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Catan: 5-6 Player Extension» Forums » General

Subject: Would 5-6 player be ok for someones first game? rss

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Thomas Casson
United Kingdom
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I am trying to introduce friends into this fantastic board gaming world and i really like playing settlers online. My gaming group will be 5 to 6 come this Christmas and while i have the likes of TTR Europe, Wits and Wagers and Incan Gold ready, id like to play Settlers with them. But my worry is maybe the 5-6 player extension is not the best to introduce them with. They have played wits and gold before. Never TTR. My problem is i need to have gateway games which account for lots of people.
 
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Jonathan Warren
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Honestly? I wouldn't bother with the 5-6 player expansion at all. It ruins Catan, IMO.

Edit: I see that you only show 1 game in your collection, but have you thought about getting a co-op. Flash Point: Fire Rescue plays up to 6 and is a really good co-op game that works on multiple levels.
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W M Shubert
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I like Catan with 5-6 very much. If you have to, it will work I think to introduce people to the game. Probably 3 or 4 is better but 5 or 6 is fine too.
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Bruce Miller
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Playing with five is fine, make sure you use the variant listed in the rules about the special building phase after every players turn.

If you'd like a game which plays many players you could look at Bohnanza, Incan Gold, or Ticket to Ride Map Collection: Volume 1 – Team Asia & Legendary Asia.
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Jonathan Warren
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cypar7 wrote:
make sure you use the variant listed in the rules about the special building phase after every players turn.

And that is what spoils the game
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Bob Archer
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JoffW wrote:
Honestly? I wouldn't bother with the 5-6 player expansion at all. It ruins Catan, IMO.


Agreed! There are so many better 5-6 player games. Many, many, many great games are 5 player.

BOb


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Bob Richardson
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I think it's better to keep it simple on an introductory game. 3 or 4 players is best.
 
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ŁṲÎS̈
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5 or 6 is fine. We don't even bother with the special extra build rule.

Sure there's downtime, and the game is best with 4, but it's still fun.
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W M Shubert
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monteslu wrote:
5 or 6 is fine. We don't even bother with the special extra build rule.
I think the extra build rule is necessary. Otherwise the robber hits too often and he slows the game way down. It's not a complicated rule, just include it and the game will go faster and smoother.
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ŁṲÎS̈
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wmshub wrote:
monteslu wrote:
5 or 6 is fine. We don't even bother with the special extra build rule.
I think the extra build rule is necessary. Otherwise the robber hits too often and he slows the game way down. It's not a complicated rule, just include it and the game will go faster and smoother.


I've tried it both ways, and could go either. Not having it is by no means a deal breaker. With 6 people we're usually drinking and goofing around a bit anyways, so we kinda like tension on the sevens.
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Thomas Casson
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Edit: I see that you only show 1 game in your collection, but have you thought about getting a co-op. Flash Point: Fire Rescue plays up to 6 and is a really good co-op game that works on multiple levels.[/q]

better the then the 5 player 'on the brink' extension for pandemic?
 
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Fraser
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Focusing on the original question of whether the 5-6 player expansion would be OK for someone's first game. I would suggest the first play be with three or maybe four players personally.

It is not that much harder or different, but I am of the belief that you should start with the normal version of a game before being thrown in the potentially deep end of variants, expansions, modifications etc. They are more likely to come back for more.
 
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ackmondual
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Personally, I prefer Catan with just 3p. Games go even quicker with just 3p vs. 4p.

wmshub wrote:
monteslu wrote:
5 or 6 is fine. We don't even bother with the special extra build rule.
I think the extra build rule is necessary. Otherwise the robber hits too often and he slows the game way down. It's not a complicated rule, just include it and the game will go faster and smoother.
One alternative to the special build phase is to up everyone's hand limit by 2, so instead of 7 or less resource cards you woN'T have to discard half, now it's 9 or less. This has worked out pretty well in online versions at least. This has the added benefit of speeding up the game (since you no longer need to do the extra of queuing each player for his turn during each player's turn)

EDIT: this variant of removing special build phase does speed up the game.
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Jonathan Warren
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Thomas Casson wrote:
Quote:

Edit: I see that you only show 1 game in your collection, but have you thought about getting a co-op. Flash Point: Fire Rescue plays up to 6 and is a really good co-op game that works on multiple levels.


better the then the 5 player 'on the brink' extension for pandemic?

I like Pandemic, and the game does have one of the most awesome expansions ever (On the Brink)! However, Flash Point is just as good and will play up to 6. It has various difficulty levels, just like Pandemic, and the theme is great.
 
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I found 5-6 player Catan painful.
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Matthew Cordeiro
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I've played tons of 5-6 player games of Settlers, and I don't have any problems with it. The rules are the same, except for the ability to build in between turns. As you can see from the replies, it's a very subjective answer you're looking for. Some other gateway games I've played that work well with 5-6 players are Alhambra, Carcassonne, Zooloretto, Ticket to Ride, and Kingsburg.
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John Heynes
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Alhambra doesn't work well with more than 3 or 4 players.
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