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Duel Masters Trading Card Game» Forums » Rules

Subject: Clarification Needed on Attacking/Blocking. rss

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David Sheppard
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The Wizards explanation of these mechanics are vapid to say the least in the reboot of this game named Kaijudo. It says that attacking monsters can choose to attack tapped creatures or the opponent. Characters with the special tag "blocker" can intercept attacks to tapped creatures but can you, as a player, do anything about a monster attacking you directly? If not, doesn't this significantly lower potential choices to "attack enemy" if no units can stop you? If Blocker is the keyword needed, then how come there are so few cards with the blocker ability in the reboot starter decks? Trying to get a handle on this concept before I play because, as it stands, seems far to easy to just ignore the front line monsters and zerg rush shields.
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Simon Woodward
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Yeah from memory I think you're right, you can only block attacks (either on your creatures or on your shields) with "Blocker" creatures you have in play.

If there's not many blockers in the deck, it means you have to keep hitting the opponents creatures before they can attack, to stop them attacking your shields. The game will be over quick.
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Thrift Thopter
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Yeah, being defensive can be a little harder for Duel Masters civilizations without blockers, than their counterparts in Magic.

The reason there are so few blockers in the starter sets is that there are no Light cards. From what I remember, the Light civilization is around 50% blockers, Water has the second most blockers, Darkness has some blockers, and neither Fire nor Nature have any blockers. If you want to play defensively, you need to make a Light, and/or Water, and/or Darkness deck, while if you want to play aggressively you need to make a Fire, and/or Nature, and/or Darkness deck. If you like aggressive creatures, but still want blockers, you need to make a Light/Water/Darkness+Fire/Nature/Darkness deck.
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Eric Pietrocupo
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Unfortunately in the original game, red and green had no blockers.

The differences with MTG are:

- Only blockers can block
- Tapped creature can be attacked.

So tapping a creature makes it vulnerable to attacks. It is possible to win without blockers. The idea is that if your offensive strength is too high, you opponent will have to attack your tapped creature to prevent losing the game.

Also watch out, some creatures have range limitation, like yellow blockers can only attack tapped creatures.
 
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