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Fresco: The Bishop's Favor» Forums » General

Subject: Extra Incentive to Paint the Ceiling? rss

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Andrew Brown
Jordan
Madaba-Manja
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One little gripe I had about Fresco was the lack of incentive to paint ceiling tiles early in the game. Since: 1. The amount of resources you hold on to is not limited. 2. Point values for available frescos do not decrease throughout the game. 3. The player in last place is first to pick wake-up time. There seems to be little incentive to paint tiles early in the game.

Sure, your income increases. But I didn't really find earning an extra 1-2 coins to be enough of an incentive to paint now rather than 2 turns later (and thus moving further down in turn order).

If you play with the Bishop's Favor (and place the bonuses face-up), would it add a bit of an incentive to paint fresco's early in the game? Placing them face-up rather than face-down would let players know their bonus, further pushing players to paint particular frescos NOW rather than waiting a few turns so it won't hurt you in turn order.
 
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Gláucio Reis
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I've always felt the way the game is meant to be played is with all included expansions. I think calling them expansions was just a marketing decision and they should have gone with the basic/advanced or family/standard game approach. For me, the basic game is just as an introductory game - which I played once and regretted not going straight to the full game.
 
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Gabriele Pezzato
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GSReis wrote:
I've always felt the way the game is meant to be played is with all included expansions. I think calling them expansions was just a marketing decision and they should have gone with the basic/advanced or family/standard game approach. For me, the basic game is just as an introductory game - which I played once and regretted not going straight to the full game.

Andrew was referring to The Bishop's Favor, the latest promo mini-expansion, not to The Bishop's Request, which is in fact one of the extra modules of the basic game.
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Andrew Brown
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GabrielGeek wrote:
GSReis wrote:
I've always felt the way the game is meant to be played is with all included expansions. I think calling them expansions was just a marketing decision and they should have gone with the basic/advanced or family/standard game approach. For me, the basic game is just as an introductory game - which I played once and regretted not going straight to the full game.

Andrew was referring to The Bishop's Favor, the latest promo mini-expansion, not to The Bishop's Request, which is in fact one of the extra modules of the basic game.


Thank you. This is correct.

And, btw, I agree. All of the base game's 'expansions' should be included unless you have a real need to simplify the game to introduce it to a new player.
 
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Gláucio Reis
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GabrielGeek wrote:
Andrew was referring to The Bishop's Favor, the latest promo mini-expansion, not to The Bishop's Request, which is in fact one of the extra modules of the basic game.

Oh!, OK. Since he implied the extra coins were the only incentive to paint early, I assumed he was referring to The Bishop's Request, and didn't bother to check the names. I think the coins plus free paints and victory points are more than enough incentive.
 
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Steve Duff
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GodfatherPTS wrote:
One little gripe I had about Fresco was the lack of incentive to paint ceiling tiles early in the game. Since: 1. The amount of resources you hold on to is not limited. 2. Point values for available frescos do not decrease throughout the game.


I've never seen anyone delay. You get paints, you go restore something as soon as you can, before it's gone to someone else. Especially since each worker can only do one piece, each turn you skip painting is one less chance in the game to do so.
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ketigid ketigid
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GodfatherPTS wrote:
One little gripe I had about Fresco was the lack of incentive to paint ceiling tiles early in the game. Since: 1. The amount of resources you hold on to is not limited. 2. Point values for available frescos do not decrease throughout the game. 3. The player in last place is first to pick wake-up time. There seems to be little incentive to paint tiles early in the game.

Sure, your income increases. But I didn't really find earning an extra 1-2 coins to be enough of an incentive to paint now rather than 2 turns later (and thus moving further down in turn order).

If you play with the Bishop's Favor (and place the bonuses face-up), would it add a bit of an incentive to paint fresco's early in the game? Placing them face-up rather than face-down would let players know their bonus, further pushing players to paint particular frescos NOW rather than waiting a few turns so it won't hurt you in turn order.


I also think that playing with Favors faced up should help with strategic options. Playing faced down just introduce more luck which is not really needed in this case.

I wonder why the decision in the rules to play face down?
 
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Jonathan Valle
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Cuautitlan Izcalli
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How about some face-up and some face-down? Would that make any difference?

Or all of them face-up is the way to go
 
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Ralph T
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Signal Hill
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I think they should be face up. Otherwise, it needlessly adds luck and set up time to to the game. If they're not face up you could just draw them from a pile.

Personally I don't see why there needs to be any further reward to painting the ceiling. There should be more of a reward for restoring the altar since it may add additional strategy to the game.
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