once many years ago.
Rules: I used one board (Pit Trap) and two flags, without having to return to start. We each started with one option, and you didn't lose the option when you died (but you did restart with two damage points, and you could only die twice; you're out if you die three times). Also, you could decide at the end of the round if you wanted to power down on the next round.
The game took about 3.5 hours, which was too long for Nadine. It was one of the few times I've played the game where there was real competition and tension until the end.
Emily started the game by walking into a pit, and then did it again, and then spent the rest of the game on the wrong side of the board, trying (futilely, as it turns out) to avoid dying a third time.
Eitan was the first to touch the first flag, and though he had died twice, he looked like he might make it to the second flag. However, Bill, who had also touched the first flag by that point, targeted him and managed to shoot and push him off the edge of the board at the same time.
Nadine also managed to die three times, but she wasn't too unhappy about it, as her head was hurting by that point.
I only died once, and I came close to the first flag a few times, but each time I was blocked. By the end of the game, I finally touched the flag, and then I walked off the side of the board (for my second death) so that I could reappear closer to the second flag. I was one or two rounds back from Bill and Abraham, however.
Bill and Abraham had to figure out how to rest on the second flag by the end of the game, without having the other one push him off the board. Luckily for Abraham, Bill simply couldn't draw the right turn cards to position himself to shoot Abraham as he had shot Eitan, and so Abraham took the win.
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Randall Bart
United States Granada Hills California
I love you
David asked Don to draw this pretty picture of me
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I think your group should try an easier board.
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Pieter
Netherlands Maastricht
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3.5 hours for RoboRally? Really, far too much. The game is supposed to be a fast affair. 1 hour, maybe 10 minutes longer, but that should be it. It's not for nothing that it includes an hourglass timer. Use it! It adds to the panic, and thus to the fun.
Indeed, use an easier board. Shorter distances. Four flags (so that you have some intermediary milestones). No Options, they only add to the complexity.
To avoid players being afraid of getting eliminated, we have removed that element from the game. Instead, after your third death, we let a player return with 4 damage, and that stays like that from that point on. It means a player has to power down pretty fast, but it is much better than being out of the game entirely.
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I like to count up deaths with the life tokens. This way if you've accumulated 6 life tokens, you should most definitely be out of contention but at least you can wear it like a badge of honour. Two VP bonus for most deaths achievement!
I am impressed your group has the patience for 3.5 hour game! I cant get my friends to play Powergrid because 2 hours is too long. Normally our Roborally games (2-4 flags, 1 board usually) last just over an hour.
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