Alexander Scoring Variant
Please note that a new set of rules for scoring Alexander the Great have been posted here:
http://www.phalanxgames.nl/games/alexanderthegreat/Alexander...Phalanx calls them a "variant", but I suspect this should really be considered a rules fix.
Basically, they say that at the end game scoring, where in the original rules you'd score 5 points for most temples and 5 points for most cities in each region, instead you now score 5 points for most temples+cities in a region, with ties being unfriendly just as with every other score in the game. Yes, 5 points less are scored for each region.
I'm not quite sure I understand the purpose of this change. Rick Thornquist at Gamefest (
http://www.gamefest.com/news/blog_detail/3309_0_12_0_C/ ) suggests that the intent is to prevent the degenerate strategy of stacking everything in one of the city or temple boxes.
Personally, in the game that I saw, the player who did that was also pushing the campaign end every turn. As a result he never got any +5 bonuses because they always ended up tied. But maybe this gives the occasional chance for another player to end up with +5 at the end of a campaign by squeaking out two constructions. I'd have to play with the new rules to know for sure.
Last edited on 2005-10-04 12:57:04 CST (Total Number of Edits: 1)