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Dominion: Alchemy» Forums » General

Subject: question about potions and cost rss

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r b
United States
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What is the purpose of having a potion cost for cards... is this because they are more powerful than some of the regular cost cards and so there needed to be a way to slow down how fast you can pick them up?

Also, what would the equivalent cost be in just coins of some of these cards? Possession is P6... how much would this be if you removed the potion from the cost and it was just coins? I'm thinking 7 or 8?
 
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Roberta Yang
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Potions were created to make certain cards harder to get.

Since Potion costs more than Silver to buy, a Potion symbol always increases the "effective" cost by at least 2. But it's not exactly linear. Possession would probably be worth 8, so the Potion in the cost is worth 2, but there's no way Vineyards would just cost 2 if it were a non-Alchemy card. Since costs are never really linear in Dominion, this is hardly surprising.
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Simon Kamber
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royal tenenbaum wrote:
Also, what would the equivalent cost be in just coins of some of these cards? Possession is P6... how much would this be if you removed the potion from the cost and it was just coins? I'm thinking 7 or 8?


The point of potions is that they not only increase costs, but require you to change your deck dynamics to access them. This is hard to quantify into an 'equivalent' cost.
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Chris Schumann
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Saint Paul
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One effect of the deck dynamic change is to delay purchase of potion-cost cards - first you must buy the potion, then wait for it to appear in your hand, and finally you might get to buy the card you want depending on its coin cost.
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